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if interrupts completely cripple mercenaries, why have I never seen one fake cast?


Aidank

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Just curious, why don't more mercenaries fake cast? Tracer is a 1.5 sec cast, it shouldn't be that difficult.

 

Because it's not worth it.

 

By fake casting, you're assuming your opponent is good enough to interrupt within 1.5 seconds.

 

That's usually not the case.

 

What you end up doing is interrupting yourself, then recasting and get immediately interrupted by the late interrupt of the opponent.

 

 

And since the interrupt in this game does not lock out an entire school, not fake casting is better than fake casting most of the time.

 

 

I fake cast sometimes in 1v1 situations, but most of the time, and especially in 1vX situations, it is not worth it.

Edited by Acyu
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Because it's not worth it.

 

By fake casting, you're assuming your opponent is good enough to interrupt within 1.5 seconds.

 

That's usually not the case.

 

What you end up doing is interrupting yourself, then recasting and get immediately interrupted by the late interrupt of the opponent.

 

 

And since the interrupt in this game does not lock out an entire school, not fake casting is better than fake casting most of the time.

 

 

I fake cast sometimes in 1v1 situations, but most of the time, and especially in 1vX situations, it is not worth it.

 

Lol. This times twelve thousand.

 

Since most players with interrupts are terrible clickers, their reaction times are slow and they will actually end up interrupting your next cast which you thought would be safe from interrupting. This isn't because they are good, it is actually because they are terrible, but you will still suffer the consequences.

 

TL;DR: Fake casting is only useful against players that you know are GOOD, and even then, extremely good players have very quick reaction times and aren't fooled by fake casts and only interrupt at about 75% or more of cast time completed.

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Even against fantastic players, fake casting Tracer is pointless. It's only a 4s lockout anyway.

Op healers, on the other hand, are absolutely forced to fake cast to be effective at all.

I LOVE seeing a 4 second cooldown on Diagnostic Scan, that's the best thing ever.

Edited by Xenthum
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If you know that they're so slow that they'll interrupt the second cast, why don't you cast the first one, and wait a second before casting the next one.

 

I mean, all I hear on here is commandos complaining about being interrupted, yet I've never actually seen one do anything about it.

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If you know that they're so slow that they'll interrupt the second cast, why don't you cast the first one, and wait a second before casting the next one.

 

I mean, all I hear on here is commandos complaining about being interrupted, yet I've never actually seen one do anything about it.

 

so you're expect people to be mind readers.

 

Ok.

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so you're expect people to be mind readers.

 

Ok.

 

Did you even read the post that was replying to? Like 2 people had said that if you bother to fake cast, they just miss the cast and accidentally hit your next cast. :rolleyes:

 

I was offering another solution even if that is the case, and it's got nothing to do with mind reading.

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Did you even read the post that was replying to? Like 2 people had said that if you bother to fake cast, they just miss the cast and accidentally hit your next cast. :rolleyes:

 

I was offering another solution even if that is the case, and it's got nothing to do with mind reading.

 

I did, because I was the one who said that in the first place.

 

Your solution is crap, and so is your logic.

 

There is no way to know that your opponent sucks or has a slow reaction for interrupts without "reading his mind."

 

There is also a huge possibility that he does not have the same reaction time every single time.

 

Therefore, it would be nearly impossible to predict when he will actually interrupt, or will be interrupt at all, for a specific cast to justify fake casting - without "mind reading."

 

 

If you fake cast, then pause for a second, you've just already went through half of the lockout time of an interrupt. Not to mention the possibility that he didn't even try to interrupt and then you get interrupted on your NEXT cast.

 

What is your solution now? Wait longer? Wait until his interrupt animation (if there is one for that class) to go off before you cast anything?

 

Seriously.

 

 

My solution? Cast something else.

Edited by Acyu
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Did you even read the post that was replying to? Like 2 people had said that if you bother to fake cast, they just miss the cast and accidentally hit your next cast. :rolleyes:

 

I was offering another solution even if that is the case, and it's got nothing to do with mind reading.

 

It is mind reading. You're just guessing whether or not they did try to interrupt or they didn't. If you end up waiting longer after a fake cast in the hopes that they are slow to interrupt, you basically just put a full interrupt duration on yourself anyways and you might as well have just went along and all out casted the spell instead of faking.

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It is mind reading. You're just guessing whether or not they did try to interrupt or they didn't. If you end up waiting longer after a fake cast in the hopes that they are slow to interrupt, you basically just put a full interrupt duration on yourself anyways and you might as well have just went along and all out casted the spell instead of faking.

 

Haven't you now answered your own question?

 

Edit: Oops, derp. Wrong poster.

Edited by Xenthum
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I did, because I was the one who said that in the first place.

 

Your solution is crap, and so is your logic.

 

There is no way to know that your opponent sucks or has a slow reaction for interrupts without "reading his mind."

 

There is also a huge possibility that he does not have the same reaction time every single time.

 

Therefore, it would be nearly impossible to predict when he will actually interrupt, or will be interrupt at all, for a specific cast to justify fake casting - without "mind reading."

 

 

If you fake cast, then pause for a second, you've just already went through half of the lockout time of an interrupt. Not to mention the possibility that he didn't even try to interrupt and then you get interrupted on your NEXT cast.

 

What is your solution now? Wait longer? Wait until his interrupt animation (if there is one for that class) to go off before you cast anything?

 

Seriously.

 

So don't fake cast either one and get locked out regardless, solid idea bro. Fake casting isn't meant to be a foolproof solution to never getting locked out, if you can judge your opponent correctly you can get out of being interrupted the majority of the time.

 

Complain more about interrupts though, and if you pausing lasts for 2 seconds then you've got bigger problems than interrupts.

 

 

And if the players you're playing against are so bad that they can't interrupt 1.5 second casts, then I'm not quite sure why you're complaining about interrupts in the first place as it clearly doesn't matter.

Edited by Aidank
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So don't fake cast either one and get locked out regardless, solid idea bro. Fake casting isn't meant to be a foolproof solution to never getting locked out, if you can judge your opponent correctly you can get out of being interrupted the majority of the time.

 

Complain more about interrupts though, and if you pausing lasts for 2 seconds then you've got bigger problems than interrupts.

 

 

And if the players you're playing against are so bad that they can't interrupt 1.5 second casts, then I'm not quite sure why you're complaining about interrupts in the first place as it clearly doesn't matter.

 

actually, no one in this thread complained about the lockout at all, except for the ones you claimed to have complained elsewhere.

 

 

the majority of us are suggesting getting locked out and just cast something else during the lockout.

 

You're just offering dumb solutions that no one agrees with.

Edited by Acyu
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actually, no one in this thread complained about the lockout at all, except for the ones you claimed to have complained elsewhere.

 

 

the majority of us are suggesting getting locked out and just cast something else during the lockout.

 

You're just offering dumb solutions that no one agrees with.

 

Is this a joke? I have seen YOU personally complaining about interrupts, particularly marauder interrupts, on more than one occasion.

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95% of swtor pvpers don't even know what fake casting is...

 

For what fake casting if they have a 2nd 1.5 sec spam ability which does almost the same dmg ? You interrupt only the skill but not the school.

Edited by BobaFurz
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Fake casting?

 

Sounds like nonsense invented by World of Warcraft.

 

Sounds like a bad player who doesn't understand the enormous advantage of making an enemy miss an interrupt. Especially in a game like World of Warcraft in which an interrupt locks you from ALL similar spells.

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Sounds like a bad player who doesn't understand the enormous advantage of making an enemy miss an interrupt. Especially in a game like World of Warcraft in which an interrupt locks you from ALL similar spells.

 

But there is no "enormous advantage" in swtor...how does that make him bad? Only players who are crippled by a lockout are clickers.

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