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Posted

With the mythological 1.7 million subs we have a population of 12-24 potential players per zone so were we spread out to thin?

 

If we cut the subs down to 850k we get 6-12 potential players per zone

Throw in server imbalance and favorite servers and you can easily half those numbers again

 

 

 

 

Sounds like the issue with transfers is a legacy issue so right now if we honestly want to play the game and make it work we have a choice.

 

Do a little research and reroll to a busier server now...

Or complain about how dead it is ,convince others the game is dying and get them to quit with you,

Posted
With the mythological 1.7 million subs we have a population of 12-24 potential players per zone so were we spread out to thin?

 

If we cut the subs down to 850k we get 6-12 potential players per zone

Throw in server imbalance and favorite servers and you can easily half those numbers again

 

 

 

 

Sounds like the issue with transfers is a legacy issue so right now if we honestly want to play the game and make it work we have a choice.

 

Do a little research and reroll to a busier server now...

Or complain about how dead it is ,convince others the game is dying and get them to quit with you,

 

If we assume that you got all the facts correct, then the most plausible answer would be, most of the 1.7 million subbed people are not logging on and are either waiting for it to run out, waiting for the next content, or are casual players who only log on once in a while.

Posted
With the mythological 1.7 million subs we have a population of 12-24 potential players per zone so were we spread out to thin?

 

If we cut the subs down to 850k we get 6-12 potential players per zone

Throw in server imbalance and favorite servers and you can easily half those numbers again

 

 

 

 

Sounds like the issue with transfers is a legacy issue so right now if we honestly want to play the game and make it work we have a choice.

 

Do a little research and reroll to a busier server now...

Or complain about how dead it is ,convince others the game is dying and get them to quit with you,

 

Your evidence for lack of players is quite convincing and I find your little anecdotes to be very nice.

Posted
If we assume that you got all the facts correct, then the most plausible answer would be, most of the 1.7 million subbed people are not logging on and are either waiting for it to run out, waiting for the next content, or are casual players who only log on once in a while.

 

Do the math yourself, don't think there are even 850k throw in your own numbers

 

Divide your sub base by the number of servers, then by faction then by zones (planets,flashpoints and warzones) peak player base of 10-20% and look at the numbers

Posted

They are lvl 50. I hit it and it was hutball all the time. Then I rerolled to server where Reps are actually doing something. Tassaa Bareesh have very low pop but at least Reps are DOING SOMETHING. And from what I know they actually win loot of WZ because they always have 4-5 healers while Imps don't like playing healers at all or have 1-2.

 

I usually play around 8pm CET ( GMT+1 ) or like in some countries 20:00 for hour or two.

 

30 people on fleet. 40 top. Same with starting area ( lvl 10-16 ). So it's almost dead server as MMO.

 

Where are those people ? I have no idea. But they are not playing. I find myself playing less and less. Often I just log, hang around center of Ilum, get 30 stuff or kill few Reps if I have a chance (hit and run as Operative - easy) and logout.

Posted
Do the math yourself, don't think there are even 850k throw in your own numbers

 

Divide your sub base by the number of servers, then by faction then by zones (planets,flashpoints and warzones) peak player base of 10-20% and look at the numbers

 

I don't know if doing maths will prove anything, because on my Dalborra server, there are 200-300 people in Coruscant during peak times.

 

Maybe most of the subs are from Europe and Australia (their retailers actually stocked SW:TOR before 1st March), and once aussie servers have been launched, they moved in droves to their aussie servers.

 

So rightfully so that US servers feel empty because, can it be possible, that the US do not make up the majority of the subs?

 

Look I'm just speculating. I don't know anything.

Posted

Why is everyone so shocked that it didnt live up to the hype?

Must be all you guys that are new to mmo's.

Name 1 mmo that smashed all expecations? And make that 1 after november 2004 ;)

Posted

That 1.7million number is very sketch. About a week before, EA's financial documents where reviewed and the number was more around 800,000 as of Jan 31. That 1.7 mil number was from financials before December 31. It's one of those great legal lies companies can say, even though it's 2 months later they can claim it is current. and the MMO industry shifts around fast, in the case of DCUO, they wen't from .

 

As of Dec 31

 

~2million boxes were sold to distributors/bought online.

 

~1.7 million boxes were bought by consumers(us)

 

~300,000 boxes remain either un-activated or on the shelves.

 

 

The bottom line is that there where huge dropoffs in population. If you play republic you see it the most. On my server, which was one of the fullest PvP servers for the west coast, you see about 1/2-1/3 of the amount of republic players online as you see sith. Some people keep active subs, or had long term subs that they can't get out of, so I'm sure there's a huge chunk of players that have accounts running, but are never online, or hardly online. This is also the consequence of such little content at end game, DCUO had the same problem, people only play for a few hours a week with their group, so there is little community outside of guilds.

 

No one has understood that you can't start where other games started, you have to match what is available on the market. There are too many people supporting bad business that nothing happens though.

Posted
who knows. may be they stop their subs. i'm getting a little bored with the game now. been subbing since launch. the population on my server seems stable for a Light server. other than that, i am not sure how much longer i will continue to sub to this game. i'm on a month by month basis thank goodness.
Posted
Why is everyone so shocked that it didnt live up to the hype?

Must be all you guys that are new to mmo's.

Actually, it's the other way around.

Those that have played other MMO's for years naturally expected SWTOR to at least incorporate all the nice and must-have MMO features from other successful MMO's.

Sadly Bioware decided it was better to blow all the money on voice acting and cutscenes, and then only include the limited number of features you had in MMO's released 5-10 years ago.

Posted
I don't know if doing maths will prove anything, because on my Dalborra server, there are 200-300 people in Coruscant during peak times.

 

Maybe most of the subs are from Europe and Australia (their retailers actually stocked SW:TOR before 1st March), and once aussie servers have been launched, they moved in droves to their aussie servers.

 

So rightfully so that US servers feel empty because, can it be possible, that the US do not make up the majority of the subs?

 

Look I'm just speculating. I don't know anything.

 

They added too many servers post launch due to player complaints spreading out the pop over a ton of servers because more then the standard 10-20% were playing at launch and over xmas break. Once the Xmas break was over and the shininess wore off some the numbers went back down to normal.

 

A look at fleet as Stormwind or Orgrimmar, off peak times those places were busier then other zones but still low pop compared to peak unless there was an event going on.

 

We have slightly less then half the servers of World of Warcraft and have only 10-17% of the players. That is why things are dead. Quitting rather then rerolling early in the games lifespan is making it even worse

Posted

We have slightly less then half the servers of World of Warcraft and have only 10-17% of the players. That is why things are dead. Quitting rather then rerolling early in the games lifespan is making it even worse

 

If you love the game strongly enough, bring your friends and re-roll on a heavy server.

Posted
I don't know if doing maths will prove anything, because on my Dalborra server, there are 200-300 people in Coruscant during peak times.

About the same on Red Eclipse.

It's the "younger" servers that got the issue, only because BW listened when people qq'ed about not enough servers.

Posted
That 1.7million number is very sketch. About a week before, EA's financial documents where reviewed and the number was more around 800,000 as of Jan 31. That 1.7 mil number was from financials before December 31. It's one of those great legal lies companies can say, even though it's 2 months later they can claim it is current. and the MMO industry shifts around fast, in the case of DCUO, they wen't from .

 

As of Dec 31

 

~2million boxes were sold to distributors/bought online.

 

~1.7 million boxes were bought by consumers(us)

 

~300,000 boxes remain either un-activated or on the shelves.

 

 

The bottom line is that there where huge dropoffs in population. If you play republic you see it the most. On my server, which was one of the fullest PvP servers for the west coast, you see about 1/2-1/3 of the amount of republic players online as you see sith. Some people keep active subs, or had long term subs that they can't get out of, so I'm sure there's a huge chunk of players that have accounts running, but are never online, or hardly online. This is also the consequence of such little content at end game, DCUO had the same problem, people only play for a few hours a week with their group, so there is little community outside of guilds.

 

No one has understood that you can't start where other games started, you have to match what is available on the market. There are too many people supporting bad business that nothing happens though.

 

Link from where you get the 800k information from please, I was under the impression that the sib information given was AFTER they gave their financials and that those numbers were CURRENT because of the change of wording.

 

In any event provided information you provided is accurate (certainly goes along with my 850k estimates )

 

We as a playerbase need to consolidate ourselves until mergers are available some time in the next 6 months.

Posted
If you love the game strongly enough, bring your friends and re-roll on a heavy server.

 

Honestly I wish it was possible, i love the game, but do not believe that there is enough patience or willingness lest in the playerbase to move on their own. They will quit before that happens .

Posted (edited)
That 1.7million number is very sketch. About a week before, EA's financial documents where reviewed and the number was more around 800,000 as of Jan 31. That 1.7 mil number was from financials before December 31. It's one of those great legal lies companies can say, even though it's 2 months later they can claim it is current. and the MMO industry shifts around fast, in the case of DCUO, they wen't from .

 

As of Dec 31

 

~2million boxes were sold to distributors/bought online.

 

~1.7 million boxes were bought by consumers(us)

 

~300,000 boxes remain either un-activated or on the shelves.

 

 

The bottom line is that there where huge dropoffs in population. If you play republic you see it the most. On my server, which was one of the fullest PvP servers for the west coast, you see about 1/2-1/3 of the amount of republic players online as you see sith. Some people keep active subs, or had long term subs that they can't get out of, so I'm sure there's a huge chunk of players that have accounts running, but are never online, or hardly online. This is also the consequence of such little content at end game, DCUO had the same problem, people only play for a few hours a week with their group, so there is little community outside of guilds.

 

No one has understood that you can't start where other games started, you have to match what is available on the market. There are too many people supporting bad business that nothing happens though.

 

That is completely false, it amazing how sure you are of yourself when you are completely wrong. The document was seperated into 2 parts one was their financials up until december 31st . The other was them talking about what is currently going on.

 

First piece of evidence because clearly you didnt actually read the financial earnings report.

http://investor.ea.com/releasedetail.cfm?ReleaseID=644995

quote from it if your too lazy to check for yourself "Star Wars®: The Old Republic™ has generated 1.7 million active subscribers and sold through more than 2 million units in a little over one month."

 

Notice the wording "in a little over a month" NOT in a little over 11 days, a little over a month would put them right around the time they released that report Feb 1st.

 

 

Second piece of evidence

http://www.darthhater.com/articles/swtor-news/19915-electronic-arts-q3-fy12-earnings-call

 

This is transcripts from a conference call done around the same time feb 1st or 2nd.

Quote from frank Gibeau "Let me offer some metrics on purchase and subscription that will help you understand this business. As John stated, we have sold through two million units of the game since December. We currently have a little over 1.7 million active subscribers. The rest have either not started playing yet or have opted out."

 

So no you are completely wrong also the decrease in server status's is explained in this same article "I want to take a second to correct the reports which speculated that a lack of congestion was a sign of slow participation. Shortly after launch, we doubled the efficiency of each server, allowing us to handle twice as many players and remove the waiting lines. The lack of congestion is a function of great engineering."

 

Im not even saying the populations havent gone down since this report, I am saying that you are completely wrong about everything you just said in your post though. You should actually try and read the material you are referencing next time. And that number 800,000 is a number you pulled out of your A SS completely fictional.

Edited by Samborino
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