RolyartNala Posted March 27, 2012 Share Posted March 27, 2012 (edited) Is the Legacy Rocket Boost usable in PVP? I sincerly hope not, because if it is that would extremely unbalance warzones between stinking rich people and people with a more moderate amount of credits. Rocket boost unlock alone costs 2 million credits and then some millions more to lower the cooldown. If the rocket boost will be usable in PVP everyone NEEDS to buy them and NEEDS to buy all the way up to the lowest cooldown to be competitive. So I really hope they won't be usable in warzones.There is a reason why Engineering Rocket Boots were banned in PVP in World of Warcraft. You are correct in your assumption of why. Edited March 27, 2012 by RolyartNala Link to comment Share on other sites More sharing options...
Azaranth Posted March 27, 2012 Share Posted March 27, 2012 (edited) There is a reason why Engineering Rocket Boots were banned in PVP in World of Warcraft. ...And that comparison is entirely inapplicable. Rocket Boots were profession restricted. The legacy system in this game is available to all players. Apples and Oranges. Edited March 27, 2012 by Azaranth Link to comment Share on other sites More sharing options...
Fafryd Posted March 27, 2012 Share Posted March 27, 2012 This is the only legacy ability I am looking forward to, specifically because I expect it to be useable in PVP. If some classes have a speed advantage, this merely allows some other people to catch up. If it is overpowered in PVP, so is the original ability. But, since the cooldown is much longer, it is far less influential. Link to comment Share on other sites More sharing options...
Migrayn Posted March 27, 2012 Share Posted March 27, 2012 Not having rocket boosts work in warzones/ops would make it not worth having period aside from making leveling alts and doing dailies in story areas go slightly faster. That slight boost is not worth 2-4.5mil credits I thought the whole reason it was added was to combat Assassins & Sorcs who tend to exploit the usefulness of their sprint ability. And it would be a nice gap closer for operatives. Having it usable in PvP is what justifies the cost IMO. Its not exploiting to use your class skill. It would be like saying your exploiting for using a heal if your a merc. Your teams sorcs or sages can combat the othef teams. Its team vs team not 1 v 1. Everything is balanced since both teams have access to the same skills. Just some classes got shafted on usefullness. Link to comment Share on other sites More sharing options...
AetherMcLoud Posted March 27, 2012 Author Share Posted March 27, 2012 ...And that comparison is entirely inapplicable. Rocket Boots were profession restricted. The legacy system in this game is available to all players. Apples and Oranges. The profession was available to all players in the game too... Link to comment Share on other sites More sharing options...
Saerith Posted March 27, 2012 Share Posted March 27, 2012 I don't think the ball carrier should be able to sprint, force leap, or get rescued by other sages. I would really hate it if this ability were usable in 1.2. Link to comment Share on other sites More sharing options...
AetherMcLoud Posted March 27, 2012 Author Share Posted March 27, 2012 This is the only legacy ability I am looking forward to, specifically because I expect it to be useable in PVP. If some classes have a speed advantage, this merely allows some other people to catch up. If it is overpowered in PVP, so is the original ability. But, since the cooldown is much longer, it is far less influential. Some classes can charge, some classes can even charge friendly players. So why not give every class a charge and a friendly charge? Those abilities give just as much if not more advantage than force speed (can't force speed up from the pit to the score zone). If everyone gets force speed in pvp, everyone should get charge and intercede. And probably force push. And probably somer other skills too. This is a VERY slippery slope that Bioware walks on if they allow Rocket Boosts to be usable in PVP. Link to comment Share on other sites More sharing options...
GnatB Posted March 28, 2012 Share Posted March 28, 2012 You wouldn't be penalized, you'd still could use it in PVE. But if it is usable in PVP everyone needs to have it otherwise he won't be competitive. If everyone needs to have it it shouldn't be something that has to be unlocked and bought, it should be standard. Therefore if it exists it simply shouldn't be usable in PVP. A short yellow reply would really be appreciated. So, admittedly I haven't PvP'd, but I'd imagine when I queue up at lvl 10 I don't suddenly have all my skills up to lvl 50. Either I should automatically get them, or the lvl 50's shouldn't be able to use them. After all they have to be unlocked and bought. Link to comment Share on other sites More sharing options...
Leoness Posted March 28, 2012 Share Posted March 28, 2012 If you can't use this ability in PvP then it's a waste of time and credits. End of. Link to comment Share on other sites More sharing options...
senojones Posted March 28, 2012 Share Posted March 28, 2012 (edited) If you can't use the sprint in anything that involves PvP, from warzones to PvP zones, then no one will bother spending the 5 million credits. What the hell would you benefit from it? Being able to sprint around the PvP daily turn-in between queues? People will continue to horde their credits for something useful in the future. Edited March 28, 2012 by senojones Link to comment Share on other sites More sharing options...
AetherMcLoud Posted March 28, 2012 Author Share Posted March 28, 2012 (edited) If you can't use the sprint in anything that involves PvP, from warzones to PvP zones, then no one will bother spending the 5 million credits. What the hell would you benefit from it? Being able to sprint around the PvP daily turn-in between queues? People will continue to horde their credits for something useful in the future. If you look closely at the legacy preview, the sprint is under the label "Conveinience" - getting a new PVP skill surely isn't simple conveinience. Getting around your dailies faster is conveinience though. As I said, giving every class access to an otherise class-restricted ability (Force Speed in this instance) is a VERY slippery slope. It leads to classes being ever more homogenized, everyone having a Knockback, a Knockdown, a Pull, a Push, a Charge, a friendly Charge, and of course some heals. The devs recently said that not having an interrupt is a deliberate weakness of the Commando/Mercenary class. So I can only presume not having mobility is a deliberate weakness of the Smuggler/Agent class. But then they get a sprint? So, how about a legacy interrupt? Also, not having any kind of Knockbacks or other positional abilities is probably a deliberate weakness of the Marauder/Sentinal and Operative/Scoundrel classes, so why not give them a legacy Knockback? Because of balance that's why. Edited March 28, 2012 by AetherMcLoud Link to comment Share on other sites More sharing options...
Ushela Posted March 28, 2012 Share Posted March 28, 2012 (edited) From the viewpoint of an inquis (50 sin, 45 sorc)...if everyone else in this game has sprint Ill be quitting this game. First of all, its a stand alone class ability. Secondly, I NEED it to get my squishy *** away from people to survive. IF every other class has it then how does this ability help my squishy ***? Theres a reason why inquis have this ability and you dont... Thirdly, this is just opening the door to a whole big future mess if its usable in pvp. Whats next, tracer missle for all classes? No way it will usable in pvp. Edited March 28, 2012 by Ushela Link to comment Share on other sites More sharing options...
Wallach Posted March 28, 2012 Share Posted March 28, 2012 There's basically zero chance this is usable in PvP. Link to comment Share on other sites More sharing options...
Froteus Posted March 28, 2012 Share Posted March 28, 2012 Tell me, how does the GTN on my ship boost my pvp ability? Oh it doesn't? Then why does it cost 5 million credits? That's the logic (or lack thereof) I'm seeing in this thread regarding the boost which will not be usable in pvp or you'll have every Conquisitar screaming for their Leap or push. This boost ability is just a perk, like the ship GTN. Link to comment Share on other sites More sharing options...
Dhariq Posted March 28, 2012 Share Posted March 28, 2012 (edited) Blah, blah, blah, whine, whine, whine. OPOPOPOP. You guys are just booring lobbyists who try to get an advantage by crying for nerf on someone else. It is getting old, or perhaps it is just I who am. Oh well, no answer to the posted question which I wanted to check. Edited March 28, 2012 by Dhariq Link to comment Share on other sites More sharing options...
AetherMcLoud Posted March 28, 2012 Author Share Posted March 28, 2012 (edited) Why was this thread moved to the PVP forum? This is a very valid question for the PTS... that could easily be answered by a dev in the know. Edited March 28, 2012 by AetherMcLoud Link to comment Share on other sites More sharing options...
Lundorff Posted March 28, 2012 Share Posted March 28, 2012 But isn't actually really simple? No use in Warzones/Open PvP: not going to waste millions on it. Usable in Warzones/Open PvP: everyone will grind alts and you now have a way to improve and separate your character(s) beyond gear. Sure it will be unbalanced like hell, but with everyone given the same oppotunity it will be a matter of choice and commitment of time. Yes the hardcore alt-grinder will get something the casual 1-character player does not and so what? This isn't chess Link to comment Share on other sites More sharing options...
AetherMcLoud Posted March 28, 2012 Author Share Posted March 28, 2012 But isn't actually really simple? No use in Warzones/Open PvP: not going to waste millions on it. Same holds true for EVERYTHING ELSE THAT IS LEGACY. Ship GTN? Not worth 5 million bucks. Etc. PP. Link to comment Share on other sites More sharing options...
Lundorff Posted March 28, 2012 Share Posted March 28, 2012 Same holds true for EVERYTHING ELSE THAT IS LEGACY. Ship GTN? Not worth 5 million bucks. Etc. PP. Yes you are correct. I was just referring to the skills as those are the only things within the legacy system that could potentially interest me. Link to comment Share on other sites More sharing options...
AetherMcLoud Posted March 28, 2012 Author Share Posted March 28, 2012 Yes you are correct. I was just referring to the skills as those are the only things within the legacy system that could potentially interest me. Sure, the sprint is the most interesting thing from all the legacy options, but that doesn't change that it would completely, utterly, destroy and resemblence of balance in pvp. Link to comment Share on other sites More sharing options...
Rogozhi Posted March 28, 2012 Share Posted March 28, 2012 I'm certain it will not be available in PvP. None of the legacy abilities will be. Just imagine the massive imbalance it would cause. It's just intended to be a neat little ability while level. Link to comment Share on other sites More sharing options...
shirayuki Posted March 28, 2012 Share Posted March 28, 2012 I'm certain it will not be available in PvP. None of the legacy abilities will be. Just imagine the massive imbalance it would cause. It's just intended to be a neat little ability while level. i think your right im pretty sure i recall reading that no legacy abilities can be used in pvp but i dont remember where Link to comment Share on other sites More sharing options...
AetherMcLoud Posted March 28, 2012 Author Share Posted March 28, 2012 I'm certain it will not be available in PvP. None of the legacy abilities will be. Just imagine the massive imbalance it would cause. It's just intended to be a neat little ability while level. Well I certainly hope so, but until we get some tester to test in on the PTS, or a devpost we can't really be sure about it and that's what I don't like :/ Link to comment Share on other sites More sharing options...
Rogozhi Posted March 28, 2012 Share Posted March 28, 2012 I found this: http://feature.mmosite.com/swtor/patch1.2_legacy_system_review.shtml But, I'm 99% sure they said they wouldn't in the legacy video or some other dev post. While we're talking about sources, I didn't think Rocket Boost was even going to be a legacy ability anyways: just flamethrower. Link to comment Share on other sites More sharing options...
senojones Posted March 28, 2012 Share Posted March 28, 2012 So I can only presume not having mobility is a deliberate weakness of the Smuggler/Agent class. But then they get a sprint? We don't have mobility because of our ability to control, but that's getting nerfed to the ground. So maybe its just convenient timing but yes the sprint would help our mobility to counter-act our nerf to control. Well at least I know I won't be wasting my time with saving credits for this, all I need to do is get the group buffs and I'll never look at Legacy again. Link to comment Share on other sites More sharing options...
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