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Hard time for guilds.. heres my two cents!


Kozzmozz

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Hey all,

 

 

 

Im enjoying the game, i have loads of pvp, i can do a raid or 2 per week with my guild, altough its sometimes hard to get enough pple on for a 8 man raid wich is quite a problem, since getting 8 pple on should not be hard at all.

People say : server pop is going down, need server merge etc..

 

I wont neglect that people have unsubbed, every mmo has pple unsubbing after the first month or 2, so thats not an excuse. there are also new people subbing so that should increase new pple aswell.

 

What I thought from the start is that there were too many guilds in this game.

With the preguildlaunch program (wich is not a bad idea) there were too many guilds a.k.a some friends who made a "guild" that got ingame and started recruiting some pple to join their own fellowship.

 

At this point there are thoughts on merging guilds, people try to mix up with other guilds to get enough people to raid.

 

1000 guilds with 30 people in or 500 guilds with 60 pple in , is a huge difference dont ya think?

Ofcourse pple dont want to leave their guilds / friends now or join another guild (I want to hold my guilds name! no i want to hold mine!)

So bioware should give this a thought with the new legacy system to add something like "guildlegacy"

Bonusses for when guilds merge or ally other guilds (creating clans) , or declare war on other guilds for examples? -would make pvp between same factions possible-

 

just my thoughts on how it would improve the lack of people in every guild.

Edited by Kozzmozz
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