Scardoom Posted March 4, 2012 Share Posted March 4, 2012 Nerf trooper healing and gravity damage. You nerfed other classes now nerf there damn **** to. End of talk Link to comment Share on other sites More sharing options...
Tonev Posted March 4, 2012 Share Posted March 4, 2012 (edited) Seriously, I usually don't post on here due to all the "troll this and nerf that" talk but it's getting rediculos. Every former WOW pvp champion that gets their *** handed to them by a class runs to the forums screaming nerf. This game in all the 6 months of me being in beta never had a focus on pvp skills. This is not a pvp balanced game and never will be, the warhammer devs have seen to that so get over it and roll commando's mirror. Edited March 4, 2012 by Tonev Link to comment Share on other sites More sharing options...
Mightywombat Posted March 4, 2012 Share Posted March 4, 2012 Nerf trooper healing and gravity damage. You nerfed other classes now nerf there damn **** to. End of talk i agree theyr healing and damage is 2 high..they nerfed operatives like mad...why not just do the same to commando/mercs so there can be some balance. they need a nerf badly. Link to comment Share on other sites More sharing options...
Huntergoose Posted March 4, 2012 Share Posted March 4, 2012 If you knew how little utility troopers got in terms of pvp fighting you wouldnt be saying that. They get one knock back and one stun and one CC, thats it. You can spec for a 2nd pretty ghetto knockback, but its not all that great. All Commando's have is raw damage. Link to comment Share on other sites More sharing options...
Arzoo Posted March 4, 2012 Share Posted March 4, 2012 (edited) Nerf trooper healing and gravity damage. You nerfed other classes now nerf there damn **** to. End of talk Are you complaining about fall damage? Because that's the only way I'm seeing "gravity" hurting you. Or did you mean grav round, which isn't even close to the most damaging move in the game, doesn't even do as much as a curtain-of-fire proc'd full auto or high impact bolt or demolition round? Also you can interrupt it with the interrupt that EVERY CLASS BUT COMMANDO's have. Edited March 4, 2012 by Arzoo Link to comment Share on other sites More sharing options...
Ganrax Posted March 5, 2012 Share Posted March 5, 2012 i agree theyr healing and damage is 2 high..they nerfed operatives like mad...why not just do the same to commando/mercs so there can be some balance. they need a nerf badly. Last I checked Commandos/Mercs weren't killing people within 2-3 seconds of exiting stealth like pre-nerf Operatives were. Link to comment Share on other sites More sharing options...
Kytea Posted March 5, 2012 Share Posted March 5, 2012 End of talk Weird thinking.... You start a thread to end a discussion? Link to comment Share on other sites More sharing options...
Falkanos Posted March 5, 2012 Share Posted March 5, 2012 last time I looked a character of high enough level and armor needed about 6-7 or more hits of grav round to get them close to low health(thats not super Kill-one-shot to me), and as stated before it can be interrupted. Also troopers really don't have much else,all our other attacks do good damage also ,but no ones needing to nerf them. Also for some reason everything thing we have seems to take frggn forever to launch and our hammer shot is weak. We run like trolls with concrete feet ,have one hit and charge to knock someone back and one cc,but all the other classes move faster than us and can get back into melee range faster than we can kite .So we are pretty much at the far end of super -uber ,bad boys in pvp. Let us keep what little we do have . Link to comment Share on other sites More sharing options...
fogar Posted March 5, 2012 Share Posted March 5, 2012 What chance is that Commando could kill Jaggernaut ? Im not sure if i have any, on close combat i cant push back jagge . When i finally got a chance to knock him back he get back to me very quickly im with half health hest still about 70%.Grav round is no use on close combat( might be interrupted) - then why you complain about it ? Link to comment Share on other sites More sharing options...
mtsr Posted March 5, 2012 Share Posted March 5, 2012 Dunno about going on other class pages than the ones I play and yelling "nerf it" like the OP has here. Maybe some people do but I dont. Link to comment Share on other sites More sharing options...
Mightywombat Posted March 5, 2012 Share Posted March 5, 2012 If you knew how little utility troopers got in terms of pvp fighting you wouldnt be saying that. They get one knock back and one stun and one CC, thats it. You can spec for a 2nd pretty ghetto knockback, but its not all that great. All Commando's have is raw damage. ye thats what needs to be nerfed theyr raw damage...rest they can keep. Link to comment Share on other sites More sharing options...
MuscarKrone Posted March 5, 2012 Share Posted March 5, 2012 Haven't the already openly said they are reworking the Commando class so they will need to do more, or find a better rotation to sustain the same damage, other than just spamming grav round. The said it along the lines "Grav round represents too much of the total damage done by a commando right now, we are working on making the spread of damage across all abilities more equal, to encourage the use of more abilities" As for Commando healing, I say some of the other healer classes are way too hard to get down also. 1 v 1 as a vanguard DPS vs Healing classes, I don't have much burst damage in my spec, Some of those fights will last 5 mins or more..... The healer will never get me down, but it takes me forever, and I have to get creative to get them down. Yes in some cases, Healing in PVP is a bit OP atm. I think you can all admit to just that much. Link to comment Share on other sites More sharing options...
Tenryou Posted March 5, 2012 Share Posted March 5, 2012 Suck less End of Talk Link to comment Share on other sites More sharing options...
whataboutbob Posted March 5, 2012 Share Posted March 5, 2012 Last I checked Commandos/Mercs weren't killing people within 2-3 seconds of exiting stealth like pre-nerf Operatives were. Im right there with you. Got owned twice by an Operative on Ilum. Had me at half HP bar before I even got to react. And I mean breaking out of his damn stun move, he then cloaks again flash things me and Im dead within a few seconds after that. I only got him down one quarter of his HP bar. He did the same thing to a Jedi Guardian. We ended up taking him down together but he still was able to take out the Guardian. I think commandos need a boost or better defenses! Hell I wear Heavy Armor and I die faster than a light armored char. Link to comment Share on other sites More sharing options...
fogar Posted March 5, 2012 Share Posted March 5, 2012 Im right there with you. Got owned twice by an Operative on Ilum. Had me at half HP bar before I even got to react. And I mean breaking out of his damn stun move, he then cloaks again flash things me and Im dead within a few seconds after that. I only got him down one quarter of his HP bar. He did the same thing to a Jedi Guardian. We ended up taking him down together but he still was able to take out the Guardian. I think commandos need a boost or better defenses! Hell I wear Heavy Armor and I die faster than a light armored char. Agree with you , more defense.. Ill add ;less cd on grav round(also set fair dmg).No immune against my knockback and concussion.No OP 6s skill interrupt from Jagg and sentinel. Commando is good as dead for me , without his ability to push back enemies. Link to comment Share on other sites More sharing options...
Mightywombat Posted March 5, 2012 Share Posted March 5, 2012 Agree with you , more defense.. Ill add ;less cd on grav round(also set fair dmg).No immune against my knockback and concussion.No OP 6s skill interrupt from Jagg and sentinel. Commando is good as dead for me , without his ability to push back enemies. nice trolling i must admitt..you are insane saying they need shorter casting and more defence..game isnt balanced around 1 vs 1. commando should only feel a nerf bat thats all. Link to comment Share on other sites More sharing options...
Huntergoose Posted March 5, 2012 Share Posted March 5, 2012 ye thats what needs to be nerfed theyr raw damage...rest they can keep. I'll take a nerf to raw damage if they start giving us the utility that pretty much every other class has in abundance. Link to comment Share on other sites More sharing options...
loperit Posted March 5, 2012 Share Posted March 5, 2012 Nerf trooper healing and gravity damage. You nerfed other classes now nerf there damn **** to. End of talk I dont know why people are posting the talk is clearly over Link to comment Share on other sites More sharing options...
fogar Posted March 6, 2012 Share Posted March 6, 2012 (edited) nice trolling i must admitt..you are insane saying they need shorter casting and more defence..game isnt balanced around 1 vs 1. commando should only feel a nerf bat thats all. Who said im trolling .. its reality for now.. Let them to star nerf on imps first , then reps and commando last or leave it. I have to admit one true fact , dont fak with commando when his trolling from distance 'cos im in control of whole crowd' a truly good distance bruiser. No God for duels Edited March 6, 2012 by fogar Link to comment Share on other sites More sharing options...
Kushtaka Posted March 7, 2012 Share Posted March 7, 2012 Last I checked Commandos/Mercs weren't killing people within 2-3 seconds of exiting stealth like pre-nerf Operatives were. This ^^^ Link to comment Share on other sites More sharing options...
Kushtaka Posted March 7, 2012 Share Posted March 7, 2012 Wow, the Mightwomb got worked by standing in 1 place for too long in pvp cuz he doesnt get it, now he's on a crusade to nerf a class that he thinks he should have evert advantage over. Stop crying. Link to comment Share on other sites More sharing options...
Rekkx Posted March 7, 2012 Share Posted March 7, 2012 neeeerrrfff eeeverrrryttthiiiiiing! I thought I would save myself some time and get it all done in one hit. Hope you don't mind. Link to comment Share on other sites More sharing options...
Mightywombat Posted March 7, 2012 Share Posted March 7, 2012 Wow, the Mightwomb got worked by standing in 1 place for too long in pvp cuz he doesnt get it, now he's on a crusade to nerf a class that he thinks he should have evert advantage over. Stop crying. hehe oki if you belive so i have both a commando and merc...still doesnt change a thing. Link to comment Share on other sites More sharing options...
Game-Hermit Posted March 7, 2012 Share Posted March 7, 2012 Nerf trooper healing and gravity damage. You nerfed other classes now nerf there damn **** to. End of talk You mad bro? Link to comment Share on other sites More sharing options...
Mightywombat Posted March 7, 2012 Share Posted March 7, 2012 You mad bro? naah i think he is right ^^ something must be done with the OP turret firing. Link to comment Share on other sites More sharing options...
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