SOULCASTER Posted March 5, 2012 Share Posted March 5, 2012 (edited) Have 2 50s on 1 server, 2 20s on another, and countless level 10s and 15s on multiple servers (all different classes).....and through all of that, I'm starting to lose interest in the game. Surprisingly, its not because I'm sick of ''grinding toons'', because frankly I'm not. In fact I'm an avid pvper, and I found the best and most fun pvp to be the open world pvp while questing. FOR ME THE GAME LACKS: - ANY character customization/differentiation - A good crafting system. Its currently just several extremely poor crafting professions. WHAT is the entire point of crafting anything if pve and pvp gear makes it obsolete. An armor crafter should make the BEST (or at least equal to the best) armor in the game...albeit even for himself, it should still be the case. etc. - Level 50 Open world pvp (or incentive for that matter) - More war zones (which I know they are working on), but how about some WITHOUT objectives? Since people really don't do them much anyway, at least it won't drag down the groups who TRY to do the objectives that way. As well as double as ''mock open world pvp" - Companion customization (people only use the companion that best compliments their build, not the one the necessarily WANT to use) - You have created awesome worlds, yet no incentive to be there once you beat their level caps. (this can relate to level 50 open world pvp as well) - Illum......a black and white BLAND planet that is aside from a joke, is WAY to huge to be any kind of fun ''open world pvp''. - And see the 1st point again, lack of any character appearance customization (its a big one for me). - I wont even bother getting into the lack of SUPER AWESOME things like: Player housing, ship decorating, guild halls, etc etc. Thinking about unsubbing until this game gets better. /endrant Edited March 5, 2012 by SOULCASTER Link to comment Share on other sites More sharing options...
xorcist Posted March 5, 2012 Share Posted March 5, 2012 Let me ask you this. What MMO offers everything what you are looking for? Link to comment Share on other sites More sharing options...
Yvin Posted March 5, 2012 Share Posted March 5, 2012 Hello everyone! In order to keep topics consolidated, we're closing this thread. Please continue discussing game boredom here: http://www.swtor.com/community/showthread.php?t=224036 Please also be sure to keep an eye on tools, such as the Developer Tracker and Community Blog, to know what is in store! Crafting changes are upcoming, which can be read about in last Friday's Community Q&A: Gidoru - In last week’s Q&A, you detailed upcoming changes to the Crafting System with crit crafting orange gear and removing base mods from purple gear. I think that this issue needs some clarification, as what was stated essentially suggests that orange crit crafted gear will always be superior to either PvP or PvE gear. This is because players will be able to simply remove the mods in their PvP or PvE gear and place it in a piece of crit crafted orange gear that will additionally provide extra stats as a result of the augment slot. Is it your intention to make crafted gear superior to gear obtained in other ways? Emannuel Lusinchi (Technical Design Director): Yes, for Game Update 1.2, this is correct. Crafted gear is, in theory, superior to endgame gear obtained in other ways. However, it is worth pointing out that putting together crit crafted gear, including item modifications, requires more effort, not less. Now, the reason I specifically mention Game Update 1.2 is that we will introduce new mechanics in a future update that, without diminishing the usefulness of crit crafted items, will bring some interesting changes and that’s all I will say about that! Thanks! Link to comment Share on other sites More sharing options...
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