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Force Attacks


S_SienZ

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Can't seem to find it on my skill's tooltips so guess I'll ask here:

 

Which of our skills are considered Force Attacks? And what other classes of attacks are there?

 

Reason I wanna know this being that I plan to allocate 3 points into Insight.

 

I'm a Vigilance specced, plan to play a 2-31-8 build, aiming to maximise 1v1 DPS.

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force sweep, bladestorm, plasma brand (vig), stasis, and force exhaustion (focus) are probably our most important force attacks. maybe i'm forgetting one.

 

as a rule of thumb - if the damage numbers are yellow - it's a fore attack, if they are white it's melee (the same rule applies with tech and ranged attacks for the tech classes)

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Can't seem to find it on my skill's tooltips so guess I'll ask here:

 

Which of our skills are considered Force Attacks? And what other classes of attacks are there?

 

Reason I wanna know this being that I plan to allocate 3 points into Insight.

 

I'm a Vigilance specced, plan to play a 2-31-8 build, aiming to maximise 1v1 DPS.

 

For the most part our "Force" attacks have "Force" in the name of them. Force Leap, Force Sweep, Force Stasis are examples. Plasma Brand and Blade Storm are both other examples of Force attacks. If someone more knowledgeable wants to correct me please feel free but I believe that force attacks work like this. They deal kinetic damage which is reduced by armor BUT Force Attacks cannot be defended or shielded against. Which is kind of awesome. Now, I had this skill but I dropped it. The additional 6% chance to crit with my force attacks didn't make a huge difference to my DPS. Also if you're Vigilance spec'ed then you definitely have Force Rush which makes Blade Storm and Dispatch automatically critically hit. This is where a lot of your damage will be coming from. I am curious to see your Spec though. Try it out and see how it works for you. But I found this skill not to be particularly useful. It' s more useful in the Focus tree where you're more dependent on your force attacks than Vigilance.

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I'm interested to know how well this applies to our dots, if it's noticeable or not. I am hesitant to pick this talent myself as was said before, most of our crucial abilities are free crits anyway. I currently went 34 deep in vigil and other than the 5 in def any remainder points are kinda up in the air. I went with the pve/pvp build and I'm quite impressed with its usefulness.
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I'm interested to know how well this applies to our dots, if it's noticeable or not. I am hesitant to pick this talent myself as was said before, most of our crucial abilities are free crits anyway. I currently went 34 deep in vigil and other than the 5 in def any remainder points are kinda up in the air. I went with the pve/pvp build and I'm quite impressed with its usefulness.

 

Like I said, when I dropped this skill there was no decrease in my DPS. Actually my DPS increased because I dropped this skill specifically so that I could pick up Solidified Force in the defense tree so that Freezing Force would be free. So I picked up an extre level of utility with my free AoE snare and now I actually do more damage because it's almost impossible to kite me now. The flat stat increase are nice, but utility and flexibility is better.

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From experience with game mechanics in the past, I don't think DoTs are capable of crit, assuming I understood your query properly.

 

Thanks marq for bringing the point of Force Rush up, didn't really take that into account.

 

My current spec involves all the key skills in Vig, Victory Rush and in focus taking Master Focus and Insight to unlock Swift Slash and Second Wind (lvl 1 simply coz I had 1 idle point, had no idea what to do with it)

 

Reason I'm not venturing into the defence tree is because I find their tier 2 talents completely useless to what I'm trying to accomplish. (2 requiring Soresu form and the other not being very useful)

 

PS: I will rarely PvP, so that kinda makes Freezing Force free useless to me imo.

Edited by S_SienZ
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From experience with game mechanics in the past, I don't think DoTs are capable of crit, assuming I understood your query properly.

 

Thanks marq for bringing the point of Force Rush up, didn't really take that into account.

 

My current spec involves all the key skills in Vig, Victory Rush and in focus taking Master Focus and Insight to unlock Swift Slash and Second Wind (lvl 1 simply coz I had 1 idle point, had no idea what to do with it)

 

Reason I'm not venturing into the defence tree is because I find their tier 2 talents completely useless to what I'm trying to accomplish. (2 requiring Soresu form and the other not being very useful)

 

Dots do crit.

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To confirm yes, DOTs do crit. The crit damage that it deals in my opinion is actually pretty minimal so I don't think spec'ing for a DOT crit is really ideal. Freezing force isn't the best ability for PvE but it does have it's uses in a pinch. But yeah, if you don't really plan on doing warzones you can absolutely live without it.
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To confirm yes, DOTs do crit. The crit damage that it deals in my opinion is actually pretty minimal so I don't think spec'ing for a DOT crit is really ideal. Freezing force isn't the best ability for PvE but it does have it's uses in a pinch. But yeah, if you don't really plan on doing warzones you can absolutely live without it.

 

Actually Plasma Brand's DoT can do up to at least 400-500 damage a second, if you are pure DPS it probably goes a little higher. Generally it does 200-300 damage a second (that's just straight damage that ignores armor, shields, etc).

 

Plasma brand does 800-900 damage in it's opening then 200-300 damage average per second for 12 seconds. Reason why you go with a rotation that runs through your other attacks is to ensure plasma brand does its full damage.

 

Anyways when plasma brand is done you've dished out 2400-3600 from the DoT alone, and that's not counting any criticals. That means the target just lost 2400-3600 hp, no reductions, that hp is just gone.

 

 

That's why I always advocate opening your attack rotation with plasma brand. It is the biggest DoT that Vigilence has, and though it doesn't seem to show up in your DPS dealings, remember that it is doing additional damage while you are using other attacks.

 

You follow up with Blade Storm, because of the critical. Then you have your main DoT going + a little DoT going (I will agree there needs to be some improvement in the amount of damage the other two DoTs can do or some changes in the vigilence tree because 4 skill points to get these burning effects is a bit much compared to the damage they do).

 

The key point to remember is the DoTs are elemental, not standard energy, not kinetic, they are elemental. That means they ignore practically every damage reduction that you will encounter.

 

Which means the Dmg you see from the DoTs is straight up HP that the opponent is losing, and there is no Damage Reduction check.

 

If you are versing something where things can get through their shields, but their shields reduce a lot of your regular hits, the DoTs can be a nice little thing to ruin their day, because most shields can't do anything against elemental damage.

Edited by GarfieldJL
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For the most part our "Force" attacks have "Force" in the name of them. Force Leap, Force Sweep, Force Stasis are examples. Plasma Brand and Blade Storm are both other examples of Force attacks. If someone more knowledgeable wants to correct me please feel free but I believe that force attacks work like this. They deal kinetic damage which is reduced by armor BUT Force Attacks cannot be defended or shielded against. Which is kind of awesome. Now, I had this skill but I dropped it. The additional 6% chance to crit with my force attacks didn't make a huge difference to my DPS. Also if you're Vigilance spec'ed then you definitely have Force Rush which makes Blade Storm and Dispatch automatically critically hit. This is where a lot of your damage will be coming from. I am curious to see your Spec though. Try it out and see how it works for you. But I found this skill not to be particularly useful. It' s more useful in the Focus tree where you're more dependent on your force attacks than Vigilance.

 

Force leap is a melee attack.

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