Labradoraki Posted February 24, 2012 Share Posted February 24, 2012 (edited) You cant do anything to stop healers as mercenary with no interrupt... Every healer can outheal your damage and survive since you cant stop them.... Even non-specced healers can sometimes win fights simply because they hid behind los and pulled of a heal that could have been avoied with a bloody interrupt.... The only thing we have is a bloody stun that is our main cc that is usually broken by the skill since they dont fear for any other big contrlling effect... We have a jetpack that requires close RANGE which means losing damage you could do and also even more time being eaten by slow dots. And a punch that has knockback but ONLY when specced GIVE MERCS INTERRUPT!!! /signed Edited February 24, 2012 by Labradoraki Link to comment Share on other sites More sharing options...
Urbz Posted February 24, 2012 Share Posted February 24, 2012 I fully agree. I play a merc as pyrotech and its amazing to me that i cant stop a decent healer for nothing. I believe we are the only advance class without it as well? Link to comment Share on other sites More sharing options...
Labradoraki Posted February 24, 2012 Author Share Posted February 24, 2012 I fully agree. I play a merc as pyrotech and its amazing to me that i cant stop a decent healer for nothing. I believe we are the only advance class without it as well? correct all other advanced classes have somekin of interrupt with have NO interrupt and we have at remenderous weakness... imo without one we need a buff in damage just to compensate for that vast weakness Link to comment Share on other sites More sharing options...
Lleonelis Posted February 24, 2012 Share Posted February 24, 2012 absolutely agree. what idiot gave mercs no interupt its rediculous!!!!! Link to comment Share on other sites More sharing options...
Stilly Posted February 24, 2012 Share Posted February 24, 2012 It is almost like they didn't build the pvp around 1v1. What are they doing!? Link to comment Share on other sites More sharing options...
pinkfreudHC Posted February 24, 2012 Share Posted February 24, 2012 Kinda balanced by Mercs pulling the "LOL You can't interrupt me" card. Link to comment Share on other sites More sharing options...
Urbz Posted February 24, 2012 Share Posted February 24, 2012 It is almost like they didn't build the pvp around 1v1. What are they doing!? Even if that's the case, why does every other class have one expect merc? Link to comment Share on other sites More sharing options...
EternalFinality Posted February 24, 2012 Share Posted February 24, 2012 Trust me, interrupts won't help you beat that healer 1 on 1. Link to comment Share on other sites More sharing options...
Niddhog Posted February 24, 2012 Share Posted February 24, 2012 Trust me, interrupts won't help you beat that healer 1 on 1. Unless its a dps class using one heal (lol) they'll just switch to a 2nd heal. A more seasoned healer (in 1v1) will probably queue up their weaker heal, you interrupt, then they just switch to their strongest. Its a win/win to them. They either get healing from the weaker one, or you burn your interrupt on it and they get a better heal. Ofc this is where you save their resolve for a barrage of stuns/knockbacks with the interrupt woven between. Then if they aren't dead they run away and LoS pole hump you till they get enough heals off/friends arive ;( Link to comment Share on other sites More sharing options...
Stilly Posted February 24, 2012 Share Posted February 24, 2012 Even if that's the case, why does every other class have one expect merc? If everyone has one except merc it would almost appear they didn't think you needed one. One reason could be that you are the highest single target damage dealer in the game. It is also possible they knew you would roll one and they are out to get you. I'm sure that is what YOU think. Link to comment Share on other sites More sharing options...
Astarica Posted February 24, 2012 Share Posted February 24, 2012 I don't see how a Merc can lose to a healer since they can actually heal themeslves, so you can't just turtle up as a healer and throw out an occasional dot. If the healer goes into DPS mode, the merc can obviously kill them first before they die. You might not be able to kill the healer if he's in full turtle mode, but most classes won't be able to do so either. Link to comment Share on other sites More sharing options...
cashogy Posted February 24, 2012 Share Posted February 24, 2012 um, you have two stuns and a knock back. l2p Link to comment Share on other sites More sharing options...
Grubfist Posted February 24, 2012 Share Posted February 24, 2012 Another exciting Labradoraki thread! Link to comment Share on other sites More sharing options...
Mcfondles Posted February 24, 2012 Share Posted February 24, 2012 (edited) This isn't a 1v1 game... Mercs destroy healers when the healer has dps in their face interrupting and knocking them back when they try to heal.. Edited February 24, 2012 by Mcfondles Link to comment Share on other sites More sharing options...
Mrip Posted February 24, 2012 Share Posted February 24, 2012 Electro dart, rocket punch, jet boost. I count 3 ??? Link to comment Share on other sites More sharing options...
Labradoraki Posted February 24, 2012 Author Share Posted February 24, 2012 um, you have two stuns and a knock back. l2p oh for gods sake.... the sleep missile is useless in pvp...t akes 2 seconds to casts and breaks on damage AND FILLS RESOLVE BAR 100% so we actually only hve 1 SINGLE 1MIN COOLDONW STUN If everyone has one except merc it would almost appear they didn't think you needed one. One reason could be that you are the highest single target damage dealer in the game. It is also possible they knew you would roll one and they are out to get you. I'm sure that is what YOU think. HELLO THERE, sniper is sniping Link to comment Share on other sites More sharing options...
AstralProjection Posted February 24, 2012 Share Posted February 24, 2012 Another exciting Labradoraki thread! It used to piss me off, but now it's just funny that nobody notices... ::grabs popcorn:: Link to comment Share on other sites More sharing options...
Labradoraki Posted February 24, 2012 Author Share Posted February 24, 2012 Electro dart, rocket punch, jet boost. I count 3 ??? jetboost is close ranged... and you are a ranged class, healer is too... also rocket punch is ONLY KNOCKBACK WHEN SPECED Link to comment Share on other sites More sharing options...
NatEccs Posted February 24, 2012 Share Posted February 24, 2012 when I spec my char for PVP for I opt for more CC than DPS. seems too many people are like whats the best build and it is just pure dps. no wonder you lose. Link to comment Share on other sites More sharing options...
ComeAndSee Posted February 24, 2012 Share Posted February 24, 2012 (edited) Trust me, interrupts won't help you beat that healer 1 on 1. What he said. You interrupt one heal and they use the other a second later. Unless you out gear the healer or are a Jesus skilled Marauder nobody can kill a healer 1v1 ingame. Edited February 24, 2012 by ComeAndSee Link to comment Share on other sites More sharing options...
Ruuprect Posted February 24, 2012 Share Posted February 24, 2012 I think Labradoraki is just terribad. He has a complaint about every class every day. L2P and you wont have anything to complian about anymore. I cant imagine how terrible it must be for you playing this game as everybody seems to be OP to you. Link to comment Share on other sites More sharing options...
Mrip Posted February 24, 2012 Share Posted February 24, 2012 (edited) jetboost is close ranged... and you are a ranged class, healer is too... also rocket punch is ONLY KNOCKBACK WHEN SPECED I suggest using talented rocket punch. Spam tracer. Dart. Run at the healer while using instants. Sit on their face. ???. Profit. Actually you probably need a 2nd person to help kill them. Edited February 24, 2012 by Mrip Link to comment Share on other sites More sharing options...
_droider_ Posted February 24, 2012 Share Posted February 24, 2012 Kinda balanced by Mercs pulling the "LOL You can't interrupt me" card. Bad troll is bad. I'm a BG Merc and I easily get chain stunned an interrupted ALL the time. It's the number one thing that makes me rage in PVP; with SI's completely overpowered utility and escape as a very very close second. I could argue either way on the interrupt topic, but I usually lean towards the need for one. We have 3 base skills that allow us to stop someone from casting (dart, jet boost, concussion) with one more in the Arsenal tree (rocket punch knockback). That said, two are very close range, one has significant cast time, and none stop them from just casting it right away again. If SI utility in PVP was toned down to be in line with everyone else, though, I could manage without one. Link to comment Share on other sites More sharing options...
_droider_ Posted February 24, 2012 Share Posted February 24, 2012 It is almost like they didn't build the pvp around 1v1. What are they doing!? I see what you did there. Link to comment Share on other sites More sharing options...
Ahhmyface Posted February 24, 2012 Share Posted February 24, 2012 (edited) Interrupts won't save you. 1v1 vs healer is auto-lose with equal gear for me too. Edited February 24, 2012 by Ahhmyface Link to comment Share on other sites More sharing options...
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