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Posted

shadows get a much higher force regen while sages is really low.

 

if you played WoW think the diffrence between a rogue and a priest in terms of rescources.

Posted
shadows get a much higher force regen while sages is really low.

 

if you played WoW think the diffrence between a rogue and a priest in terms of rescources.

 

That's not true, for deception assassins/inf shadows only in stealth and 6 (6 *********** seconds) after stealth, and you have blackout that gives also 6 seconds of increased force regen (25%)

 

Which makes it really slow and you run out pretty fast making it impossible to do any sustained damage other than burst

 

Tank shadows/sins on the other hand gets a 30% permanent increase in force regen which is pretty nice

 

Madness has the same force regen as a sage/sorc

Posted
That's not true, for deception assassins/inf shadows only in stealth and 6 (6 *********** seconds) after stealth, and you have blackout that gives also 6 seconds of increased force regen (25%)

 

Which makes it really slow and you run out pretty fast making it impossible to do any sustained damage other than burst

 

Tank shadows/sins on the other hand gets a 30% permanent increase in force regen which is pretty nice

 

Madness has the same force regen as a sage/sorc

 

You got that skill that returns 10 energy whenever shadow tech procs.

Posted (edited)
That's not true, for deception assassins/inf shadows only in stealth and 6 (6 *********** seconds) after stealth, and you have blackout that gives also 6 seconds of increased force regen (25%)

 

Which makes it really slow and you run out pretty fast making it impossible to do any sustained damage other than burst

 

Tank shadows/sins on the other hand gets a 30% permanent increase in force regen which is pretty nice

 

Madness has the same force regen as a sage/sorc

 

infil can get a max of 18 secoonds of imp force regen using black out, and auto stealth if you so choose

 

and balance gets 1 force per force suppreion charge comsumed, that comes out to a total of 24 force points every 15 seconds which isnt too significant but can help, also i get shadows respite when i go balance for pvp so i still get the 6 seconds of increased regen or 12 if i wana waste my auto stealth

 

Also sorcs main atack costs 30 force while shadows costs 25 ( if your tank or balance spec

it costs 23)

 

yea balance has bad force regen but does the most damage so i dont see it as a real big problem, and the other 2 specs have fine force regen ( granted infils is hard to manage and you have to know when to pop black out not to waste it)

 

edit* also balance has the least incentive to cast project which is the one costly spell we have

Edited by Cubertt
Posted
Shadows don't have a massive pool of resources because we don't need it. Sages have most of their attacks cost 30-50 Force. As a Shadow, most of our attacks cost 20-25 Force. Since our abilities cost less, we have less need to play around with a massive resource pool so we don't have one.
Posted
and u dont with 100/110?

Let's take a look at 10 lvl shadow. You have shadow strike and you can use it for 50 force hitting for like 2.5k per hit. On the other side you have a project of 42 force and double strike for 1.2 total.

With 400 force you'd be able to use shadow strike 16 times - just enough to wipe 3-4 targets. And it's... 1 button. Do you really want to play like this?

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