Dee-Jay Posted March 21, 2012 Share Posted March 21, 2012 I've been observing this quite a bit over the past two weeks especially. I'm not sure if this is a technical issue or some kind of exploit, but it's getting really out of hand. Time and time again I'll see very convenient "lagging" and quick zig-zagging of enemy players just when they're being targeted (say as a ball carrier in Huttball). This seems to be especially common with Assassins and Shadows for some reason. Especially annoying is when they seem to jump down and then "oh no" they "lagged" back up for some reason. I see this at least once per Huttball and a lot more frequently with certain players. I'm not sure it's a real hack or if it's just the poor netcode but it reminds me somewhat of lag-switches in CoD. Link to comment Share on other sites More sharing options...
ViperI Posted March 21, 2012 Share Posted March 21, 2012 (edited) Yeah, seen this happen often as well. Mostly in huttball on the catwalks. You'll see the ball carrier knocked down into the pit so you jump down after him. Nope, he's still up top and about to score now. I see it most often with a sudden change in Z-axis. Edited March 21, 2012 by ViperI Link to comment Share on other sites More sharing options...
yukirshiro Posted March 21, 2012 Share Posted March 21, 2012 It's the oldest and hardest to prevent way to cheat in online PVP. It literally can't be stopped when it's based on a hardware lag switch rather than a software one, because it's impossible to prove or detect. Link to comment Share on other sites More sharing options...
Fidopro Posted March 21, 2012 Share Posted March 21, 2012 pretty sure its not an exploit just the game *********** up...see it all the time. Also stop falling for that! lol Link to comment Share on other sites More sharing options...
bellok Posted March 21, 2012 Share Posted March 21, 2012 It's the oldest and hardest to prevent way to cheat in online PVP. It literally can't be stopped when it's based on a hardware lag switch rather than a software one, because it's impossible to prove or detect. fraps my friend, especially repeat offenders. If you see someone doing it, follow them and fraps them. Link to comment Share on other sites More sharing options...
SajPl Posted March 21, 2012 Share Posted March 21, 2012 Saw the same thing. Pulled a shadow ballcarier to the pit and he lagged back up and scored. Idk if its an exploit but i have seen it happen. Link to comment Share on other sites More sharing options...
yukirshiro Posted March 21, 2012 Share Posted March 21, 2012 (edited) fraps my friend, especially repeat offenders. If you see someone doing it, follow them and fraps them. They can always just say they have a poor network connection. Sure, BW can assign someone to tail a hardware lag switcher to gather proof. But all you ever prove is that someone's connection is lagging at convenient times. There's no way to detect what's causing it if they use a physical lag switch on the ethernet cable. P.S. Most of the time it is just you or them lagging and there's no switch involved. All those isolated times you jump off a ledge after someone only to have them pop back up top - that's just innocent lag. But there ARE people who use lag switches out there. Edited March 21, 2012 by yukirshiro Link to comment Share on other sites More sharing options...
Tyraelium Posted March 21, 2012 Share Posted March 21, 2012 I've been observing this quite a bit over the past two weeks especially. I'm not sure if this is a technical issue or some kind of exploit, but it's getting really out of hand. Time and time again I'll see very convenient "lagging" and quick zig-zagging of enemy players just when they're being targeted (say as a ball carrier in Huttball). This seems to be especially common with Assassins and Shadows for some reason. Especially annoying is when they seem to jump down and then "oh no" they "lagged" back up for some reason. I see this at least once per Huttball and a lot more frequently with certain players. I'm not sure it's a real hack or if it's just the poor netcode but it reminds me somewhat of lag-switches in CoD. Not a hack. Not an exploit. Just a bug due to poor netcode Advice? Just get used to playing BioWare's crappy engine. Link to comment Share on other sites More sharing options...
ExpectWar Posted March 21, 2012 Share Posted March 21, 2012 I see assassins/shadows doing this over the last fire pit before they score on huttball all the time.. Link to comment Share on other sites More sharing options...
rzrknight Posted March 21, 2012 Share Posted March 21, 2012 Happens to me , but my PC is old and i play with 200ms , so i cant say if it is a hack or just lag of both my PC and the net lol. Link to comment Share on other sites More sharing options...
bellok Posted March 21, 2012 Share Posted March 21, 2012 They can always just say they have a poor network connection. Sure, BW can assign someone to tail a hardware lag switcher to gather proof. But all you ever prove is that someone's connection is lagging at convenient times. There's no way to detect what's causing it if they use a physical lag switch on the ethernet cable. P.S. Most of the time it is just you or them lagging and there's no switch involved. All those isolated times you jump off a ledge after someone only to have them pop back up top - that's just innocent lag. But there ARE people who use lag switches out there. Not when it consistently, and conveniently results in that team winning. If I were a BW employee and I saw that person's lag is causing an unfair advantage in the game I would ban them. Link to comment Share on other sites More sharing options...
yukirshiro Posted March 21, 2012 Share Posted March 21, 2012 Not when it consistently, and conveniently results in that team winning. If I were a BW employee and I saw that person's lag is causing an unfair advantage in the game I would ban them. Yes but you arn't and this is a company that doesn't ban for deliberate kill trading on Ilum, but does warn for queing up for a WZ if you are getting farmed. The point is there is no actual way to verify whether someone is using a hardware lag switch. BW would have to just ban people for lagging at convenient times. They have not shown much desire to ban anyone for anything, much less for something that isn't provable. Link to comment Share on other sites More sharing options...
bellok Posted March 21, 2012 Share Posted March 21, 2012 Yes but you arn't and this is a company that doesn't ban for deliberate kill trading on Ilum, but does warn for queing up for a WZ if you are getting farmed. The point is there is no actual way to verify whether someone is using a hardware lag switch. BW would have to just ban people for lagging at convenient times. They have not shown much desire to ban anyone for anything, much less for something that isn't provable. Whether it is provable or not, if the lag is creating an unfair advantage over people it is a banable offense. All it takes is someone to be persistent, and prove that this always happens with the same person over and over again. Bio Ware will ban these people, as long as you talk to the right person, and present the right articles of evidence. Link to comment Share on other sites More sharing options...
warkat Posted March 21, 2012 Share Posted March 21, 2012 I see assassins/shadows doing this over the last fire pit before they score on huttball all the time.. ^bump this crap should be sorted before rateds. Link to comment Share on other sites More sharing options...
xxdragonragexx Posted March 21, 2012 Share Posted March 21, 2012 This always happens. No matter what class. Seriously doubt it is an exploit. Link to comment Share on other sites More sharing options...
Mythicrose Posted March 21, 2012 Share Posted March 21, 2012 This always happens. No matter what class. Seriously doubt it is an exploit. I've seen it happen to pretty much all classes in Huttball dropping from the top catwalk to the lower one. The same effect (the seeming lag before the "ta-daa, I'm here now" moment) happens during the Soa phase transitions as people jump from platform to platform. Link to comment Share on other sites More sharing options...
EternalFinality Posted March 21, 2012 Share Posted March 21, 2012 I too have seen this. The "they fell off oh wait no they didn't" is the most enraging The "you stunned/rooted them in the fire but wait they're not taking any damage oh they were never standing over the fire hahahaha" ranks a close second Link to comment Share on other sites More sharing options...
VoidJustice Posted March 21, 2012 Share Posted March 21, 2012 (edited) Real life lag spikes will follow a normal distribution curve. A lag switch will show up in H-Not testing. Stat wins again! Go go Statistics... yea! I say plot the occurances graph the variation BAN THE HACKERS! Edited March 21, 2012 by VoidJustice Link to comment Share on other sites More sharing options...
Darth_Ricky Posted March 21, 2012 Share Posted March 21, 2012 (edited) had a guy yestrday jump down to pit from mid lvl by hlth buff, follow'd him attack him for like 5 secs then this op gets on him and he's on his back next things he's up on catwalk. sent him a tell like '??' and hes all 'i was on catwalk all that time'. now that he was obviosly lying cos he didnt even start on catwalk, so yea clearly theres z-axis crap goin on. for rateds tho im srsly not worryin about it, im amaze how many ppl got fraps or stream goin on 24/7, my GM has it so any1 doin skechy crap is gonna be gone real soon. the guy i was talkin bout b4 was from a pug wz and it was worst ive seen. ive seen the z-axis weirdness happen a lot tho and sometimes its like it helped them other times it didnt help them so i dunno. lol whys it 90% the time asassins tho?? Edited March 21, 2012 by Darth_Ricky Link to comment Share on other sites More sharing options...
Stradoo Posted March 21, 2012 Share Posted March 21, 2012 I haven't read about Lag Switches since Gears of War. Link to comment Share on other sites More sharing options...
dronepilot Posted March 21, 2012 Share Posted March 21, 2012 I actually saw this too today during my WZ's - I was wondering what the hell was going on, that they can do that. Link to comment Share on other sites More sharing options...
VoidJustice Posted March 21, 2012 Share Posted March 21, 2012 (edited) lol whys it 90% the time asassins tho?? same reason in other games it's 90% rogues... people that tend toward classes that "hide" and gank... are people that tend toward cheating and unfair play... pretty simple correlation actually. Edited March 21, 2012 by VoidJustice Link to comment Share on other sites More sharing options...
PhilCanuck Posted March 21, 2012 Share Posted March 21, 2012 same reason in other games it's 90% rogues... people that tend toward classes that "hide" and gank... are people that tend toward cheating and unfair play... pretty simple correlation actually. Incorrect. It's because poor netcode + Force Run = player somewhere you didn't think they were. Link to comment Share on other sites More sharing options...
Darth_Ricky Posted March 21, 2012 Share Posted March 21, 2012 Incorrect. It's because poor netcode + Force Run = player somewhere you didn't think they were. if your talkin bout the sprint, sorc's got that also Link to comment Share on other sites More sharing options...
yukirshiro Posted March 21, 2012 Share Posted March 21, 2012 Again, 95%+ of the time when you see this it's just someone's connection lagging on its own. But the dudes who do it every time conveniently...that's a lag switch. Link to comment Share on other sites More sharing options...
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