Reno_Tarshil Posted March 14, 2014 Share Posted March 14, 2014 I actually made a thread a long while ago with some new Class ideas. As i sit here in the queue for normal mode Cademimu. I've decided to post a class idea that's been floating in my head. Techblades, TechStaves only see use on companions and enemy npcs. Sniper Rifle and Assault Cannons only get used by one class. Republic Version: Republic S.I.S. Weapons: Blaster Rifle, Vibroknife Main Stat: Cunning and Aim (Balance of Both) Advanced Class: Dead Eye Weapons: Sniper Rifle, Vibroknife Pure DPS Advanced Class: Secret Agent Weapons: Techstaff, Vibroknife, Shield Generator Tank/DPS Empire Version: Imperial Soldier Weapons: Blaster Rifle, Shotgun Main Stat: Aim and Cunning (Balance of both) Advanced Class: Heavy Gunner Weapons: Assault Cannon, Shotgun Pure DPS Advanced Class: Black Operative Weapons: Techblade, Shotgun, Shield Generator Tank/DPS This lets the Republic and Empire side get to make use of Sniper Rifles and Assault Cannons and gives Techblades and Techstaves a purpose outside of Aim Tank/DPS companions. Link to comment Share on other sites More sharing options...
SSJ_Shniples Posted July 21, 2015 Share Posted July 21, 2015 A mele trooper would be neat like those guys in the red robes and the electrostaves they are the royal guards dudes I would love that Link to comment Share on other sites More sharing options...
Monumenta Posted July 21, 2015 Share Posted July 21, 2015 I support any new classes or advanced classes, my vote would be for anything without force powers, theres already way to many in this game. Link to comment Share on other sites More sharing options...
Rodyn Posted July 21, 2015 Share Posted July 21, 2015 (edited) A mele trooper would be neat like those guys in the red robes and the electrostaves they are the royal guards dudes I would love that Seconded, I've wanted the Dark Honorguards to be a class since I first saw them. Senate Commandos as their Republic counter, maybe. Advanced classes could be a melee tank/DPS, and ranged healer/DPS, to build off their bodyguard role. Hell, maybe the Dark Honorguards have some minor Force powers, and the Republic equivalent can instead be Force Adept. The story, however brief it may be since I'd see BioWare going the Death Knight route (start at a later level), for them could be that, as the Empire is rebuilding in KotFE or later, a new contingent of royal guardsmen are commissioned to protect the up-and-coming leaders of the Empire, perhaps with their "graduation" being hunting down and killing the leaders of the old Dark Honorguards. Edited July 21, 2015 by Rodyn Link to comment Share on other sites More sharing options...
Scorpiova Posted July 21, 2015 Share Posted July 21, 2015 (edited) Never read all the messages, so these may be repeats: 1. Some type of Handmaiden class. 2. Some type of Dathomir Witch 3. Mystic 4. Imperial Guard 5. Rebel 6. Revanite? As a class. 7. Some form of Vibrosword user. Edited July 21, 2015 by Scorpiova Link to comment Share on other sites More sharing options...
SlickCorrog Posted July 22, 2015 Share Posted July 22, 2015 I'd love to see new classes tired to the expansion. Failing that, though, I'd love a mercenary class, faction neutral. Can use ANY weapon, depending on what specialization you choose. Maybe have influence on each faction, but advancing your Imperial influence would negate your Republic influence (to an extent), and vice versa. I also loved the bounty idea. Having neutral bounty hunters able to track down people who angered one faction or another would be incredibly entertaining I'll also add neutral smuggler to the mix. Maybe, when one faction is notified of a player choosing to defect, they hire a smuggler to 'smuggle' him/her into their space. In reality, it would just be removing the bounty from the players' heads, but it's an interesting counterpoint to the bounty missions. And, theoretically, the bounty hunter and smuggler could square off occasionally over a target. Link to comment Share on other sites More sharing options...
DOHboy Posted July 22, 2015 Share Posted July 22, 2015 I'd love to see new classes tired to the expansion. Failing that, though, I'd love a mercenary class, faction neutral. Can use ANY weapon, depending on what specialization you choose. Maybe have influence on each faction, but advancing your Imperial influence would negate your Republic influence (to an extent), and vice versa. I also loved the bounty idea. Having neutral bounty hunters able to track down people who angered one faction or another would be incredibly entertaining I'll also add neutral smuggler to the mix. Maybe, when one faction is notified of a player choosing to defect, they hire a smuggler to 'smuggle' him/her into their space. In reality, it would just be removing the bounty from the players' heads, but it's an interesting counterpoint to the bounty missions. And, theoretically, the bounty hunter and smuggler could square off occasionally over a target. good luck with that, might as well just ask for a million dollars...both equally likely to be true. necros aside, odds of them releasing new classes is zero, new AC's potentially, but more likely also near zero. Link to comment Share on other sites More sharing options...
Darthdoon Posted July 22, 2015 Share Posted July 22, 2015 HK-57? Droid class of some sort. Kill all meatbags. Link to comment Share on other sites More sharing options...
branmakmuffin Posted July 22, 2015 Share Posted July 22, 2015 A mele trooper would be neat like those guys in the red robes and the electrostaves they are the royal guards dudes I would love that Melee trooper: Jedi or Sith and equip accordingly. Link to comment Share on other sites More sharing options...
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