IcculusX Posted March 5, 2012 Share Posted March 5, 2012 at the beginning of the guild summit live stream one of the bullet points was to address healer imbalances.... and i never heard another word about it. did anyone catch anything? Link to comment Share on other sites More sharing options...
Azkit Posted March 6, 2012 Share Posted March 6, 2012 I know there was a dev post about healer imbalances about a week or two ago: Mercenary: Kolto Missile (AoE) will heal for more targets. Operative: Vague changes about Tactical Advantage or Kolto Injection - Surgical Probe rotation receiving significant changes, also news that Recuperative Nanotech (AoE) is being re-designed to be an emergency AoE heal with front-loaded healing Sorcerer: The buff from the HoT affecting 2 successive heals is being fixed (currently allows the second heal (Dark Infusion?) to have -1s activation time, but that is not intended). I missed the majority of the guild summit, only got there during their RP / UI / guild panels, so if there was anything else about healers at the summit, I dunno. Link to comment Share on other sites More sharing options...
dmanlong Posted March 6, 2012 Share Posted March 6, 2012 at the beginning of the guild summit live stream one of the bullet points was to address healer imbalances.... and i never heard another word about it. did anyone catch anything? I think what you are referring to is this bullet: "Healers are at a disadvantage." They were referring to PvP and healers not being awarded proper medals for healing. Changed as of today. Link to comment Share on other sites More sharing options...
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