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Posted

ive recently thought of an idea which could be interesting to swtor, i was thinking once you hit level 50 that you should be able to change faction depending whether your on the light/dark side for example, if your a jedi thats fully on the dark side alignment then once you hit 50 an extra story quest should appear an then a choice must be made whether you will defect to the sith empire or remain loyal to the jedi order.

 

i thought this might be a good update to the legacy system seeing as its a family tree :)

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Posted

That would be awesome. I would love to level a Trooper, and once I have finished all the story, I could betray the Republic and Join the Empire.

 

The Empire really needs a class that uses assault cannons. This option would fix that problem.

 

Vader changed factions with his last breath, I think this option fits star wars. People are always trying to get other characters to switch sides.

 

Inquisitors get Ashara to Switch

Warriors get Jaesa to switch, and they force Vette to switch.

There are many examples in the game, and all the SW lore of people changing factions.

Posted (edited)

One problem with that, that's the VOICE OVER. :rolleyes:

 

Oh, one more thing, the sides are REPUBLIC and SITH EMPIRE not Jedi Order and Sith Empire :rolleyes:

 

Also, you might want to read the backstory for Morally Dark Jedi in this Game. They will do whatever it takes to keep the REPUBLIC alive. Suddenly joining the Sith Empire, kind of defeats that purpose.

 

With the Light Sith Force Users are about changing the Sith Empire from, wait for it, wait for it, wait for it, WITHIN. Suddenly joining the Republic, even though you've still been fighting them, would make it difficult to change the Empire from within.

Edited by Altyrell
Posted

It'd take a lot of work, but I'd like the idea.

 

Paid service. Your light side/dark side points would be reset and all that.

 

I'd like to be able to faction change so my BH could become a Trooper to join my friends I'm playing with now.

Posted

Love this Idea :D

 

Their are already loads of examples in the films and even quests in the game, of people defecting from one side to the other and it would really open up some cool story options for your legacy.

Posted (edited)
No, besides your class story isn't done its just at an interlude. Also Rota, Vette wasn't apart of the Republic anyway when you get her so she wasn't forced into anything other then being a gift to the SW. Edited by Wolfninjajedi
Posted
No, besides your class story isn't done its just at an interlude. Also Rota, Vette wasn't apart of the Republic anyway when you get her so she wasn't forced into anything other then being a gift to the SW.

 

She was obviously a smuggler, which is a republic class.

 

But, i get your argument. Smugglers and BHs are really just the closest thing the game provides to a neutral faction. Smugs are just neutrals that lean more republic, and BH are neutrals that lean more empire. That is why I counted her as a Pub, even if she is just peripherally a Pub.

 

My point still stands that there are numerous examples in the game and Lore of faction switches. Once a character completely finishes their story and is in the "interlude" section, then I think it would be a very cool option to switch sides.

 

Like Lando, you could even switch sides, and then switch back. The process should be time consuming, and cumbersome. But with a lot of effort, you could bounce back and forth and truly be a neutral force that walks on both sides of the aisle.

Posted

I dunno...

Somehow I don't see either faction just accepting a defector based entirely on moral standing when by level 50 they've already done substantial harm to their home factions enemies.

 

That's like saying you can change sides just because you're just that damn awesome.

Posted (edited)
She was obviously a smuggler, which is a republic class.

 

But, i get your argument. Smugglers and BHs are really just the closest thing the game provides to a neutral faction. Smugs are just neutrals that lean more republic, and BH are neutrals that lean more empire. That is why I counted her as a Pub, even if she is just peripherally a Pub.

 

My point still stands that there are numerous examples in the game and Lore of faction switches. Once a character completely finishes their story and is in the "interlude" section, then I think it would be a very cool option to switch sides.

 

Like Lando, you could even switch sides, and then switch back. The process should be time consuming, and cumbersome. But with a lot of effort, you could bounce back and forth and truly be a neutral force that walks on both sides of the aisle.

 

Vette was a pirate, not a smuggler.

Edited by Wolfninjajedi
Posted

Problem with this is that:

 

1. You might still have Class stories and missions to do when you hit 50

 

2. You'd have to lose your ship and companions

 

3. Once you switched, you'd have nothing to do but PvP and Ops/FP which are no different on either side

 

Seems like a bit of a waste to me.

Posted (edited)

No. Every couple days, we see the same post. Every time I must answer no, and normally I add my reasons why I don't want to see it. But this time I am going to just say no, and teach you how to use the search function of the forum to find out how original the idea is.

 

 

See that button up there that says search? Click that. Wait, not yet silly. Wait until you finish reading the instructions. In keywords, search for "faction change". Include the " ". These forums are from the 90's and do not include the second word without the quotation marks. Really barbaric system if you ask me. Probably why some people don't bother doing searches.

 

Then you see that list of forums on the right hand side? Find suggestions. Hey, for giggles hold down the control button and click on general as well. Search two forums for the price of one!!!

 

Now click search.

 

Edited by Roccobb
Posted
Vette was a pirate, not a smuggler.

 

Exactly, Companion Classes are NOT the same as that of the Player. Sure some might have similar Title, but they aren't the same.

  • 1 month later...
Posted

I'm totally for it.

it only logical to use mirror class for the change, and clear all affection with companions. Works fine, everyone happy. Don't like it --> don't do it, the service is for those who want to swap factions (if that's not obvious).

I just can't understand the weird arguments about how that doesn't make sense storywise, how it would be hard to implement etc. I just don't get it.

Pay --> swap --> done. Faction balance slightly improved.

Posted
I'm totally for it.

it only logical to use mirror class for the change, and clear all affection with companions. Works fine, everyone happy. Don't like it --> don't do it, the service is for those who want to swap factions (if that's not obvious).

I just can't understand the weird arguments about how that doesn't make sense storywise, how it would be hard to implement etc. I just don't get it.

Pay --> swap --> done. Faction balance slightly improved.

 

Well for one, you swap sides and all of a sudden you're in the middle of a artifact hunt for Lady Zash when you just arrived in the Empire. That makes no sense what so ever. You swap sides and all of a sudden you're apprenticing? What is that, you didn't prove your worth on Korriban. I did not see you do any trials, you didn't kill any rivals, all of a sudden you've got this Sith apprenticeship. It doesn't make sense. Not to mention your old ship disappears, you can't use the Corvette, that's for Jedi. Sith fly Furys. You can't be a Sith in a Corvette. It's unbecoming. You look foolish. And your companions, well they gotta go. You can't keep them. They have connections to the Republic. They can report our activities. You'd have to kill them, and I'm certain you don't have the stomach to do that. They are your friends and co-workers. I can kill my co-workers. I was raised for that, but you, you're not ready for that.

Posted

It's slighty concerning that so many players can't distinguish a storyline from programming and game mechanics...

 

You do know it's a game right? Made up of code and programming and such? So the whole idea of spaceships and stories aren't real and therefore wouldn't cause your fictional character to become confused and therefore unplayable?

 

You do know that 'story' isn't what designers use to piece together lines of programming?

Posted
It's slighty concerning that so many players can't distinguish a storyline from programming and game mechanics...

 

You do know it's a game right? Made up of code and programming and such? So the whole idea of spaceships and stories aren't real and therefore wouldn't cause your fictional character to become confused and therefore unplayable?

 

You do know that 'story' isn't what designers use to piece together lines of programming?

 

Do not start that again, Chaos.

Posted
Do not start that again, Chaos.

 

I'm sorry to burst your bubble. But no I won't back down just because you like living in a fantasy world where all of this is real.

 

Game Mechanics need to come before RP immersion.

Posted
I'm sorry to burst your bubble. But no I won't back down just because you like living in a fantasy world where all of this is real.

 

Game Mechanics need to come before RP immersion.

 

Game mechanics can come before RP immersion, but when the game mechanics disrupt the story in a story based game, it kind of ruins the entire hook of the game itself. Especially if said game mechanics will end up causing more problems that it solves. You swap factions, you end up with nothing. No ship, no crew, no storyline to progress your character. The ship and crew require you to do the storyline to unlock them. You never completed the Prologue, you don't unlock the stuff. How does that work? You are a Jedi first, you completed the Jedi Prologue, you switch to Sith, you lose your stuff and....what? You did not do the Sith Prologue, you don't have the ship or the crew. And you basically abandoned the Jedi Storyline so what now? You just pick up in the Sith Storyline where someone at your level would? You switch when you are on Taris in the Republic story, so you just go to Balmorra? You get there and do what? Run the side missions there? Is that all it will be is just endless side missions?

 

Seriously, dude, Think for a second. Unless they limit faction changing to endgame only, there is no way to do this that doesn't screw over players because they did not do X mission to get X rewards and there is no way to replay the missed storyline missions.

Posted

Seriously, dude, Think for a second. Unless they limit faction changing to endgame only, there is no way to do this that doesn't screw over players because they did not do X mission to get X rewards and there is no way to replay the missed storyline missions.

 

Just limit it to endgame only then, i really do want to end up with a bounty hunter on the republic side keeping most of my companions.

Posted
Just limit it to endgame only then, i really do want to end up with a bounty hunter on the republic side keeping most of my companions.

 

I did point that out, it could work for Endgame only. Those people completed the main storyline. There is nothing to tie them there. You can actually do a Faction realignment thing where in the first expansion players can swap sides if the expansion content is made for Republic Players and Empire Players rather than the individual classes.

Posted
Game mechanics can come before RP immersion, but when the game mechanics disrupt the story in a story based game, it kind of ruins the entire hook of the game itself. Especially if said game mechanics will end up causing more problems that it solves. You swap factions, you end up with nothing. No ship, no crew, no storyline to progress your character. The ship and crew require you to do the storyline to unlock them. You never completed the Prologue, you don't unlock the stuff. How does that work? You are a Jedi first, you completed the Jedi Prologue, you switch to Sith, you lose your stuff and....what? You did not do the Sith Prologue, you don't have the ship or the crew. And you basically abandoned the Jedi Storyline so what now? You just pick up in the Sith Storyline where someone at your level would? You switch when you are on Taris in the Republic story, so you just go to Balmorra? You get there and do what? Run the side missions there? Is that all it will be is just endless side missions?

 

Seriously, dude, Think for a second. Unless they limit faction changing to endgame only, there is no way to do this that doesn't screw over players because they did not do X mission to get X rewards and there is no way to replay the missed storyline missions.

 

So you think it's impossible for BW to create a character at any level with any stats they want?

 

It is easy to do at any level before 50. Would just require aligning companion affection equally to what was on the mirror companions and reset the class quest chain to whatever Level range that player was in.

 

It's really not as complicated as you're making it out to be.

Posted
So you think it's impossible for BW to create a character at any level with any stats they want?

 

It is easy to do at any level before 50. Would just require aligning companion affection equally to what was on the mirror companions and reset the class quest chain to whatever Level range that player was in.

 

It's really not as complicated as you're making it out to be.

 

Consulars get their healer on Nar Shaddaa, Inquisitors get theirs on Hoth. Storywise it just wouldn't work which is why it should be limited to people who have completed act 3 of their class story.

Posted

Okay, seems like some people really want this, I can see why. If they don't mind not having no actual ties to the republic, not having any more companion interactions, or any class quests, then yea I think you could cope, despite your immersion being broken, its not truly going to effect other characters too badly (just because you see a guy with a flame-thrower, doesn't mean he's instantly imperial scum, you know). So right now, this could possibly be doable.

 

Then, later this year, Story expansion happens.

 

You are now stuck with a character that cannot progress with any class quests. A mercenary cannot do his class quests any more, being republic scum, and he's certainly not a major in the republic special forces, no-one is going to make you the leader of an elite republic squad. You are stuck in limbo, basically removing yourself from most pve interactions.

 

So in conclusion, anyone who actually thinks this is doable, lacks the proper foresight on the matter.

Posted
Consulars get their healer on Nar Shaddaa, Inquisitors get theirs on Hoth. Storywise it just wouldn't work which is why it should be limited to people who have completed act 3 of their class story.

 

But that is still part of the Class Mission quest which, like I said, would be reset to whatever level range they were in.

Posted (edited)
Okay, seems like some people really want this, I can see why. If they don't mind not having no actual ties to the republic, not having any more companion interactions, or any class quests, then yea I think you could cope, despite your immersion being broken, its not truly going to effect other characters too badly (just because you see a guy with a flame-thrower, doesn't mean he's instantly imperial scum, you know). So right now, this could possibly be doable.

 

Then, later this year, Story expansion happens.

 

You are now stuck with a character that cannot progress with any class quests. A mercenary cannot do his class quests any more, being republic scum, and he's certainly not a major in the republic special forces, no-one is going to make you the leader of an elite republic squad. You are stuck in limbo, basically removing yourself from most pve interactions.

 

So in conclusion, anyone who actually thinks this is doable, lacks the proper foresight on the matter.

 

I really don't think you grasp this concept at all. We're not talking about a Bounty Hunter becoming Republic...we're talking about the conversion of a Bounty Hunter becoming a Trooper...you know through computer programming and coding...things that people who work on the game do...because this isn't real :rolleyes:

Edited by chaosdefined
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