DarkInsidious Posted February 17, 2012 Share Posted February 17, 2012 It's become quite a hinderance trying to pvp when I can't get a team larger than 6 people because players that aren't enjoying the losing aspect of the game keep bailing to try to join another warzone. It's time to add the "Deserter Debuff" where players who can't enjoy the losing aspect of the game get to enjoy a 15 minute timer that prevents them from rejoining warzones. Something simple. Just a Debuff. If you want to get fancy with it add a title that recognizes those that can't enjoy the losing aspect of your game. Like "the Nerdherder", "the Meatbag" or "the Cowardly" that drops when the debuff falls from the player. A simple solution for a large problem. Link to comment Share on other sites More sharing options...
Obiwansghost Posted February 17, 2012 Share Posted February 17, 2012 I agree and there will be a debuff with 1.2. However, there really needs to be something that can determine a crash/disconnect from just plain old leaving a warzone. Also, at times I have been kicked for not getting out behind the wall in time because of long loading times. No one should be punished because of this. Link to comment Share on other sites More sharing options...
sonickat Posted February 17, 2012 Share Posted February 17, 2012 I agree we need a deserter debuff. I also agree that the current time frame of being marked inactive in war-zones is way way way too short. Link to comment Share on other sites More sharing options...
DarkInsidious Posted February 22, 2012 Author Share Posted February 22, 2012 I agree. Debuff should be acquired in 45 seconds. Longer than 1 full rotation of the door being locked. Shorter than 2 full durations. Link to comment Share on other sites More sharing options...
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