Labradoraki Posted February 18, 2012 Author Share Posted February 18, 2012 Funny how ALL the people claiming L2P don't play gunslingers or have sub50 gunslingers. Pathetic so true Link to comment Share on other sites More sharing options...
Batslav Posted February 18, 2012 Share Posted February 18, 2012 snipers are bad only against tanks which is how it should be for all other classes too pick ur targets better and ull do good dmg Link to comment Share on other sites More sharing options...
Desgarden Posted February 18, 2012 Share Posted February 18, 2012 (edited) snipers are bad only against tanks which is how it should be for all other classes too pick ur targets better and ull do good dmg True. However, as I said before, the other rdps classes (sorc, merc) do not have that problem at all or it applies only to a very few abilities because most of their attacks are tech or force which hit automatically and bypass the shield. Edited February 18, 2012 by Desgarden Link to comment Share on other sites More sharing options...
Fairell Posted February 18, 2012 Share Posted February 18, 2012 If you die to a Sniper, as a BM assassin, then delete your Assassin and reroll it, because you didn't l2p on your way to BM. Seriously, Saying Snipers pose a threat is bloody hilarious, Ya know when Snipers pose a threat? When you're fighting someone else... Just like every other class in the game. you never fought a really skilled sniper then. i have a BM shadow and actually never had issues with them or any other class escept full tanks until i ran into an 18k hp sniper on ilum who just 4 shotted me no matter what i did. even with deflection up, no hit under 3-3.5k. your only saving grace is immediately popping vanish as soon as he uses entrench. other wise, you just die a quick and horrible death. an entrenched sniper is a freaking nuclear missile platform. damn, give me 20 secs CC immunity on a 45 secs cd... Link to comment Share on other sites More sharing options...
Macsimus Posted February 18, 2012 Share Posted February 18, 2012 well only juggernaut, marauder, mercenary, assassin, healers need a nerf, the rest need a buff This is quality comedy. Link to comment Share on other sites More sharing options...
Alkei Posted February 18, 2012 Share Posted February 18, 2012 you never fought a really skilled sniper then. i have a BM shadow and actually never had issues with them or any other class escept full tanks until i ran into an 18k hp sniper on ilum who just 4 shotted me no matter what i did. even with deflection up, no hit under 3-3.5k. your only saving grace is immediately popping vanish as soon as he uses entrench. other wise, you just die a quick and horrible death. an entrenched sniper is a freaking nuclear missile platform. damn, give me 20 secs CC immunity on a 45 secs cd... What a story... 18k hp means pve gear. Full BM sniper gear can't give u more than 17k hp even with talents. So you lost a duel as a BM shadow to pve sniper? That's what I call bad. Link to comment Share on other sites More sharing options...
Jestunhi Posted February 18, 2012 Share Posted February 18, 2012 (edited) well try that on 50 fully geared targets that have 50-70% armour migation PLUS those who HAVE SHIELD are simply unkilla, and then come back and talk.... *sigh* Even 10,000 armour only gives 48.08 armour mitigation. Who are these geared 50s with 50%-70%? Especially given the hard cap (which is completely unreachable) is 75% mitigation. :edit: FYI here is the armour mitigation formula: Armour Mitigation = (Armour Rating / (Armour Rating + 200 * level + 800)) * 100 Edited February 18, 2012 by Jestunhi Link to comment Share on other sites More sharing options...
Fairell Posted February 18, 2012 Share Posted February 18, 2012 What a story... 18k hp means pve gear. Full BM sniper gear can't give u more than 17k hp even with talents. So you lost a duel as a BM shadow to pve sniper? That's what I call bad. you have no freaking clue what you are talking about Link to comment Share on other sites More sharing options...
mamosh Posted February 18, 2012 Share Posted February 18, 2012 i do agree but to some extend id say if the cast went 3/4 trew it should not break on the last second but it should be same for all casted skills from all classes Link to comment Share on other sites More sharing options...
SuperomegaOP Posted February 18, 2012 Share Posted February 18, 2012 seriously... snipers/gunslingers arent that squishly... and there damage is the best single target in the game right behind Mercs/commandos they are fine Link to comment Share on other sites More sharing options...
Stranden Posted February 18, 2012 Share Posted February 18, 2012 The moment a competent scoundrel/commando enters a warzone your entire spec is shut down and all you do is waste 20 energy for 300-600 dmg. Do as I do and try 0/18/23 and enjoy it while bads are bad. This is what i do too, and what I would suggest. I'm worried about rated BGs though. We'll see I guess! Link to comment Share on other sites More sharing options...
Jarreth Posted February 18, 2012 Share Posted February 18, 2012 Entrench works always. And your experience on 10-49 means nothing, the game changes pretty much at 50 where healthpools are increased by a 50% while damage on a 25%. Actually...Entrench does not "work always". I commonly knock other Snipers and Gunslingers out of their Entrench by deploying behind them. I've also been knocked out by other classes while Entrenched if they're behind me. Link to comment Share on other sites More sharing options...
Alkei Posted February 18, 2012 Share Posted February 18, 2012 you have no freaking clue what you are talking about O'rly? I bring facts according to your numbers. You tell stories. So who "have no freaking clue" ? Link to comment Share on other sites More sharing options...
HollowVamp Posted February 18, 2012 Share Posted February 18, 2012 Ha, what? As a rage Jugg, snipers are about the only class I can't kill if they know what they're doing. Cover = interrupt and charge immune. I can't use my gap closer. Cover pulse = me knocked back + the root if you spec'd right. Then once I'm unrooted, I must walk slowly back to you because again, I can't charge. By this point, if I'm not close to dead, you're doing something wrong. actually i finally rolled one. the root to the knockback is base, dont even need to spec for it, and they have a CD that makes em immune to our gimp CC, AND 40% armor pen if theyre using their stuff right, op is a troll lol Link to comment Share on other sites More sharing options...
zeroburrito Posted February 18, 2012 Share Posted February 18, 2012 (edited) Since snipers are pretty much the squishiest class ingame and their damage is quite weak since their damage is migated by armor.... So i found out what is the best solution fo rhis problem increase the range of sniper attacks to 40 or 45m and make casted skills ignore los if the casting has already started when the target is visible... this wont buff their weak damage due to armor migation but will buff their survability and help them kill people that hide the last second to los almost all attacks are mitigated by armor. do you even play this game? let me guess, you think yellow damage bypasses mitigation from armor? well try that on 50 fully geared targets that have 50-70% armor migation PLUS those who HAVE SHIELD are simply unkilla, and then come back and talk.... stop shooting tanks? Edited February 18, 2012 by zeroburrito Link to comment Share on other sites More sharing options...
Labradoraki Posted February 18, 2012 Author Share Posted February 18, 2012 almost all attacks are mitigated by armor. do you even play this game? let me guess, you think yellow damage bypasses mitigation from armor? stop shooting tanks? ah ye sorry i didmt know we are supposed to automatically lose againast a class Link to comment Share on other sites More sharing options...
Ich_Bin Posted February 18, 2012 Share Posted February 18, 2012 I think sniper/gunslinger is the most underrated class in PvP. Link to comment Share on other sites More sharing options...
Gaidax Posted February 18, 2012 Share Posted February 18, 2012 (edited) Actually...Entrench does not "work always". I commonly knock other Snipers and Gunslingers out of their Entrench by deploying behind them. I've also been knocked out by other classes while Entrenched if they're behind me. Entrench works always... I am 65 Valor and there was not even one case of me getting CC'ed during Entrench. Diversion seems to be the only counter. Honestly, Snipers are great, I don't get all the QQ - we have some insane tools at our disposal. The said Entrench alone is godly and Diversion is another amazing CD out there. Edited February 18, 2012 by Gaidax Link to comment Share on other sites More sharing options...
Doxxs Posted February 18, 2012 Share Posted February 18, 2012 Entrench works always... I am 65 Valor and there was not even one case of me getting CC'ed during Entrench. Diversion seems to be the only counter. So your play experience dictates everyone else's? I don't claim to know your experience because that would be nuts. I have been CCd and knocked back with entrench up what happens when you play does not change that fact one iota Link to comment Share on other sites More sharing options...
Gaidax Posted February 18, 2012 Share Posted February 18, 2012 (edited) So your play experience dictates everyone else's? ...yes? I mean, if it never happened - it never happened... and even if as you say it happened to you, while it never happened to me over 65 Valor levels - it must be so frikkin rare, that it is not even worth mentioning, let alone mentioning it as if it is something that happens commonly. Edited February 18, 2012 by Gaidax Link to comment Share on other sites More sharing options...
Alkei Posted February 18, 2012 Share Posted February 18, 2012 stop shooting tanks? And roll sorc? I still didn't see any reasonable answer to why there are so few snipers/gunslingers while there are a lot of "very hard to play" marauders. Link to comment Share on other sites More sharing options...
Doxxs Posted February 18, 2012 Share Posted February 18, 2012 (edited) ...yes? I mean, if it never happened - it never happened... and even if as you say it happened to you, while it never happened to me over 65 Valor levels - it must be so frikkin rare, that it is not even worth mentioning, let alone mentioning it as if it is something that happens commonly. Not worth mentioning? Yeah by you of course If I pay the sub and it fails to work properly I am damn well going to mention it and your nonsense arrogant view of dictating "what is" is surely not going to change that Nuts totally unreal Ya know the brakes in my car never failed so obviously it never ever happens to anyone anywhere Edited February 18, 2012 by Doxxs Link to comment Share on other sites More sharing options...
LaVolpex Posted February 18, 2012 Share Posted February 18, 2012 ive suggested this before... give us a way to negate/ignore armor or a % of it on our abilties , IF WE SPEC FOR IT for example , how about that the tier 4? talent pillbox sniper also gave you 25% armor pen for SoS , snipe, ambush and followtrough ? how about that cover (since we are stuck using it anyways) granted a passive 30% (arbitrary number for example) armor penetration on all our weapon dmg based atacks? i dont mind speccing or havint it on cover only , but GIVE ME a way to actually penetrate that armor, since there is no "armor penetration" stat , i must rely on talents that do it for me passivley other than that i have no idea how to fix armor not completley negating a marskman damage (lethality/engineering specs dont suffer as much from armor mitigation problems since theirs is poisions/tech damage ) Link to comment Share on other sites More sharing options...
Alkei Posted February 18, 2012 Share Posted February 18, 2012 Honestly, Snipers are great, I don't get all the QQ - we have some insane tools at our disposal. The said Entrench alone is godly and Diversion is another amazing CD out there. Entrench has a great cost if you play smart. That usually means a lot of moving. Entrench means no move, no instasnipe and no ballistic dampeners renew. Marauders accuracy debuff (forgot the name) is much better than diversion. Link to comment Share on other sites More sharing options...
Fairell Posted February 18, 2012 Share Posted February 18, 2012 O'rly? I bring facts according to your numbers. You tell stories. So who "have no freaking clue" ? where are your facts? 18k hp is BIS gear, using a mix of BM/rakata. do you even play assassin or sniper? if ur a sniper that cannot obliterate an infiltration shadow, it is a clearly l2p issue. but ill go further and explain it for you. 1. sins strengths are burst and fight control 2. entrenched sniper completely negates your ability to control a fight, turning it into a dps race, which you will never win against a competent sniper. 3. deception sin is are like a pom pyro mage and a sniper actually can cc you, while you cant do crap to him. 4. ballistic dampeners and that dmg reduction field pushes sniper up to and over the tank lvl mitigation for the duration and as deception you mitigate nothing a sniper does to you. you can pop deflection and pray for some deflects, otherwise you will just eat 2,5-5k hits everytime he looks at you. 5. your only chance is to engage, let him pop entrench, vanish and try again later. no vanish = certain death Link to comment Share on other sites More sharing options...
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