Idali Posted February 16, 2012 Share Posted February 16, 2012 Just had an idea for the cover ability. How about to remove ALL cover requirements for all skills. So we can at least do something worthwhile when we have to be mobile, as much as we can do. Change cover to provide the def bonuses during combat and stealth outside of combat. In addition add 5m extra range while using cover to rifle attacks. That way we still have a punch when forced out of cover, and can use cover for the little extra. Link to comment Share on other sites More sharing options...
halorix Posted February 16, 2012 Share Posted February 16, 2012 (edited) snipe/ambush/series of shots all require a cast, so you are going to be standing still, the only ability that requires cover and is instant is explosive probe, so as far as having a bit more punch... yes you would have a little but the fact is we have to sit still for most of our damage anyways, cover requirement or not. Edited February 16, 2012 by halorix Link to comment Share on other sites More sharing options...
Rahl_Windsong Posted February 17, 2012 Share Posted February 17, 2012 (edited) snipe/ambush/series of shots all require a cast, so you are going to be standing still, the only ability that requires cover and is instant is explosive probe, so as far as having a bit more punch... yes you would have a little but the fact is we have to sit still for most of our damage anyways, cover requirement or not. Explosive probe requires cover and the Operative/Scoundrel very rarely if ever uses cover, so it is a skill that is pretty much a waste to have. I really wish they would even reduce its damage a bit and let us use it standing up. Kneeling down for an Operative or a Scoundrel = death.... Edited February 17, 2012 by Rahl_Windsong Link to comment Share on other sites More sharing options...
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