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Overpriced Items In The AH


Ironmarvel

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I've only played 2 PC MMO's and one was WoW (I no longer play) and now Star Wars: The Old Republic. When I first saw an AH. I thought of it as a benefit to people to get things they can't get on their own due to choice of professions, some who don't run instances and those who craft and need mats and those who gather and sell for profit to make money.

 

Some use the buy and resell strategy to make money, which I could understand is an advantage if you know your stuff. Not everyone sees the AH with that buy/resell strategy though. Some people like myself, like to sell items at reasonable prices, not only to make the cash but that it would benefit someone else who can use it. Some don't care about that, they just want to sell it and make the credits instead of getting crap credits from selling it to the vendor.

 

What I have noticed in the past week are there are a couple players who have bought a big chunk of the items in the AH that others put in there from every category available when you open to AH, stack them if they are stack-able and then overprice them in the AH. Deshx99 sold for 15,000, Level 5 Superior (Blue) sold for 8,000, Level 10 Custom Gear for 15,000 were just some of the prices. The game is new, the servers are new... which newcomer level 5 is going to have 8k credits or a lvl 10 who wants to level up a profession that uses Desh, 15,000 a stack :eek: I've stopped selling items in the AH because of the sharks that keep buying mine and everyone else's crafted items and mats and reselling it for ridiculous prices :mad: I have only encountered this on Republic but not Empire.

 

I am not against people using the buy and resell strategy but here is an idea :)

 

Example, if one of those epic missions like Archaeology or Scavenger sell for 3650 or 4360 by default, then if someone is using the buy/re-sell strategy to make some extra credits, then doing so, only let them increase it by whatever it's value is worth but at least it won't be overpriced to the point where someone else is being ripped off.

 

I have no problem making credits or getting mats because I am a pack rat but sometimes I sell to make some extra credits. I do browse the AH to see what's new, but when I saw some of these players doing this for the past week, I just thought of making this thread and wanted to share an idea. :jawa_smile:

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I see your point but if you are selling them for what you want (even if a lower amount) I dont really see what the issue is (you are getting what you want right?). You get what you want for it and the other person then can take the gamble to sell at higher amount (and may still do so) then good luck to them.

 

Its an open market so we shouldn't restrict it - the prices will standardise more as the servers mature. If demand is low then prices will drop, if supply is high prices will drop, but if items are rare or are in demand, well then they will go up in price.

 

I bear a few things in mind when selling an item, which includes the demand and if something I have crafted what effort and mats are required to make. I probabily set higher prices but they do sell in general. Credit are pretty easy to come by so charging say 50k for a high end crystal is not unreasonable I think. Considering the special mats you need and the effort to reverse engineer, build etc.

 

With some items I am one of a few on the server who can make, I will charge a higher price, such as an epic off-hand or Magenta Crystal. With Epic off-hands it can take 100 or more reverse engineering to get the schematic (that is a lot of resources and time to get) also with Magenta crystal, hard to get schematic (till next patch), mats required are higher and its rare so I will charge a premium. These still sell at high prices.

 

I would recommend checking prices first before you go with the default (or near default) prices, perhaps you are under cutting yourself even if you see it as a resonable price others with millions in credits would probabily not be so concerned paying more.

 

Each to their own though :) .. In my view if they try to sell for too much it wont sell, so they will lower the price if they want the credits.

 

Peace.

Edited by Aussiedroid
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I completely sympathies with you OP....

 

Re seller's, are in my opinion, the scum of the Earth, they make nothing or put any effort into actually helping people, but seem to have massive control over the price's dictated on a server..

 

We have one on ours, Frostclaw..

 

According to the GTN, he makes, Implant's, Earnings, Crystals, Mods, Enhancements, Tech Blades, Armour...Yet his stuff is crafted by 50 other people. They slur the names of genuine Fair crafter's, and that is just wrong.

 

I myself made some purple 22 Enhancemets and added them to the GTN for 45k, a reasonable price imho...

 

They sold within an hour of me posting them, and reappeared at double the price..

 

Personally it makes me so angry that this guy is selling stuff with my name on it at a price Double what i put them there for, and someone is being robbed IMO because of his greed..

 

Personally I think the Dev's should add a Bind on Purchase mechanic to the GTN on all CRAFTED item's, with a 2 min window to cancel your purchase in case of mistake's...

 

Its the only way to stop them...If I want to sell SOMETHING I CRAFTED at a reasonable price, nobody should be able to buy it and re sell it at a Higher price...:mad::mad::mad:

 

TBH this is going to get worse when the new Augmented Armour pieces come out, Good honest Crafter's will set fair price's, and re seller's will come along and inflate the hell of it....:(

 

Another solution is to allow Crafter's to add Resellers to there ignore list, where those players will not be able to see any Item's added to the GTN made by the Crafter..:)

Edited by Nippon
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multiple times I see a certain robe on the broker being sold for 7k.

 

I know it's true value and resell it for 1.5 million.

 

It always sells.

 

If you do not know the value of what you are selling don't be pissed that someone else does.

Edited by illgot
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I tend to browse the crystal market. I always see some being put up for less then I know what they go for, so I buy them and repost them for the higher price. They always sell out at the higher price, so sometimes I think even _I_ am charing too little.

 

But my crystal biz will go out the window with update 1.2 :/

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multiple times I see a certain robe on the broker being sold for 7k.

 

I know it's true value and resell it for 1.5 million.

 

It always sells.

 

That i can understand, people selling Rare items way below price, we'll unlucky...

 

But not buying crafted items from a Crafter and re selling to hike the prices...If a crafter sets a price,then that is the price, end of story. Really wish Bioware would do something about it...

 

Personally I think most re sellers are simply 3rd party credit sellers, who have advanced from standing on High level chest's at level 12...:mad:

Edited by Nippon
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That i can understand, people selling Rare items way below price, we'll unlucky...

 

But not buying crafted items from a Crafter and re selling to hike the prices...If a crafter sets a price,then that is the price, end of story. Really wish Bioware would do something about it...

 

Personally I think most re sellers are simply Gold sellers who have advanced from standing on High level chest's at level 12...:mad:

 

I craft for myself and I know how much I would pay for something because of how difficult and rare it is.

 

I will resell another crafters goods if they do not know it's true value.

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I craft for myself and I know how much I would pay for something because of how difficult and rare it is.

 

I will resell another crafters goods if they do not know it's true value.

 

Wanna show me YOUR book of prices then.....???

 

Because I was under the impression that if i craft something and set a price...Then that is the price.

 

Who are you to decide what something is worth...:rolleyes:

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Reselling will only work for so long. On swiftsure we have a few ppl that tried to play the mats market. They are now choking on their stuff and nobody takes it for the prices they ask.

 

Up to the point that i get desperate messages from those ppl when I buy my mats in general chat asking what i want to pay :D

Edited by Lijitho
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Wanna show me YOUR book of prices then.....???

 

Because I was under the impression that if i craft something and set a price...Then that is the price.

 

Who are you to decide what something is worth...:rolleyes:

 

If I resell it for more than you what does that say about your pricing?

 

I make a lot of money on my server because I have mules on both sides buying and transferring goods back and forth. If the prices drop on the Empire side, I buy and resell on the Republic. I do this for about 30 minutes each day when I first log on.

 

It is not uncommon for me to check my mail and earn about 300k - 1 million each day over the weekend.

Edited by illgot
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If its overpriced, no one will buy it. If you think its overpriced and someone buys it, then you were wrong. Its called a free market.

 

How can you call it a free market when a Crafter set's a price, adds his items and someone comes along buys them all then re sells them at a higher price....Its called inflating the market....Not a free market.

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How can you call it a free market when a Crafter set's a price, adds his items and someone comes along buys them all then re sells them at a higher price....Its called inflating the market....Not a free market.

 

It's called, "you don't know how to set your pricing and limit the market".

 

If someone can buy all your crafted goods and resell them for more than you, maybe you should pay attention to the market better or just be happy someone bought everything you put up.

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If its overpriced, no one will buy it. If you think its overpriced and someone buys it, then you were wrong. Its called a free market.

 

Exactly.

 

The market works itself out. Except for really rare items, where price gouging is the norm, but once again if the price is too absurdly high people simply won't buy.

 

I farm low end oranges from Champions in the 10-16 zones and sell them for a lot of credits. People snap them up. Time is money, and they don't want to farm them and I want to earn credits to fund my characters development. So I spend my time and they pay me credits.

 

Same with crafted items really, particularly rare crafted items.

 

There is no harm in buying low and selling high in a market economy. The market sets it's pain threshold, not the OP. Some people will try to corner and manipulate the materials market, but in reality they can't sustain that simply because there are too many people gathering materials. If materials prices get absurd, people just gather them for themselves. Once again it's a basic time/money equation. Prices get to high, then time investment takes over. It all ebbs and flows.

Edited by Andryah
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...I myself made some purple 22 Enhancemets and added them to the GTN for 45k, a reasonable price imho...

 

They sold within an hour of me posting them, and reappeared at double the price...

 

Have you tried selling the next one you make at 90k? Does it sell? If it does, that means you were selling your item at too low a price. If it does not, that means that whoever bought your enhancement won't successfully sell his either.

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It is that you do feel ripped off if you price things wrong. Although I sell stuff at what some would consider 'rip-off' prices I have also be undercut and had my items resell for more. I just try to learn from this and do better next time.

 

I just hope this type of concern doesnt lead to 'Auctioneer' for SWTOR. That was a real killer in WoW (despite the many cool features it had).

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How can you call it a free market when a Crafter set's a price, adds his items and someone comes along buys them all then re sells them at a higher price....Its called inflating the market....Not a free market.

 

That is the definition of a free market. If he buys it all up and then reposts it, my previous post still applies.

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Wow. What do schools teach these days?

 

If you had enough money you could do this with gasoline or crude oil or gold or any resource and once you command the supply and the demand is high they have no option but to pay your price.

 

Nobody is forcing you to sell at a price nor is anyone forcing anyone to buy.

 

I saw a level 21 green mod in the market for 100k or something stupid. I doubt it will sell. If it does great for that person and I hope the buyer feels the say way.

 

If I can buy lumber in Vancouver at 1 dollar and sell it in Japan for $50 is this a problem too?

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OP, goods have an intrinsic value. If goods are being overpriced or underpriced, that is in relation to the intrinsic value of those goods. Crafters don't actually set the prices - a market will find its intrinsic value. This value is a function of cost to produce, rarity, and benefit.

 

Example - green medpacks - intrinsically worth about what they cost to produce, because they are not rare, nor do they offer great benefit.

 

So again, crafters do not set the prices - the goods themselves do, by their cost to produce and by their specific nature. Prices then fluctuate based on supply and demand, but the intrinsic value doesn't change. Silica, for example, may be priced as high as 200 creds per if there is no adequate supply - but that doesn't change the fact that its intrinsic value is 23 creds per, and the market will correct towards that 23 cred mark.

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Well i am a reseller. I just put that out there at the beginning.

 

The other day i was selling a bunch of crafting materials that had gathered up in my inventory.

So one by one i go through every item i had, and check what they sell for before i put them out.

 

So normally i see items go fro 250 to 600 credits per item, stacked in 10 or higher.

So when i then see someone having put up an item im about to sell, for 20 credits per item, then ill buy it and sell it together with my own stuff for somewhere in the normal price range.

 

If someone is dumping their stuff on the GTN for such an extreme lower price than what the market is used to paying than thats their loss.

 

And just to put an example from the OP, if i saw 99xdesh for 15.000 credits that equals 151 credits per item. That is not such a horrendus price. Though, im sure he would have better luck in selling them in 10 stacks for 1510 credits. Then the lowbies you are reffering to would probably buy them.

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It's a two edged sword.

 

I'm mostly into the crafting side of things, so I constantly look at the AH to check prices, see if people have put up things at an under/over valued rate and I also check all prices before putting things up.

 

On my server, I've made a killing, coz some people are just plain greedy. I've seen some people put up materials for something stupid, like 5k for 1 unit and I have stacks of the stuff. SO I put it up for half the price and they sell within a hour or two.

 

Same with certain crafted items. Personally, I only sell purple stuff. One of the items I make, someone has up for about 27k for one. I put mine up (which I usually have a lot of) and sell it for half that, selling about 3 or 4 of them.

 

I don't understand how some people just 'put up things for sale at a huge mark up'. There's one person on my server, who sells the same things over and over, but he doesn't sell them at the prices he has them at. It must be costing him a fortune to list it all...only to have me, and others, sell the same thing at at lower price.

 

I've never done any re-selling, but I will look out for materials, and if someone has put them up at base price, I'll buy it and then craft with it.

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Wow. What do schools teach these days?

Amongst other lies, it seems to me they teach that:

  • every child is a special snowflake;
  • they can do anything they want to if they put their mind to it;
  • failure does not exist;
  • there are no stupid questions;
  • grammar and punctuation aren't important.

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