crudeytron Posted March 6, 2012 Share Posted March 6, 2012 Hi, Moved to a busier server and started playing this set up in RP. Agent/armstech BH/cybertech Trooper/armourtech smuggler/biochem Im playing them toward legacy as siblings....and cross trading. All are currently 17-19 and well equipped....but not rich.I have kind of power-lvl'd to this point with storyline and a few side quests only. I cant decide who to focus on through to legacy first? is there one char with combo skill that would be best to lvl first for the benefit of the others? thanks for reading. Also, i play A LOT! Link to comment Share on other sites More sharing options...
Baelish Posted March 6, 2012 Share Posted March 6, 2012 I would say that your Cybertech is the most useful across your Legacy. They make Mods and Armourings which all your others will need, as well as Earpieces and Ship equipment. Biotech's consumables and Implants are also broadly useful. Your Armourtech will be able to make sure your armour stays up to date, and perhaps will be able to make some very in-demand items at endgame once 1.2 comes out. Depends how you're going to approach the game: will you seek out moddable gear, or not? Link to comment Share on other sites More sharing options...
crudeytron Posted March 6, 2012 Author Share Posted March 6, 2012 I would say that your Cybertech is the most useful across your Legacy. They make Mods and Armourings which all your others will need, as well as Earpieces and Ship equipment. Biotech's consumables and Implants are also broadly useful. Your Armourtech will be able to make sure your armour stays up to date, and perhaps will be able to make some very in-demand items at endgame once 1.2 comes out. Depends how you're going to approach the game: will you seek out moddable gear, or not? I seek orange items as a priority and have been able to pick up scheme's for the armourtech,so all chars are making use of mods and such. I agree on BH to lvl up....tho i have followed the story thru already on that class, so was keen to play a new one thru...perhaps the agent.But im keen to get the legacy up and running ready for updates. I have kind of got hung up on crafting and poured a lot of cash into it so far....with success tho, i have a lot of purp's to use and then later sell. Im floating arount the 20k each mark...and now see im going to suffer this issue going forward if i persist. Link to comment Share on other sites More sharing options...
CFourPO Posted March 6, 2012 Share Posted March 6, 2012 I would say that your Cybertech is the most useful across your Legacy. They make Mods and Armourings which all your others will need, as well as Earpieces and Ship equipment. Biotech's consumables and Implants are also broadly useful. Your Armourtech will be able to make sure your armour stays up to date, and perhaps will be able to make some very in-demand items at endgame once 1.2 comes out. Depends how you're going to approach the game: will you seek out moddable gear, or not? I agree for the most part. Not sure which is more useful for the first character, Cybertech or Bio. Link to comment Share on other sites More sharing options...
Josmoda Posted March 6, 2012 Share Posted March 6, 2012 (edited) I chose a bounty hunter - powertech for my first character he uses cybertech/slicing/salvaging most of my skills are close to 200+ and I'm only lv. 23 but I was really worried about now being able to get my 48k for my speeder but I put alot of ear pieces on the gtn over the weekend as well a blue mods and ship parts, logged back in on Monday an made over 50k on the gtn. Edited March 6, 2012 by Josmoda Link to comment Share on other sites More sharing options...
swtonewbie Posted March 6, 2012 Share Posted March 6, 2012 I would say that your Cybertech is the most useful across your Legacy. They make Mods and Armourings which all your others will need, as well as Earpieces and Ship equipment. *snip* Depends how you're going to approach the game: will you seek out moddable gear, or not? The only problem i see with his characters is that they are split 50/50 rep and empire. So getting the armoring from 1 faction to the other will be a bit of a headache cause you gotta deal with the neutral GTN. Also i've leveled a powertech with cybertech, and keeping 4-5 orange pieces up to date as you level with blue quality armoring and mods will get very expensive and time consuming. If you only go with green quality armoring/mods then its not that big a deal, you just have to have the gathered mats, flux and time to craft items. For blue quality though you are looking at 4 underworld metal per armoring and mod. If you have 5 oranges then thats 20 UWT metal for all the armoring and another 20 UWT metal for the mods. Thats just for one character...also factor in that at mid level crafting times are roughly 10+ minutes per blue item and from there on it just gets longer. Link to comment Share on other sites More sharing options...
crudeytron Posted March 7, 2012 Author Share Posted March 7, 2012 The only problem i see with his characters is that they are split 50/50 rep and empire. So getting the armoring from 1 faction to the other will be a bit of a headache cause you gotta deal with the neutral GTN. Also i've leveled a powertech with cybertech, and keeping 4-5 orange pieces up to date as you level with blue quality armoring and mods will get very expensive and time consuming. If you only go with green quality armoring/mods then its not that big a deal, you just have to have the gathered mats, flux and time to craft items. For blue quality though you are looking at 4 underworld metal per armoring and mod. If you have 5 oranges then thats 20 UWT metal for all the armoring and another 20 UWT metal for the mods. Thats just for one character...also factor in that at mid level crafting times are roughly 10+ minutes per blue item and from there on it just gets longer. I debated a long while over the split,but plumped for my fave classes and researching the validity of using NS GTN. But it's fine, i have had no issues so far swapping items through it...and not lost anything. My legacy plans are for sabre classes later on. Im not sure i agree on the cost/time comments on crafting.... I have a level 34 powertech on another server (waiting for transfer ) who was purely cybertech/scav/UT....and has close to 400k and very well kitted out.... I think it really kicks up a gear with the third comp,and in admission in the early stages i dont buy anything and live off looted kit. Link to comment Share on other sites More sharing options...
swtonewbie Posted March 7, 2012 Share Posted March 7, 2012 Im not sure i agree on the cost/time comments on crafting.... I have a level 34 powertech on another server (waiting for transfer ) who was purely cybertech/scav/UT....and has close to 400k and very well kitted out.... I think it really kicks up a gear with the third comp,and in admission in the early stages i dont buy anything and live off looted kit. I wasnt sure if it was your intention to have your 1 cybertech provide armoring and mods for all 4 of the above mentioned toons. If you were planning on keeping all 4 of those toons updated with cybertech armoring/mods especially blue quality, then that's where it gets costly. But if it's just for 1 person, then it's not so bad. If its for a toon that has 5 oranges, then thats 40 UWT metal. For 4 toons, if they had 4-5 oranges each, then you are looking at 160-200 UW metal. But like i said, not sure if you meant for that 1 cybertech to provide for all 4, of just for their own gear. Link to comment Share on other sites More sharing options...
Baelish Posted March 7, 2012 Share Posted March 7, 2012 Regarding the cross-factional nature of this Legacy group, it seems that there will be the ability to mail between legacy members across the faction divide, from my interpretation of what I've read about the Guild Summit news. Link to comment Share on other sites More sharing options...
crudeytron Posted March 7, 2012 Author Share Posted March 7, 2012 Thats good news on the possible legacy email feature..... @swtonewbie......Leading on from your last comments,hence the reason for me making the post/subject,and asking that exact question. I have all four well equipt/armoured....but living hand to mouth So, i have gone with BH as lead in legacy with cybertech/slicing (mako) and already 40+k Imust add that i have seen a real change in the market since changing servers. On my last server (dxun battle circle) crafting mats were rarely on the GTN....and i had to find it all thru missions.....but no pool of mats to RE. But the new server (one of the busiest english) there is so much on sale,and if you look regulaly, cheap! My smuggler has biochem only and i buy all mats i need on GTN..... Here's the set up. BH cyber/slice/inv agent armstech/scav/UT trooper armortech/scav/diplom smuggler bio/slice/UT I choose this planning to cross trade as part of my RP story and looking at the crits of early comps.....has been very fruitful. though, i feel i might need to tweak at some point.....wanted to dip in all skill pools and try them out. Anyway i ramble....thanks for your replies all Link to comment Share on other sites More sharing options...
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