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Posted
Do me a favor. Read my post again, then read your reply. Is a commando/merc healer a dps? Newsflash all HEAL SPECS are supposed to be hard to kill.

 

BTW bounty hunters are horrible at dueling unless they are a powertech. You probably don't even know they have 2 ac's though, so what is the point...

 

What magical pvp high pop server is this where people aren't playing hybrid sorcs and mass rerolling sages lol. It sure as hell ain't fatman.

 

I could prob double your dmg as a pure tk/lightning spec to be honest. You are that clueless...

 

Not my server either, cause every sage/sorcerer is hybrid. 0/23/18 or 0/20/21. Even some of the healers are hybrid for knockback root. It is silly.

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Posted (edited)
Do me a favor. Read my post again, then read your reply. Is a commando/merc healer a dps? Newsflash all HEAL SPECS are supposed to be hard to kill.

 

BTW bounty hunters are horrible at dueling unless they are a powertech. You probably don't even know they have 2 ac's though, so what is the point...

 

What magical pvp high pop server is this where people aren't playing hybrid sorcs and mass rerolling sages lol. It sure as hell ain't fatman.

 

I could prob double your dmg as a pure tk/lightning spec to be honest. You are that clueless...

 

You do ME a favor. See that part of my post where it says "As far as DPS goes..."

 

Yeah, that's referring to your post.

 

Also, I'm a Powertech. The reason I didn't specify PTs themselves is because I see BHs of both ACs running around aplenty these days.

 

And since you've narrowed it down to "Not Fatman", look at the list of high-pop PvP servers and what is the 2nd highest pop PvP server... that's mine, just like I said. I can only assume that you have access to these statistics, since you claim to have knowledge of how many people are rerolling into what classes.

 

For all of your snark, you really do fail at reading comprehension.

Edited by Varicite
Posted (edited)
I realy dont understand why bioware instant nerfed operative/scoundrels and still didnt change anyting bout sorcerer/sages. They are simply dominating the games.

Today i saw a sage get 12 medal. He is every kind of medals heal/dmg/total dmg/ solo kill.

After scoundrel nerf i hardly get 8-9 medals . Funny thing i cant even hit 5k as burst dps class anymore.

 

You should know a difference between sorc and assasin.

 

And on my full BM sage i have to fire my most damaging (15s CD) skill to get 2,5k medal. For a DPS class that is downright AWFUL.

 

OP is a noob that got into lvl50 bracket in lvl40 greens, got owned and proceeded to rant on teh forums *move on nothing to see here*

 

Oh yes, if you lose to sorc as any of the following:

 

1. Sentinel/Marauder

2. PT/Vanguard

3. Shadow/Assasin

4. Any heal spec

 

stop playing PvP because you are just bad. Yah, truth hurts :D

 

Oh, yeah. almost forgot: L2P

Edited by GrandMike
Posted (edited)
You should know a difference between sorc and assasin.

 

And on my full BM sage i have to fire my most damaging (15s CD) skill to get 2,5k medal. For a DPS class that is downright AWFUL.

 

OP is a noob that got into lvl50 bracket in lvl40 greens, got owned and proceeded to rant on teh forums *move on nothing to see here*

 

Oh yes, if you lose to sorc as any of the following:

 

1. Sentinel/Marauder

2. PT/Vanguard

3. Shadow/Assasin

4. Any heal spec

 

stop playing PvP because you are just bad. Yah, truth hurts :D

 

Oh, yeah. almost forgot: L2P

 

LOL. BM sage not hitting for 2.5 k...

 

That is funny. You can hit for damn near or over 4 k (try speccing into wrath) and it hits for another 2 k BASELINE over 6 seconds. This dot dmg is before willpower/relics etc. It is actually MUCH MORE.

 

Oh yeah it is an instant cast that is damn near guaranteed to proc off of one channeled spell (that can proc to be channeled twice as fast).

 

When that is down? You can aoe people for 2.5 k and proc another 1 k off of that INSTANTLY after casting one channeled spell. Rinse repeat. That is the entire dps cycle that also includes 1-2 dots running which pushes your dps to as much as a marauder/sent can do ON SINGLE TARGET while staying on their target and never being rooted kited etc.

 

That right there is the problem. You can heal. You have as much single target dmg as any class in the game. You have the BEST sustained aoe dmg in the game (along with as much single target as anyone with the MOST uptime). You are the only healing dps that can actually heal (can't dispel bubbles in this game) and do it instantly. You also have the most efficient resource which allows you to cast CASTED heals and still have enough resources to do high dps. You also have the best CC by FAR. Automatic mez, instant cast CC that turns into a stun, stun, and a aoe knockback root that roots FULL RESOLVE PLAYERS. Oh yeah you can also cleanse which is very important since the other team has mostly sorcerers/sages on it...

 

If you can't get the 2.5 k medal as a BM sage I suggest removing all the strength mods/enhances that you put into your gear...

 

You have got to be the biggest liar on this forum. Do you actually think people are this stupid? They can SEE that sages crit for over 4 k on the scoreboard at the end of matches lol.

 

Seriously as I said before Mike...Seek help. This class is more OP then anything I have ever played. It is also way easier to play then any ranged in WoW.

 

You are A) a liar. B) delusional

Edited by biowareftw
Posted
LOL. BM sage not hitting for 2.5 k...

 

That is funny. You can hit for damn near or over 4 k (try speccing into wrath) and it hits for another 2 k BASELINE over 6 seconds. This dot dmg is before willpower/relics etc. It is actually MUCH MORE.

 

Oh yeah it is an instant cast that is damn near guaranteed to proc off of one channeled spell (that can proc to be channeled twice as fast).

 

When that is down? You can aoe people for 2.5 k and proc another 1 k off of that INSTANTLY after casting one channeled spell. Rinse repeat. That is the entire dps cycle that also includes 1-2 dots running which pushes your dps to as much as a marauder/sent can do ON SINGLE TARGET while staying on their target and never being rooted kited etc.

 

That right there is the problem. You can heal. You have as much single target dmg as any class in the game. You have the BEST sustained aoe dmg in the game (along with as much single target as anyone with the MOST uptime). You are the only healing dps that can actually heal (can't dispel bubbles in this game) and do it instantly. You also have the most efficient resource which allows you to cast CASTED heals and still have enough resources to do high dps. You also have the best CC by FAR. Automatic mez, instant cast CC that turns into a stun, stun, and a aoe knockback root that roots FULL RESOLVE PLAYERS. Oh yeah you can also cleanse which is very important since the other team has mostly sorcerers/sages on it...

 

If you can't get the 2.5 k medal as a BM sage I suggest removing all the strength mods/enhances that you put into your gear...

 

You have got to be the biggest liar on this forum. Do you actually think people are this stupid? They can SEE that sages crit for over 4 k on the scoreboard at the end of matches lol.

 

Seriously as I said before Mike...Seek help. This class is more OP then anything I have ever played. It is also way easier to play then any ranged in WoW.

 

You are A) a liar. B) delusional

 

 

I have a full BM Sage myself and I can say that hitting for about 4k only happens when you activate your adrenal, relic and crit buff.

Otherwise both our AoEs crit for about 2.5k damage (with 80% crit multiplier), which is really a joke.

Most of our damage on the scoreboard comes from proct instant AoEs.

Not my problem if my enemies group up so nicely all the time.

Hybrid Spec is the only viable spec for pvp.

Tried Balance again myself, but run out of force so quickly it's pointless.

I rather give up healing and some of my utility (like force sprint, knockback root)

to get more burst damage.

I want to be a glass cannon with powerful AoEs and single target nukes and not a mobile tool shed.

Posted (edited)
LOL.

 

Once you actually have BM sage and play with it you can have a say.

 

Since you dont and i have, it kinda puts you in awkward position of - being clueless :D

 

pushes your dps to as much as a marauder/sent can do ON SINGLE TARGET

 

Were you drunk when writing this?

 

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

 

If you as marauder put out same damage as sorc, well, we kinda spotted where PROBLEM lies - L2P dude :D

 

I want to be a glass cannon with powerful AoEs and single target nukes and not a mobile tool shed.

 

Most of these people are clueless about how bad sorc damage is.

 

They see lightning, 5k damage pops up and they say "OMG that lightning is insane" while they also have sniper/marauder on them, but since they are not that flashy theyll go with lightning. Havent you noticed pretty much noone complains about sage :D

 

Not to mention bigger crits on FIB happen ONLY if you spec deep in balance tree, and then its not "hybrid" any more.

 

Most of this people talk about evasive 31/31/31 build that has it all :D

Edited by GrandMike
Posted
Transendence/Force Camo (Force fade) 4 seconds invis with 100% invulrnability and 80% speed boost, kill the next one, maybe two, force leap to next, rinse and repeat.

 

lol wut? do you have 180 skill points?

Posted

That is the entire dps cycle that also includes 1-2 dots running which pushes your dps to as much as a marauder/sent can do ON SINGLE TARGET while staying on their target and never being rooted kited etc.

 

i'm not sure, but i think this is the most funny part of his post, which is entirely wrong. if all plays well you get around half of the dps of a marauder on medium armor.

Posted
Sentinels have the best chance at beating Sorcs, yes. But it's neither a sure thing nor easy. Sorcs who know what they are doing can keep a Sentinel off them almost perpetually.

 

What?

 

I play a marauder and no sorc can ever get away, even the best ones.

 

Good sorcs know this and ask for peels accordingly.

 

If you're a sentinel/marauder who can't stick to a sorc, you're bad at the class.

Posted

Oh yes, if you lose to sorc as any of the following:

 

1. Sentinel/Marauder

2. PT/Vanguard

3. Shadow/Assasin

4. Any heal spec

 

stop playing PvP because you are just bad. Yah, truth hurts :D

 

Oh, yeah. almost forgot: L2P

 

 

This is correct.

Posted (edited)
no, there is missing scoundrel/operative as long as they open in stealth and not are caught unstealth at distance.

 

I just listed totally free kills/inability to kill (healers) :D

Edited by GrandMike
Posted (edited)
I have a full BM Sage myself and I can say that hitting for about 4k only happens when you activate your adrenal, relic and crit buff.

Otherwise both our AoEs crit for about 2.5k damage (with 80% crit multiplier), which is really a joke.

Most of our damage on the scoreboard comes from proct instant AoEs.

Not my problem if my enemies group up so nicely all the time.

Hybrid Spec is the only viable spec for pvp.

Tried Balance again myself, but run out of force so quickly it's pointless.

I rather give up healing and some of my utility (like force sprint, knockback root)

to get more burst damage.

I want to be a glass cannon with powerful AoEs and single target nukes and not a mobile tool shed.

 

Balance/madness is a BALANCED spec. That is why you failed at it. I can easily lead dmg as balance/madness or full tk/lightning. To be honest full tk/lightning is effing insane in voidstar. It just is weak one on one.

 

What can I not do as full balance/madness? Lead dmg by DOUBLE, and have endless force to throw shields on other people and offheal/heal self. That is one of the HUGE balance issues with the hybrid spec. Other hybrids have to manage resources just to keep dmg close to a hybrid spec. They don't dare offheal because they A) screw themself out of stealth B) self kite themselves from target C) it costs so much resources that they can't do jack as dps after offhealing.

 

BTW way to get called out as being a liar by sage/sorc on this board Mike. DERP I can't hit for 2.5 k on a sage/sorc in full battlemaster gear. Derp even though we are all hitting for 4 k. Derp.

 

The only class that can break 5 k these days (if everyone is geared) is a guardian/jug as rage/focus spec. The surge nerf hurt everyone, even though you people seem to think it only hurt you...

 

What the hell do you think Bioware/Ea balanced this class around. They balanced it around full tk/lightning (pve) and full madness/balance (pvp). Just because you suck and can't do well on what is STILL THE BEST RANGED CLASS IN THE GAME as full balance/madness? Doesn't mean it is underpowered.

 

Now keep the lies going like Grand Mike saying he can't break 2.5 k when you can break 4 k as either full balance or hybrid.

 

WHAAAAA I can only do the same dps as all other classes in the game as full balance/madness and can't also offheal for the most, throw shields on everyone, and aoe root people through full resolve. WHAAAAAAAA!!!

 

You don't get everything on one class. If you do it is broken. Have fun when this class gets nerfed to the ground, because all the players as bad and better then you are rerolling it...

 

Oh yeah Mike. Sent/marauders are SOOOOO OP. Roll one. I enjoy free kills and taking out 2-3 marauders at a time because they are rerolled sorc/sages.

 

They can be found on the sent/marauder forum asking for easier rotations... I will see you there when your class is nerfed to the ground. I give you till level 40 before you give up and make a commando/merc. It isn't like you can go back to WoW. The ranged classes in that game actually take some skill lol.

Edited by biowareftw
Posted (edited)

the tears, the tears, I love it.

 

Bioware's metrics coincide with what most of us at the bm level already know ... The game is actually quite balanced up here. But don't take my word for it, rated warfronts is around the corner. If you see 1 class dominating, then you can whine. My guess is 1 class will be nerfed after a month into rated WF's (and it won't be sages). But this is just speculation.

 

As for now, if you think sages/sorcs are OP. Roll one. Simple.

Edited by Orangerascal
Posted
Balance/madness is a BALANCED spec. That is why you failed at it. I can easily lead dmg as balance/madness or full tk/lightning. To be honest full tk/lightning is effing insane in voidstar. It just is weak one on one.

 

What can I not do as full balance/madness? Lead dmg by DOUBLE, and have endless force to throw shields on other people and offheal/heal self. That is one of the HUGE balance issues with the hybrid spec. Other hybrids have to manage resources just to keep dmg close to a hybrid spec. They don't dare offheal because they A) screw themself out of stealth B) self kite themselves from target C) it costs so much resources that they can't do jack as dps after offhealing.

 

BTW way to get called out as being a liar by sage/sorc on this board Mike. DERP I can't hit for 2.5 k on a sage/sorc in full battlemaster gear. Derp even though we are all hitting for 4 k. Derp.

 

The only class that can break 5 k these days (if everyone is geared) is a guardian/jug as rage/focus spec. The surge nerf hurt everyone, even though you people seem to think it only hurt you...

 

What the hell do you think Bioware/Ea balanced this class around. They balanced it around full tk/lightning (pve) and full madness/balance (pvp). Just because you suck and can't do well on what is STILL THE BEST RANGED CLASS IN THE GAME as full balance/madness? Doesn't mean it is underpowered.

 

Now keep the lies going like Grand Mike saying he can't break 2.5 k when you can break 4 k as either full balance or hybrid.

 

WHAAAAA I can only do the same dps as all other classes in the game as full balance/madness and can't also offheal for the most, throw shields on everyone, and aoe root people through full resolve. WHAAAAAAAA!!!

 

You don't get everything on one class. If you do it is broken. Have fun when this class gets nerfed to the ground, because all the players as bad and better then you are rerolling it...

 

Oh yeah Mike. Sent/marauders are SOOOOO OP. Roll one. I enjoy free kills and taking out 2-3 marauders at a time because they are rerolled sorc/sages.

 

They can be found on the sent/marauder forum asking for easier rotations... I will see you there when your class is nerfed to the ground. I give you till level 40 before you give up and make a commando/merc. It isn't like you can go back to WoW. The ranged classes in that game actually take some skill lol.

 

 

Who said I failed at playing Balance?

I still led the damage board but you will run out of force after doting everyone so fast, that you have to spam TK Throw to get back to normal levels.

If you like spamming one ability, go on.

The class is just very noobfriendly and you don't need much keys for it.

It is, however very easily countered by a skilled player.

And offhealing sages, get out of here. Healing as sage when not spect is awfull.

The only thing they should change is making force armor only useable on yourself or on allys when healer spect.

Posted
You are really really really clueless :D

 

Yeah I am clueless just like all the other sorc/sages who called for nerfs to the hybrid spec in beta and in live.

 

I don't see other classes calling for nerfs on themselves lol.

 

WHY did we call for nerfs? Because we knew this spec broke the game, we knew it would be WAY overpopulated.

 

Every beta phase this class went from being a normally played AC to being stupidly overplayed.

 

Every beta phase we had polls (new players came in) and asked which AC you would play. All were around 10 percent. By the time beta phase ended? Sage/Sorc were well over 20. No other spec was even close except for commando/merc in the last couple of phases (they were buffed).

 

Oh look what happened in live! Metrics? You better pray Bioware/Ea doesn't look at metrics.

 

The average difference between sage/sorc at a BM gear level is damn near nil. Other specs are 300 k apart lol.

 

But whatever. Why am I talking to someone that flat out lies and says he can't break 2.5 k in BM gear, when you can break 4 k in champion gear?

 

You are a complete liar and are on this board 24/7 trying to keep your class from getting nerfed. How do you do it? Lying and not even knowing about any spec but the hybrid, because it is the only spec so easy and OP that even someone like you can do well on it...

 

No wonder you don't want this class nerfed. Prob the only time you have been good at pvp in an MMO...ever...

Posted
Who said I failed at playing Balance?

I still led the damage board but you will run out of force after doting everyone so fast, that you have to spam TK Throw to get back to normal levels.

If you like spamming one ability, go on.

The class is just very noobfriendly and you don't need much keys for it.

It is, however very easily countered by a skilled player.

And offhealing sages, get out of here. Healing as sage when not spect is awfull.

The only thing they should change is making force armor only useable on yourself or on allys when healer spect.

 

So you are saying a spec where you still do more dps (if same player is playing all classes) is underpowered?

 

Your reason for saying Balance/madness is underpowered is that you have to actually worry about a resource (like all other classes in the game)?

 

L O L.

 

Thanks for making our points for us. What a joke.

Posted (edited)
Yeah I am clueless just like all the other sorc/sages who called for nerfs to the hybrid spec in beta and in live.

 

I don't see other classes calling for nerfs on themselves lol.

 

WHY did we call for nerfs? Because we knew this spec broke the game, we knew it would be WAY overpopulated.

 

Every beta phase this class went from being a normally played AC to being stupidly overplayed.

 

Every beta phase we had polls (new players came in) and asked which AC you would play. All were around 10 percent. By the time beta phase ended? Sage/Sorc were well over 20. No other spec was even close except for commando/merc in the last couple of phases (they were buffed).

 

Oh look what happened in live! Metrics? You better pray Bioware/Ea doesn't look at metrics.

 

The average difference between sage/sorc at a BM gear level is damn near nil. Other specs are 300 k apart lol.

 

But whatever. Why am I talking to someone that flat out lies and says he can't break 2.5 k in BM gear, when you can break 4 k in champion gear?

 

You are a complete liar and are on this board 24/7 trying to keep your class from getting nerfed. How do you do it? Lying and not even knowing about any spec but the hybrid, because it is the only spec so easy and OP that even someone like you can do well on it...

 

No wonder you don't want this class nerfed. Prob the only time you have been good at pvp in an MMO...ever...

 

You mean pseudo "im a sage/sorc" threads ROFL

 

Im on this board because its boring at work and your posts especially are source of good laughs :D

 

How can you say that spec that is far from best breakes the game :confused:

 

BW loos at metrics and only thing they can conclude - sorcs are fine but some other class(es) need few adjustements (look up scoundrel/operative for reference) :D

 

Your reason for saying Balance/madness is underpowered is that you have to actually worry about a resource (like all other classes in the game)

 

Again clueless. Different classes have different mechanics. Surprised you dint know that (or not).

 

Hey, when sorc/sage gets burst/damage of other classes it will need resource mechnics of those classes :D

Edited by GrandMike
Posted
8 hybrid specced sages could literally keep 8 marauders rooted the ENTIRE game. The class is absurdly good in group scenarios and synergizes amazingly with itself. A team of 8 maras would get completely destroyed by 8 sages regardless of player skill.

 

 

The game isn't balanced around 1v1.

 

This.

 

The sorc not only have too much utility, the synergy with same class is insane when it comes to team balancing.

 

Unless they fix the sage and sorc before competative warzones, we will, atleast on imperial side, see 60% sorcs on the teams. There are a lot fewer sages then sorcs in general so sages is seldom a problem in my opinion.

Heck, I have even played hutball vs republic (I play republic) where no sages have been part of the games, and this has not happened only once or twice.

This would never, ever, ever, happen on imperial side.

 

Defending this class is redicilous.

Posted (edited)
This.

 

The sorc not only have too much utility, the synergy with same class is insane when it comes to team balancing.

 

Unless they fix the sage and sorc before competative warzones, we will, atleast on imperial side, see 60% sorcs on the teams. There are a lot fewer sages then sorcs in general so sages is seldom a problem in my opinion.

Heck, I have even played hutball vs republic (I play republic) where no sages have been part of the games, and this has not happened only once or twice.

This would never, ever, ever, happen on imperial side.

 

Defending this class is redicilous.

 

 

Clueless terribad who doesn't understand PVP, very few high ranked warzone teams will have hybrid sorcs as dps. They are squishy, easy to shut down, don't do enough damage on the assist, and are better replaced by several other classes.

 

Until you realise that sorcs are actually mediocre in skilled group PVP, you'll stay terrible at the game.

Edited by Redmarx
Posted
My class is incredibly silly. This is my spec.

 

http://www.torhead.com/skill-calc#600Zfc0MdRrhZcMcRsMz.1

 

http://www.torhead.com/skill-calc#201Zfc0MdRrhZcMcRsMz.1 (Sorcerer version)

 

340~ Expertise.

 

It isn't even optimized, but it is a spec that suits my playstyle, and I can beat full battlemaster geared people. I have an answer for everything, can heal myself, and get away really easily. I'd say the only thing that even comes remotely close to giving me trouble is good operatives/scoundrels and Powertechs/vanguards. Even then, it is still drastically in my favor.

 

Every game now is against 5 sages or sorcerers + other on my server.

 

We are the best healers, best at utility, and because of this it makes us great to have in bulk. I'd like to see more things get moved up high enough into the trees so hybrid specs aren't viable at all.

 

Kinetic Collapse/Backlash and Electric Bindings/Force wake, combined with Madness/Wrath and Telekinetic Balance/Presence of Mind are the criminals. Please fix this, thanks.

 

Stop wasting time QQ'ing and L2P your class. All boils to that.

Posted
Yeah I am clueless just like all the other sorc/sages who called for nerfs to the hybrid spec in beta and in live.

 

I don't see other classes calling for nerfs on themselves lol.

 

WHY did we call for nerfs? Because we knew this spec broke the game, we knew it would be WAY overpopulated.

 

Every beta phase this class went from being a normally played AC to being stupidly overplayed.

 

Every beta phase we had polls (new players came in) and asked which AC you would play. All were around 10 percent. By the time beta phase ended? Sage/Sorc were well over 20. No other spec was even close except for commando/merc in the last couple of phases (they were buffed).

 

Oh look what happened in live! Metrics? You better pray Bioware/Ea doesn't look at metrics.

 

The average difference between sage/sorc at a BM gear level is damn near nil. Other specs are 300 k apart lol.

 

But whatever. Why am I talking to someone that flat out lies and says he can't break 2.5 k in BM gear, when you can break 4 k in champion gear?

 

You are a complete liar and are on this board 24/7 trying to keep your class from getting nerfed. How do you do it? Lying and not even knowing about any spec but the hybrid, because it is the only spec so easy and OP that even someone like you can do well on it...

 

No wonder you don't want this class nerfed. Prob the only time you have been good at pvp in an MMO...ever...

 

This is my biggest gripe too.

 

Why didnt bioware do anything when this class have been over the top since closed beta?

 

Personally i dont mind the damage and healing, but in a team oriented game this class brings too much utility while at the same time able to none stop pull hard numbers.

 

4k single target hit?

 

Thats what scoundrels and operatives hit in BM and Rakata gear WITHOUT using any adrenals or relics, but thats their once in a fight stealth opener thats supposed to hit extremly hard.

Scoundrels and operatives does break 5k in bm gear when they have expertise buff and use poweradrenals, relics and crits, they can even get up to 5.5k with some luck.

But thats it, thats once per 3 minutes.

 

My problem with this class is that it currently destroyes the fun in SWTOR PVP, which personally I find very nice.

Again, as an experienced pvper I have little problems with this class, and I do think its nice that new players gets to pick a class thats easy to play and easy to get into. But there should be a limit.

The problem with the sage and sorc is when experienced players picks it up. Then it becomes a powerhouse with no equal match in this game, not even remotely close.

 

If they did the damage they do and had the utility they do, but didnt have any bubbles or any heals, it would be balanced. But its a bloody hybrid class.

 

And as you said, even newly dinged sages and sorcs can pull out amazing numbers where most other classes must wait until high gear level.

 

And last but not least: Marauders: Play one. There are so many terrible maras and sents out there, and you KNOW its sages or sorcs that have rerolled an alt and obviuosly chosen the best melee dps class in the game, just to realize its bloody difficult to play, and as such, are getting facerolled.

 

Terrible players will remain terrible players.

Once Sages and Sorcs have been nerfd, which will happen, then we will see who remain true to their class.

I think we will see an overpopulation in mercs and commandos after that, as spamming tracer missiles or gravrounds is on the same level as playing a sorc or sage.

Maras will be much too difficult for 99% of the sorc population to master.

Posted (edited)
So you are saying a spec where you still do more dps (if same player is playing all classes) is underpowered?

 

Your reason for saying Balance/madness is underpowered is that you have to actually worry about a resource (like all other classes in the game)?

 

L O L.

 

Thanks for making our points for us. What a joke.

 

Sustained damage does not do much in pvp rather than showing big numbers on the scoreboard. Is that were you get your facts about classes?

Ranked Warzones will show, that sages/sorcs when handled properly are a small thing to worry about.

Edited by Venjirai
Posted (edited)
Clueless terribad who doesn't understand PVP, very few high ranked warzone teams will have hybrid sorcs as dps. They are squishy, easy to shut down, don't do enough damage on the assist, and are better replaced by several other classes.

 

Until you realise that sorcs are actually mediocre in skilled group PVP, you'll stay terrible at the game.

 

Yeah why would you want a class with...

 

a ranged interupt (commando/merc lacks this)

 

a ranged stun. Multiple sorc/sages = stunlocking from ranged (LOL at these game designers)

 

a CC that is instant and turns into a short stun (commando/mercs has cast time). This is VERY important because other CC's break immediately on dmg

 

has passive dmg, which gives you procs, which makes LOS'ing very good. Commando/merc has zero dmg when using same tactic.

 

can shield other people (best instant heal in the game as there is no offensive dispel

 

never runs out of resources to deal dmg (no downtime due to resources), and passive dmg and no spell tree lockout makes them the highest uptime as far as dps

 

can aoe knockback and ROOT PEOPLE THAT HAVE FULL RESOLVE, which means each additional one you add screws over any melee on the other team even more

 

has a no cooldown aoe spell they can spam to keep people off nodes (from range). Other classes have cooldowns on theirs, can't do it from ranged, or it cost a TON of resources

 

can force sprint between nodes/respawn area to prevent caps

 

can dispel other sorc/sages CC (because they will be stacked)

 

The only thing other then a heal with a cast time is channeled and AUTOKITES your target for you and can proc to channel at twice the speed

 

Ranged slow. VERY important. Commando/mercs/slingers/snipers (as not dot spec) lack a snare

 

Can pull people out of danger from a melee (including other hybrid specced sorc/sages), as well as grip ballcarriers to them

 

Is complete faceroll as far as skill needed to play

 

Yeah why would I ever bring a ton of these people on my team... Oh yeah cus I will be playing the lone sent/marauder and giving them perma predation (focus/rage spec) and steamrolling everyone until I get bored of this joke of a game, due to one stupid AC completely ruining game balance.

Edited by biowareftw

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