Thefriar Posted April 9, 2012 Share Posted April 9, 2012 Been playing since before Christmas using a Conceal Agent, Healer Sorc, and mainly a Veng Juggernaut. All played at 50, most in full BM. I have started to notice a shift in the game just in the last three weeks. This shift may have something to do with high burst dps classes either getting better or getting their end game pvp gear. The WZs I play seem to have shifted away from utiliy and healing to straight up burst everything down and you don't need heals and utiliy. I have also noticed premade guilds on my server (Wound in the Force) running 4 man dps premades and just leaving the healers out. These 4 man groups are typically made up of 1) Marauder or Sent2) Agent/Smugg3) Merc BH/Trooper4) Assasin/Sorc When well geared these all dps teams seem to really be able to overwhelm even the best healers and attempts to cc them. Its just one person's obersavation but I do at least 70 warzones a week and have noticed a change - anyone else notice the high end dps teams overwhelming your utility/heals? Not just in one WZ but on a consistent basis using a high sample set? Before I hear crying this is not a call for a burst dps nerf however I think a across the board 10% buff to all health should be considered if this pattern continues. Link to comment Share on other sites More sharing options...
LiveandDieinLA Posted April 9, 2012 Share Posted April 9, 2012 Eh, personally I hate making a premade of 4 people without a healer. You are handicapping your team pretty severely. What guilds are doing this anyways? Im also on WitF Link to comment Share on other sites More sharing options...
XElementalX Posted April 9, 2012 Share Posted April 9, 2012 (edited) Eh, personally I hate making a premade of 4 people without a healer. You are handicapping your team pretty severely. What guilds are doing this anyways? Im also on WitF If a premade focus fire group of 4 people meets a pug there isn´t any "handicapping". You just switch from target to target and blast it to pieces with 1-2 salvoes. If you meet someone who´s able to blow his defensive cooldowns before death just cc him and switch fire to the next target. If someone is shielded just kill his tank first. To put it with Howard Tyler: There is no 'overkill.' There is only 'open fire' and 'I need to reload'. Edited April 9, 2012 by XElementalX Link to comment Share on other sites More sharing options...
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