Droodlove Posted March 25, 2012 Posted March 25, 2012 So what is the most viabel specc? I wouldn't really want to heal but if the all the other specs are crap im forced I guess. Is lethality better than concelement, in a PVE scenario? Should i respec from concelement to lethality?
Tamanous Posted March 26, 2012 Posted March 26, 2012 (edited) For solo play, two man or small group I would say a good chunk of medicine and some points into a dps tree (I prefer concealment as it is very energy efficient). Medical Engineering and laceration is a great dps dump for solo play for the relatively few points needed in concealment and you can heal yourself, your team and companion to take on some of the most challenging pve possible. Build blooms late though due to needing ME and laceration both but good gear gets you over the hump. The build is still viable in 1.2 as well if not better. Lower laceration damage but more TA stacks to burn through when needed at lower energy and even better healing. Some players like ME + Cull build but it blooms even later and sacrifices a ton of healing but offers a different play style. Edited March 26, 2012 by Tamanous
Sindeon Posted March 26, 2012 Posted March 26, 2012 With 1.2 close and it having alot of changes to builds and giving logs if your wanting the most viable Id say go with the above hyrbid medicine conceal for now and look at the forums after as i know alot of changes are coming. I went heal spec on my opertive and that worked out great but i was duo most of the time with an assassin and we just used our dps companion ( him ashara and me temple ) But for not wanting to be focused on healing like you said hyrbid or go down like they said can be a good mix but your gonna see a ton of things posted once 1.2 goes live.
Apokelypse Posted March 26, 2012 Posted March 26, 2012 (edited) So what is the most viabel specc? I wouldn't really want to heal but if the all the other specs are crap im forced I guess. Is lethality better than concelement, in a PVE scenario? Should i respec from concelement to lethality? I'm gonna have to go with none as the correct answer to the most viable spec. You can't get a clearer answer than the 1.2 patch notes telling you to re-roll. BW seems determined to not say it explicitly, but you can read between the lines in the patch notes. A nerf to every decent ability in our dps rotation as concealment. No quality of life changes to generating TAs from range as a lethality operative. Meh changes to medicine...nothing to really close the gap in output/utility between operative and sorcerer healing. They are even giving away our only utility...combat rez...to bounty hunters I believe. The legacy system will allow them to have our group buff without us even in the group. That adds up to re-roll or spend all your time at level 50 role playing at fleet. Edited March 26, 2012 by Apokelypse
KyoMamoru Posted March 26, 2012 Posted March 26, 2012 (edited) Meh changes to medicine...nothing to really close the gap in output/utility between operative and sorcerer healing. I don't think you understand how greatly nerfed Sorcerer/Bounty Hunter heals are going to be in 1.2. Many players assumed that Sorcerers were going to serve as the base line Heal level that everyone would be raised to; instead, Operatives were chosen as the proper healing level, which then resulted in a tremendous amount of reduction in healing to the other classes. With the change to allowing only one medpack per battle as well, fights are going to be considerably tighter in terms of difficulty. Currently, it is viewed that the DPS level of Operatives is dropping even more, but we cannot draw true conclusions until we get logs parsed by equally skilled players on the practice dummies. Once this information is easily obtainable, our understanding of the game will vastly increase to where we can make more educated requests from the dev team. Edited March 26, 2012 by KyoMamoru
Apokelypse Posted March 26, 2012 Posted March 26, 2012 I don't think you understand how greatly nerfed Sorcerer/Bounty Hunter heals are going to be in 1.2. Many players assumed that Sorcerers were going to serve as the base line Heal level that everyone would be raised to; instead, Operatives were chosen as the proper healing level, which then resulted in a tremendous amount of reduction in healing to the other classes. With the change to allowing only one medpack per battle as well, fights are going to be considerably tighter in terms of difficulty. Currently, it is viewed that the DPS level of Operatives is dropping even more, but we cannot draw true conclusions until we get logs parsed by equally skilled players on the practice dummies. Once this information is easily obtainable, our understanding of the game will vastly increase to where we can make more educated requests from the dev team. So you equate actually having to worry about managing your resource as a sorcerer healer to being badly nerfed? They actually boosted the effectiveness of your dark heal at the same time as they made it cost more. They didn't decrease your healing throughput at all...just made you not be able to spam heals endlessly. Mercs on the other hand did receive a significant nerf...they have room to complain. It is not only "viewed" that dps operatives got crushed...it is obvious. The numbers are there ...reported already by players on the test server..despite BW going out of their way to omit the numbers in the patch notes. I won't bother searching for the individual nerf percentages, as they are listed in many other threads so far. The nerf to dps operatives encompass every ability in the concealment rotation...pretty extreme to do that to the AC spec with the lowest sustained dps. The concealment nerfs even include things that are not explicitly stated in the patch notes like acid blade (nerfed by association with back stab) and overall dps from every ability via removal of 3% bonus poison damage to all attacks from culling.
Sogar Posted March 26, 2012 Posted March 26, 2012 So what is the most viabel specc? I wouldn't really want to heal but if the all the other specs are crap im forced I guess. Is lethality better than concelement, in a PVE scenario? Should i respec from concelement to lethality? If you are talking about doing 8 or 16 man operations, full lethality is the best spec for DPS. If you don't PvP I would respec ... hybrids are for PvP and levelling not for operations.
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