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Are the people who designed quests dumb?


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I have a "bonus mission" in my quest which I didn't achieve. I turned the quest in but the bonus mission is still in my log. For whatever reason, I cannot "abandon" this quest (I still don't understand the rhyme or reason of why some quests can be abandoned but not others).


So I figure, OK I'll do the quest just to get it out of my log. But I can't access the point to kill the guys I need to kill because it gives me the red forcefield (meaning an inaccessable area).


So now I have a quest in my log that I can't do and I can't get rid of. Seriously, people? Are your game designers this retarded?

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