PO_Robster Posted February 15, 2012 Share Posted February 15, 2012 Alright so since the release I've played this one character and have always been tank speced. I feel comfortable with the class and I haven't had a complain from others about my tanking. The issue I'm having is understanding what EXACTLY is the optimum percentages or ratings for our defense statistics. As of right now my stats are.. 20580 Health (this includes the Biochem Rakata Fort Stim) 7502 Armor 46.99 Dmg Reduction this is where i gets tricky... 25.49% defense chance (535 rating) 44.65% shield chance (422 rating) 39.14% absorb chance (215 rating) if you want to see my spec its down there... http://www.torhead.com/skill-calc#101fMGcurrozRZhGo.1 ANY feedback will be considered... let me know, help me out... and plz dont post any formulas about the stats... If you know the sweet spot of a stat let me know (by sweet spot i mean the point right before investing into the stat that the benefits still outweigh the diminishing return... hopefully that made sense).. thanks to anyone who helps.. Link to comment Share on other sites More sharing options...
Alastairz Posted February 16, 2012 Share Posted February 16, 2012 I'm going to be a jerk and say DO YOUR OWN MATH OR FIND IT YOURSELF ON THE INTERNET Now someone can post a link to a cool website below me and sweep in to save the day. Link to comment Share on other sites More sharing options...
DarthKemo Posted February 16, 2012 Share Posted February 16, 2012 http://www.torhead.com/skill-calc#101dMG0uZhGRMRhddM.1 do it Link to comment Share on other sites More sharing options...
dannomite Posted February 16, 2012 Share Posted February 16, 2012 Might be a bit dated but food for thought Tanking Guide Link to comment Share on other sites More sharing options...
Alastairz Posted February 16, 2012 Share Posted February 16, 2012 Alright so since the release I've played this one character and have always been tank speced. I feel comfortable with the class and I haven't had a complain from others about my tanking. The issue I'm having is understanding what EXACTLY is the optimum percentages or ratings for our defense statistics. As of right now my stats are.. 20580 Health (this includes the Biochem Rakata Fort Stim) 7502 Armor 46.99 Dmg Reduction this is where i gets tricky... 25.49% defense chance (535 rating) 44.65% shield chance (422 rating) 39.14% absorb chance (215 rating) if you want to see my spec its down there... http://www.torhead.com/skill-calc#101fMGcurrozRZhGo.1 ANY feedback will be considered... let me know, help me out... and plz dont post any formulas about the stats... If you know the sweet spot of a stat let me know (by sweet spot i mean the point right before investing into the stat that the benefits still outweigh the diminishing return... hopefully that made sense).. thanks to anyone who helps.. Your question is actually way more complicated than it may seem on the surface. What needs to be considered is not only your gear but also the fights you will be in. For instance, a tech heavy fight versus a melee heavy fight with pushback and slows. There are going to be so many "sweet spots", as you said, that they will become irrelevant unless you have multiple gear-sets. You also did not post your accuracy, which should NEVER be neglected. You can have 99% in all defensive stats, but if you miss the boss you will lose aggro and thus still be a bad tank. I've stumbled across some semi-theorycrafting threads but they mostly come down to pen and paper theoretical math and vaccum situation simulations, neither of which should be definitive agrument for any specific "best stats". I would venture to say that you would want to find out which stats diminish the quickest, which I think is what you were trying to ask in the first place. Link to comment Share on other sites More sharing options...
Alastairz Posted February 16, 2012 Share Posted February 16, 2012 (edited) Found a good link: http://www.swtor.com/community/showthread.php?t=288619 and the OP Agrath created a spreadsheet http://dl.dropbox.com/u/5556607/Tanking%20Stat%20Distribution%20Analysis.xlsx looks like you should stack defense until you get to 500 rating, then go for absorb and shield, first at a 2:1 ratio, then later at a 5:4 ratio with more in your pool of stat points. Thats if I understand the charts correctly... So you have a total of 1172 stat points that should be 500 defense 359 absorb 313 shield EDIT : Dangit - I missed the part of the spreadsheet where he put an imaginary cap on defense at 500. Basically the chart scales all the way up to 800 defense then it falls back a little with absorb being introduced and shield So you have a total of 1172 stat points that should be 736 defense 260 absorb 176 shield I'm not sure its even possible to reach 736 defense.... Edited February 16, 2012 by Alastairz Link to comment Share on other sites More sharing options...
Alastairz Posted February 17, 2012 Share Posted February 17, 2012 Really, no replies? I thought this was some good info!! Link to comment Share on other sites More sharing options...
PO_Robster Posted February 17, 2012 Author Share Posted February 17, 2012 Your question is actually way more complicated than it may seem on the surface. What needs to be considered is not only your gear but also the fights you will be in. For instance, a tech heavy fight versus a melee heavy fight with pushback and slows. There are going to be so many "sweet spots", as you said, that they will become irrelevant unless you have multiple gear-sets. You also did not post your accuracy, which should NEVER be neglected. You can have 99% in all defensive stats, but if you miss the boss you will lose aggro and thus still be a bad tank. I've stumbled across some semi-theorycrafting threads but they mostly come down to pen and paper theoretical math and vaccum situation simulations, neither of which should be definitive agrument for any specific "best stats". I would venture to say that you would want to find out which stats diminish the quickest, which I think is what you were trying to ask in the first place. well my accuracy is 98% for basic attacks and 108% for special attacks. I trying to get it to 100% and i'm still missing my rakata wep, head, boots, and chest. I hoping by that time i can get it up there and if not then ill just get some mods. Thank you tho... and i completely understand that every fights different but an overall would be great.. thanks again. Link to comment Share on other sites More sharing options...
PO_Robster Posted February 17, 2012 Author Share Posted February 17, 2012 (edited) Really, no replies? I thought this was some good info!! im looking at your link now. Was working, didn't mean to seem rude for not replying.. thx for the post, ill get back to u after i read it. just looked into .... the graphs are great ... they really help. and for the most part I am (realistically) where i'm suppose to be.. saving the charts and thank you once again Edited February 17, 2012 by PO_Robster Link to comment Share on other sites More sharing options...
Alastairz Posted February 19, 2012 Share Posted February 19, 2012 im looking at your link now. Was working, didn't mean to seem rude for not replying.. thx for the post, ill get back to u after i read it. just looked into .... the graphs are great ... they really help. and for the most part I am (realistically) where i'm suppose to be.. saving the charts and thank you once again I meant for anyone in general, not exclusively you All credit for the spreadsheet goes to Argath Are you sure you posted the correct numbers for your stats, specifically the rating numbers? They seem very high. Mine looks something like this (i'm using the hybrid vengeance spec to try it out): 7100 armor 49.99% Damage Reduction 370 Defense rating 120 shield rating 88 absorb rating 120 accuracy 90 surge That gives a total of 788 stat points to distribute. Maybe I missed some, I'll have to write it all down. Would be nice to have a SWTOR-armory... Link to comment Share on other sites More sharing options...
PO_Robster Posted February 19, 2012 Author Share Posted February 19, 2012 Are you sure you posted the correct numbers for your stats, specifically the rating numbers? They seem very high. /QUOTE] positive, of course i have picked up some gear from the last time i posted but those are the numbers that show. Unless the numbers are bugged my total stats are around 1120rating (as of now) Link to comment Share on other sites More sharing options...
KVork Posted February 19, 2012 Share Posted February 19, 2012 (edited) About possible cap for Defense. I got around 1200 all ratings, 710 defense, 315 Shield, 67 Absorb (i know...), 111 Accuracy and 64 Surge (some leftover). I think there is potential to get even more defense, if I would put on myself my 49 lev purple redoubt armours i would decimate my STR/END and Armor Rating, but could regain about 30-40 Defense Rating a piece ( In main armor pieces i got 40-50 defense on avarage, implants, ear 88 each) going from Columni/Tioniese back to Redoubt Premieval Paragon with ratings around 60-70 and even more augments (now i use 4x +28 def rat augment = +112 Defense from augments only). Just theory, i am on my way down with defense rating, putting Absorb in augment slots now. Edited February 19, 2012 by KVork Link to comment Share on other sites More sharing options...
Recommended Posts