krossfade Posted February 27, 2012 Share Posted February 27, 2012 http://www.dominusthegame.com/game/bounty-hunting/ Overview KOS (kill on sight) lists scribbled on sticky notes by your computer. Impotent spluttering after someone kills you when you were just running to rejoin your group. Slinking away in defeat, after multiple deaths trying to pry some range abusing cloaker off his perch. None of that is fun. What is fun is placing a bounty on the head of your enemy, and watching your friends vie for the privilege of killing the son of an irradiated invader for you. It's also fun collecting the bounties for ridding the world (however temporarily) of other such nuisances. Which is the most fun? Check out our system, and you decide. (Today's date is 1/5/2012, and the following description is subject to testing, feedback, and further development.) Placing Bounties Place a bounty on anyone through an NPC for any amount (limit of four offered bounties at a time - you can find what you've placed in your mission log). You'll be charged a small fee that varies depending on how long you want the bounty to be active, and the amount of the bounty will be removed from your inventory and held in escrow. You'll get the money back if no one makes the kill during the active period. Accepting Bounties The NPC that accepts bounties will also give them out. You can have up to four active bounties in your mission log. Bounty lists show the target's name, level, race, and class, as well as who offered the bounty and when it expires. If one target has several bounties on his head, the bounties will display separately. You may choose to accept several, and receive several bonuses at once when you kill him - but they will all count against your maximum of four in your mission log. Up to ten people can accept a particular bounty at a time. Link to comment Share on other sites More sharing options...
Kenzu Posted February 27, 2012 Share Posted February 27, 2012 UO had something similar to this with the bounty system. The problem was, when I knew I had a bounty I had a friend kill me, cut my head off, turn it in and we split it. Link to comment Share on other sites More sharing options...
Alaska Posted February 27, 2012 Share Posted February 27, 2012 http://www.dominusthegame.com/game/bounty-hunting/ Overview KOS (kill on sight) lists scribbled on sticky notes by your computer. Impotent spluttering after someone kills you when you were just running to rejoin your group. Slinking away in defeat, after multiple deaths trying to pry some range abusing cloaker off his perch. None of that is fun. What is fun is placing a bounty on the head of your enemy, and watching your friends vie for the privilege of killing the son of an irradiated invader for you. It's also fun collecting the bounties for ridding the world (however temporarily) of other such nuisances. Which is the most fun? Check out our system, and you decide. (Today's date is 1/5/2012, and the following description is subject to testing, feedback, and further development.) Placing Bounties Place a bounty on anyone through an NPC for any amount (limit of four offered bounties at a time - you can find what you've placed in your mission log). You'll be charged a small fee that varies depending on how long you want the bounty to be active, and the amount of the bounty will be removed from your inventory and held in escrow. You'll get the money back if no one makes the kill during the active period. Accepting Bounties The NPC that accepts bounties will also give them out. You can have up to four active bounties in your mission log. Bounty lists show the target's name, level, race, and class, as well as who offered the bounty and when it expires. If one target has several bounties on his head, the bounties will display separately. You may choose to accept several, and receive several bonuses at once when you kill him - but they will all count against your maximum of four in your mission log. Up to ten people can accept a particular bounty at a time. It not gonna HAPPENED here due to FLEET and big cities with champion npcs. It will never ever happen here.. Here bounty hunter is just wannbe cool. Whats wrong with Imp trooper? /shrug. . If SWTOR going to ADD bounty hunting system then they need to add deathblow, get rid of flleet, get rid of champion npcs, get rid of hybrid and make this server turn into PvE. SWtor rushed to launch. Im definitely checking that DominusTheGame out.. It got bounty hunting system, DEATHBLOW(handsdown, it one of my favorites) , no hybrid, Arena and for gear/weapon it all about collectin resources, crafting and pvping. it better than grind for bm gear.. And Also you can be melee or ranged depend on your style.. I like switchin around melee and ranged. Here dont, Im stuck wtih blaster (imp , bh) and assault cannon(reb, trooper). Im glad you post about that DominusTheGame.com. /thumbup. BH will be my first toon then commando second. Link to comment Share on other sites More sharing options...
krossfade Posted February 27, 2012 Author Share Posted February 27, 2012 I find it funny we have a BH class that actually dosent do any form of bounty hunting. Im sure they could figure out some sort of system to make it work. Link to comment Share on other sites More sharing options...
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