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How to fix Ilum


AxelJacobs

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So simple.

Force Fields. That's right, force fields at the entrance/exits of both bases. These force fields cannot be shot through, and you cannot go through them yourself if you are in combat. This will stop all the base camping nonsense. And it will stop people from coming out of their bases and simply being able to run right back in. This will force people to have to team up and fly to other points rather than the stupid zerg fighting right outside a factions base.

 

Simply put, once you choose to enter the fight and exit the force field, you are in the battle and there is no escape other than death. (Of course, out of combat you can walk right into the base)

 

But people shouldn't be able to run back and forth between a safe zone. It's rediculous. Make their spawn area safe, but don't let them fight people from their spawn. It's stupid that someone can stand in a safe area, yet still attack/pull other players into their safe area and kill them.

 

Impliment this simple fix and Ilum will be much much more fun.

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so you guys prefer camping outside the republic base while people pull other people into the sea of red.. yea.. that's pvp right there. Most of the time when We are camping outside the republic base. The pubs actually have more numbers than us. They just choose to hide in there for some reason.

 

There are more exits out of the base besides walking out of the door. It would force people to group up, fly to points and actually use teamwork and strategy.

 

The way PVP in this game is now, it's no fun. I don't want to play it anymore.

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Oh well, the Republic on my server could use some help, because the population ratio is around 4:1 for us (Empire). Yeah, we have an Army, they have max partisan force. Also they need some npc support, like little bases (strongholds). They could "ninja" those strongholds and use the advantage.

For example.

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