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Was a great story 1-50, nothing to do after


Chazcon

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We are out. This game has a lot of potential but it's simply not finished yet.

 

End game content, crafting, the glitches and bugs, the UI all smack of being 90% complete. Not having that last 10% is a game killer here. Released too early - or not completed on schedule - either way you want to look at it, and it's a shame.

 

Great storyline thought, that conversations idea was brilliant and engaging. But once through that, nothing to do and crafting is mind-numbing.

 

If you are still into the game, awesome, it is a blast while it lasts.

 

Ya'll be good now, take care.

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As opposed to other MMOs that have a terrible story 1 - 50 and still "nothing" to do after?

 

Rift and WoW, the other two largest theme park MMOs, have the same end game: run dungeons, get gear, finish getting gear, have nothing to do. They offer more hardcore raiding, but there's nothing to say that SWTOR won't in the future (both of those game's introductory raids were very simple).

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Hello everyone,

 

We appreciate you taking the time to express your thoughts and concerns, but will be closing this thread, as there is little room for constructive discussion. We encourage you to make threads or join in on discussions about specific game-related topics if you like and wish you the best.

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