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No Cross Realm LFG tool please!


MUFanatic

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I can see reasons for both camps. I do like the idea of a LFG tool. I waited for a hell of a long time last night trying to get a group together for Mandalorian Raiders and it didn't work. However, I also feel that having to find people to group with, while time consuming, does help. You can talk about the instance before you run it, you can.. discuss tactics, decide what roles you will be.

 

The problem with the lfg tool I found in wow, was that a lot of the groups disbanded after a while if people didn't know the dungeon or people rage quitting. You don't seem to get that here, or at least I haven't. Once you get a group together, you usually do the fp then finish.

 

So at the moment, I'm a bit on the fence about it and if they do eventually put it in I'll have to see how it is before I make any proper judgement.

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I can see reasons for both camps. I do like the idea of a LFG tool. I waited for a hell of a long time last night trying to get a group together for Mandalorian Raiders and it didn't work. However, I also feel that having to find people to group with, while time consuming, does help. You can talk about the instance before you run it, you can.. discuss tactics, decide what roles you will be.

 

The problem with the lfg tool I found in wow, was that a lot of the groups disbanded after a while if people didn't know the dungeon or people rage quitting. You don't seem to get that here, or at least I haven't. Once you get a group together, you usually do the fp then finish.

 

So at the moment, I'm a bit on the fence about it and if they do eventually put it in I'll have to see how it is before I make any proper judgement.

 

 

Let them rage quit or whatever, you get a replacement in minutes. I used the LFD a lot in WoW and 90% of the time was a nice smooth run.

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Anyone else ever see the irony of people complaining that they cannot see other people in their virtual world, while sitting alone, for days on end, at their PC, with little to no human contact?

 

I know, it's great. I wanna photoshop a picture of someone on a speeder passing another guy on a speeder and the Forever Alone face on top of them.

 

Have you noticed the other irony, about people not wanting a tool which will allow socialising with players across servers because they're complaining that it takes away the social aspect of the game?

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Words cannot express my complete and utter lack of understanding for any single bit of evidence anyone has posted in support of NOT having cross server LFG tools. It also makes me question whether any of these people have ever played another mmo in their lives. This system has been implemented in a number of games with no change in community, game play, or any of the absurdly ridiculous factors you claim to be affected. It's literally frustrating listening to you people complain about things like this. And finally, Anaz, either look up the word "redundant" and understand what it really means and how to use it, or stop using it. you chose.

 

It's not that you cannot understand, it's that you do not want to understand.

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While I agree the cross-server destroys communities, sadly without some sort of server wide chat channel and server wide LFG there isn't a strong community to begin with.

 

What was BW thinking?

 

Please name one example of a community destroyed by the LFD.

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At the start of the game, I was opposed to this tool. After seeing how the game plays with the fragmented single player feeling to it, I've changed my mind. Anything that allows you to group with folks a bit easier is a good thing.

 

As far as community, it seems to be a pretty good one. Rift's community seemed to be fine after it was implemented so perhaps there is hope. WoW just seemed to be a strange beast community wise.

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At the start of the game, I was opposed to this tool. After seeing how the game plays with the fragmented single player feeling to it, I've changed my mind. Anything that allows you to group with folks a bit easier is a good thing.

 

As far as community, it seems to be a pretty good one. Rift's community seemed to be fine after it was implemented so perhaps there is hope. WoW just seemed to be a strange beast community wise.

 

The problem was the community in the first place. It's the actual playerbase that changed, not the game.

 

Years ago, during TBC and Vanilla, playing online games was still viewed as totally geeky and not cool, so most of the players were an older generation or those who enjoyed RPG games and the original Warcraft series.

 

As times evolved a new generation of players came along, ones who were used to playing Console action games and such. Their attitudes were different, greedy and immature.

 

Games like WoW suddenly became hugely popular and so were attracting these sorts of players to them. Games like Rift and so far Old Republic still remain somewhat geeky and therefore we have more of a mature playerbase.

 

(that's my theory anyway.)

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I've played WoW since 2005. The community was much better before LFD. The minute people dared to take an item from a dungeon that they shouldn't take, they would be called out, a message sent to the guildmaster, and that person booted from the guild. Word spreads, and no one wants to bring a ninja to their runs. They pretty much have to re-roll.

 

After LFD was introduced, a dps dared to take a tanking loot from me, and eventhough I asked him to wait, thinking that it was a mistake, he left the dungeon without saying a word, confirming that he KNEW it was wrong, but he did it because he could get away with it.

 

And if that dps lost the roll for the tanking item of the first boss, he would bail from the dungeon because that was the only thing he wanted and he didn't want to honor the rest of the run. Why? Because he can just queue again anyway.

 

You run with 4 people from the same guild. Before they start the boss, they votekick you because their guildie wants to come in. You can't do anything because, well, they are on another server.

 

Cross-server LFD encourages even more bad behavior due to the removal of consequences. You don't have to understand. All that matters is WE know how bad cross-server LFD makes people, and we will oppose it.

 

I am going to have to call you on this... WoW had a mechanism in place that prevented anyone with dps as their role, from taking loot designed for tanks (and all manor of other combinations)! It wasn't even an option to NEED on it. So, you sir, are misinformed or lying for some reason.

 

And, how often were you kicked by a 4-person guild from a different server because they wanted another guildie? Seriously, how many times? Now, divide that by how many times you used the system. What's the fraction of a percentage you come up with?

 

Bad arguments are just bad!!

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It makes the environment more populated. If you think the worlds are already empty, instant-port will make them even more empty.
No, that's the opposite of what happens. If people port to the instance as part of the lfg system, that will make the various planets more populated. If they don't port to the instance as part of the lfg system, then they're likely to just sit on fleet; the porting is important if you actually want to get people out in the world instead of waiting in fleet.

 

so the position you're holding is going to accomplish the opposite of what you say you want.

 

All the flashpoints are already on the Republic Fleet.
Actually... not all of them are... Edited by ferroz
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The problem was the community in the first place. It's the actual playerbase that changed, not the game.

 

Years ago, during TBC and Vanilla, playing online games was still viewed as totally geeky and not cool, so most of the players were an older generation or those who enjoyed RPG games and the original Warcraft series.

 

As times evolved a new generation of players came along, ones who were used to playing Console action games and such. Their attitudes were different, greedy and immature.

 

Games like WoW suddenly became hugely popular and so were attracting these sorts of players to them. Games like Rift and so far Old Republic still remain somewhat geeky and therefore we have more of a mature playerbase.

 

(that's my theory anyway.)

I think aswell that the mentality on many people went into the gutter :p

 

Basicly the log in while having access to all what the game have to offer straight away approach while keeping the difficulty at a minimum,

 

It is not fun to wipe mentality" which basicly lead to easier and easier encounters / gameplay .

 

I do understand that many people enjoy that but sadly i dont :)

 

so the way MMO's have gone i sadly realised that they arent for me anymore i do enjoy the social side playing but i really disike the way badge systems are the norm these days.

 

I just dont like playing something that i just feel can be done so everyone can easily do it just need to log into the game to get everything thrown at you you just have to collect xxx amount of badges from the boss you can kill once a day.

For me as a casual that just makes the gameplay feel more empty for me

Edited by Varghjerta
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I think aswell that the mentality on many people went into the gutter basicly the log in while having access to all what the game have to offer straight away while keeping the difficulty at a minimum It is not fun to wipe mentality" which basicly lead to easier and easier encounters / gameplay .

I do understand that many people enjoy that and sadly i dont :)

so the way MMO's have gone i sadly realised that they arent for me anymore i do enjoy the social side playing but i really dilike the way badge systems are the norm these days.

I Just dont like playing something that i just feel can be done so everyone can easily do it just need to log into the game to get everything thrown at you you just have to collect xxx amount of badges from the boss you can kill once a day

 

I hate the badge/ratio mentalitiy. And i feel this is why the minority want x-server LFG systems. So they can keep there badge ratio in tact.

 

It makes me laugh reading this thread, Reading "how does a x-server destroy community"

 

Im just sat here thinking, its obvious your were not there kid. when MMOs were social friendly places.

 

Hopefully TOR wont go down this route of lobby MMOs "magic one button", and hopefully keep to a server based community.

Edited by DigitalPrime
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I hate the badge/ratio mentalitiy. And i feel this is why the minority want x-server LFG systems. So they can keep there badge ratio in tact.

 

It makes me laugh reading this thread, Reading "how does a x-server destroy community"

 

Im just sat here thinking, its obvious your were not there kid. when MMOs were social friendly places.

 

Hopefully TOR wont go down this route of lobby MMOs "magic one button", and hopefully keep to a server based community.

 

Did rewrite the post you qouted abit :p

But i think the message is still the same and i do agree with you but sadly i think it aswell that it is a dead cause and that it will happen sooner then later Thanks to just a few month ago a developer was talking warmly about X-server LFG a few months ago

Edited by Varghjerta
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I hate the badge/ratio mentalitiy. And i feel this is why the minority want x-server LFG systems. So they can keep there badge ratio in tact.

 

It makes me laugh reading this thread, Reading "how does a x-server destroy community"

 

Im just sat here thinking, its obvious your were not there kid. when MMOs were social friendly places.

 

Hopefully TOR wont go down this route of lobby MMOs "magic one button", and hopefully keep to a server based community.

 

Badge Rewards and Cross Server LFG are too different things. We're not asking for loot from badges, we're asking for the ability to actually get into a flashpoint often.

 

And most of us were there for Vanilla WoW etc, did you not read how we said nothing has changed except for player mentality. That has nothing to do with the Tool, just the new players.

 

WoW is still a social and friendly place. The X-Server LFG Tool helps people to actually play the game.

 

I'd love to see your facts proving it is infact the minority who want this tool though. Though I suppose we can let the subs do the talking, because let's face it, people are more likely to quit the game due to LACK of features rather than having OPTIONAL features ingame.

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one reason light-servers need stuff like this

 

cross server stuff i needed if i had the option id say cross server pvp over over cross server pve because ive been playen since day 1 and am highest valor on server with only 54(yes our server is that dead) when they finally do release ranked im going into ranked against full battle-master guys in my champ outfit and dont have no way to get anythen better :p i guess i could go in full rakata when i finish raid en

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Badge Rewards and Cross Server LFG are too different things. We're not asking for loot from badges, we're asking for the ability to actually get into a flashpoint often.

 

And most of us were there for Vanilla WoW etc, did you not read how we said nothing has changed except for player mentality. That has nothing to do with the Tool, just the new players.

 

WoW is still a social and friendly place. The X-Server LFG Tool helps people to actually play the game.

 

I'd love to see your facts proving it is infact the minority who want this tool though. Though I suppose we can let the subs do the talking, because let's face it, people are more likely to quit the game due to LACK of features rather than having OPTIONAL features ingame.

 

So now people are not subbing due to lack of features. This just gets better

 

Last week - lack of content

 

Week before - Ilum

 

Week before that - Bugs

 

Week before that - bored at 50

 

 

Now its the lack of features such as x-server LFD LOL

 

 

Strawman!

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one reason light-servers need stuff like this

 

cross server stuff i needed if i had the option id say cross server pvp over over cross server pve because ive been playen since day 1 and am highest valor on server with only 54(yes our server is that dead) when they finally do release ranked im going into ranked against full battle-master guys in my champ outfit and dont have no way to get anythen better :p i guess i could go in full rakata when i finish raid en

 

Server merge would sort this, server merges happen in all new MMOs.

Paitence is a virtue!

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So now people are not subbing due to lack of features. This just gets better

 

Last week - lack of content

 

Week before - Ilum

 

Week before that - Bugs

 

Week before that - bored at 50

 

 

Now its the lack of features such as x-server LFD LOL

 

 

Strawman!

 

I don't think you understand what a Strawman argument is.

 

Also Bored at 50, Lack of Content and Lack Of Features can all be put in the same category.

Edited by chaosdefined
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I am going to have to call you on this... WoW had a mechanism in place that prevented anyone with dps as their role, from taking loot designed for tanks (and all manor of other combinations)! It wasn't even an option to NEED on it. So, you sir, are misinformed or lying for some reason.

 

No, you are misinformed. Greatly, in fact. WoW, in 2005 did not have such a mechanism. Neither did WoW have such a mechanism until quite a few years later, and, at the time of Cataclysm, only applied to level 60+ dungeons, not sub-level 60 dungeons. Then, to keep players from abusing the heavily modified NBG loot system, they had to lock any item Needed on in a dungeon to the player to keep it from being used as a method of getting BoE epics maybe one other person could roll on but the player didn't actually need simply to sell on the AH for thousands of gold. Blizzard even stated that was why they were implementing that particular change, as well.

 

And, how often were you kicked by a 4-person guild from a different server because they wanted another guildie? Seriously, how many times? Now, divide that by how many times you used the system. What's the fraction of a percentage you come up with?

 

Red herring. Doesn't matter how many times a single player was kicked or a particular player was kicked or if one specific person was never or ever kicked for that reason. The fact is that Blizzard saw what was happening with the cross server LFD system (because they own and run the servers) and saw that players were forming groups of 3-4, and using that to their advantage to boot someone for no reason other than to bring their buddy in just before the last boss, or to simply filter through the DPS role players. If that wasn't actually happening on a regular basis, there wouldn't have been a need for restricting the vote-kick rule, for requiring more votes to kick a member of the group if 3-4 of the players joined the LFD system as a partial group.

 

Bad arguments are just bad!!

 

You are right, they are. Please stop making them.

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so you saying that other 3ppl in FP group is not players? their time have no value, they always ready to wait you…

 

haha

no

lie

 

if you need a party you stay at fleet, why?

because if you travel to belsawis, that is a fk ton of loading screens, station, coridors and other garbage

and when party ready you repeat all this ***t in descending order yet again… no thanks

I got it, so no real argument against LFD expect YOU don't like it. Cool.

To both of you no. Firstly the majority here is NOT against LFG. It's against cross server LFG. I was just explaining why a non transport system cannot work for PvP.

 

When I talk about the time it takes to get to the portal I'm not even talking about load screens. I'm talking about how people react. you know some people would be like "Let me finish this quest." or "I gotta go get something to drink quick." some reason to delay reaching the portal. In PvE when the group is delayed they are not at a disadvantage for the encounter. For PvP they are.

 

And Reevax everyone here reason for wanting or not wanting something IS because they do or don't want it. The difference is some can convey their thoughts better than others.

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You are right, they are. Please stop making them.

 

Your accusing others of making bad arguments for the X-Server LFG, yet the only complaint that any of you are making is "A stranger was rude to me on an internet game.".

 

Please, just grow up and get over it.

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