Elyssandra Posted February 15, 2012 Share Posted February 15, 2012 Our group kept wiping yesterday on Darth Serevin - he's the last boss in the Battle of Ilum. We took down his minion quite easily in the beginning, and then started on him. We were making progress on him by DPSing and interrupting his skills but at some point, instant death starts happening. Basically after some time - some of us would just drop dead. Sometimes more than one person would die "instantly". No it doesn't seem like he casts anything - as we were rupting all his skills that had a bar. I was the healer - I have no idea what to do - my party is almost at full health and I try to keep 'bubbles' up as much as possible. And then suddenly one or more party members would just drop dead... Thanks very much Darth Serevin! It doesn't seem like usual crystal hit - our HP was almost full - definitely > 80% - no way the crystal would hit for that much (unless as the boss' HP reduces, his crystals grow more powerful?) Yet last time I died, I saw a crystal hitting me - (it is possible something else affected me at the same time as well) but I did see a crystal hitting me. I simply cannot let this monster defeat me!! So my questions to the community Has anyone done this recently i.e. since last patch i.e. since Feb 14th in HM?Is this some kind of enrage? Any tips/ ideas/ tricks to get our group past him? Link to comment Share on other sites More sharing options...
Degan Posted February 15, 2012 Share Posted February 15, 2012 Sounds like he enraged. I can't speak for others, but my own experience last night was that the HM bosses are more difficult to get down before the enrage. I would assume the surge adjustment may have dropped dps just enough to make it a very close race now. Link to comment Share on other sites More sharing options...
Elyssandra Posted February 15, 2012 Author Share Posted February 15, 2012 Thanks Degan - how can you tell for sure whether he enraged? If I know for sure that he enraged, then clearly we need to be doing more DPS. Link to comment Share on other sites More sharing options...
Asperoth Posted February 15, 2012 Share Posted February 15, 2012 There should be a visual indication. Most bosses start glowing red when they enrage. Link to comment Share on other sites More sharing options...
Elyssandra Posted February 15, 2012 Author Share Posted February 15, 2012 I don't think he did... I do remember him saying that he was growing tired of our impertinence a bit before though lol Link to comment Share on other sites More sharing options...
Crawfishies Posted February 15, 2012 Share Posted February 15, 2012 (edited) There is "one" particular spell that he does that really boost his damage, I forgot what's it called "charged explosion" or something? Interrupt this at all costs. his other ability is "dark Blast" which isn't as important. Edited February 15, 2012 by Crawfishies Link to comment Share on other sites More sharing options...
Dadydimsum Posted February 15, 2012 Share Posted February 15, 2012 You guys didn't interrupt force explosion dark blast can be ignored. Did you guys really kill Krel Thrak and have problem with Severin? Link to comment Share on other sites More sharing options...
Elyssandra Posted February 15, 2012 Author Share Posted February 15, 2012 No we skipped Krel and as I said above we interrupted everything that had a bar and could be rupted AFAIK. We had a rupt rotation going - I can't say for 100% certain as I was the healer and couldn't keep boss in focus all the time but the DPS or tank would prolly have mentioned if we missed a rupt. Link to comment Share on other sites More sharing options...
Iwipe Posted February 15, 2012 Share Posted February 15, 2012 Odd, it does sound like enrage or maybe he is just bugged. Hard to tell without a video. Nice to see Krel Thak still being skipped Link to comment Share on other sites More sharing options...
Rexdragon Posted February 15, 2012 Share Posted February 15, 2012 (edited) I don't know if you are aware but the affliction debuff he puts on people increases the damage they take reduces the damage they deal. here is the ability he uses Click on effect details to see the icon description. Its been awhile since I've done darth severin, and I forget if it can be cleansed (I'm pretty sure it can), and if i can it needs to be as it will wreck your dps' health, but its something to keep in mind. Also, if he stuns another player (beside you) you can cleanse the stun, to get them back fighting. You may have just ran into a string of back rng on each attempt. Edited February 15, 2012 by Rexdragon Link to comment Share on other sites More sharing options...
jamescloutier Posted February 15, 2012 Share Posted February 15, 2012 When he (or any boss) enrages they also get a buff over their name. I'll be to the right side. It'll be a red figure similar to the yellow one that tells you that the mob is immune to CCs. Link to comment Share on other sites More sharing options...
Elyssandra Posted February 16, 2012 Author Share Posted February 16, 2012 Thank you for the responses. I wanted to figure out what was happening because it's just too easy to blame the PuG DPS - makes us feel better in the short term maybe... but it won't help us in the long term. Thanks also for pointing out the affliction debuff's effects. I should make it a priority to cleanse these next time. It seems the most likely scenario is that the boss was enraging and I probably contributed to the lack of DPS by not being on the ball with the DoT. Link to comment Share on other sites More sharing options...
Mayol Posted February 16, 2012 Share Posted February 16, 2012 Sounds like Force Explosion to me. Don't bother interrupting anything else. After he's interrupted he won't cast it again for a while, so don't worry too much about rotation. From memory he really only ever really casts it after he's vanished and attacked someone. Try not to let people stand too far away, otherwise if he pops out of invis the melee DPS may not get there in time to stop the explosion. Anyways, the only wipes on him I've ever seen were when I didn't interrupt Force Explosion. Ignore dark blast, the one he spams. And yeah, on HM it's capable of killing everyone but the tank. Link to comment Share on other sites More sharing options...
firesprite_ea Posted February 16, 2012 Share Posted February 16, 2012 Did the place yesterday. You need to interrupt his abilities (for safety just interrupt everythink. If you have a sentinel he can do it alone in watchman spec). If you have hard time coordinationg - just tell everyone to interrupt his aoe as it hits for a LOT. Enrage has three indicators: 1) Boss glows red 2) Boss has an enrage symbol on him (small red head) 3) You all start to die very very quickly Most ppl notice the third par Link to comment Share on other sites More sharing options...
ATGII Posted February 16, 2012 Share Posted February 16, 2012 (edited) you all were either undergeared, or he enraged, after the nerf on surge dps was reduced and the enrage timers were not. They were already things that popped up before on some hard mode fights and with the cutback on dps unless if you're dps is really good you're really going to hit enrage timers quite possibly at even around 10% health. If he enrages and he smacks you with a crystal you can absolutely be instant killed. I was doing the HK fight in FE and after he enraged his stabs hit for a little over 30k and his burst fire hit for about 18k a tick I Believe. I will say that it is possible with a good tank and heals to survive on enrage timers. When I tank I can normally survive for a good while after he enrages. Edited February 16, 2012 by ATGII Link to comment Share on other sites More sharing options...
Elyssandra Posted February 16, 2012 Author Share Posted February 16, 2012 Yesterday night we managed to murder him and dance on his bones Thanks for the info - it was definitely that he was enraging. We did two things different: We replaced one DPS with a chap who was all Columi and Rakata gearedI was on the ball with cleansing the curse. We stood closer together so I could cast AOE heal and concentrate a bit more on DPS - so I did some DPS (poor as it is, it may have helped) He enraged anyway but by the time three of us wiped he was down to 4% and the remaining DPS managed to take him down. Link to comment Share on other sites More sharing options...
Elyssandra Posted February 16, 2012 Author Share Posted February 16, 2012 you all were either undergeared... I was doing the HK fight in FE and after he enraged his stabs hit for a little over 30k and his burst fire hit for about 18k a tick I Believe. I will say that it is possible with a good tank and heals to survive on enrage timers. When I tank I can normally survive for a good while after he enrages. Trying to keep this discussion rational... Our tank was good. If a boss enrages and hits for 30K being a "good tank" would presumably have less to do with surviving, than with luck at not being the one hit with 30K damage. And yes we're undergeared in some sense - we're in a mix of Tionese, centurion, champ and moddable gear with lvl 50/ 51 mods. Unfortunately we won't be able to be properly PVE geared until and unless we run enough of these HMs so no choice but to keep at it until we are up on the gear race. Link to comment Share on other sites More sharing options...
XcSDeadDeer Posted February 16, 2012 Share Posted February 16, 2012 As a tank, ive ran through this multiple times and only had a problem when one of our dps didnt know how to tell when to interrupt. /facepalm Basically, you have to have 1 person switching back and forth between serevin and his minion. this is because his Explosion move (not dark blast, or whatever it's called, but the other)must ALWAYS be interrupted. Your tank can hold the dark blast, so if you assign 1 person to interrupt, that's great. If not, your tank can handle it. Occasionally, he will stealth and surprise somebody. Have your tank mash tab and taunt immediately after he breaks stealth. If you do these two/three things you shouldn't have a problem as long as your DPS is good enough to beat the enrage timer (which isn't too difficult) Link to comment Share on other sites More sharing options...
Darth_Pernisc Posted February 16, 2012 Share Posted February 16, 2012 Unfortunately we won't be able to be properly PVE geared until and unless we run enough of these HMs You're geared enough for normal OPS which are arguably easier than HM FP's. Link to comment Share on other sites More sharing options...
Elyssandra Posted February 16, 2012 Author Share Posted February 16, 2012 (edited) You're geared enough for normal OPS which are arguably easier than HM FP's. I hear you Unfortunately most of our guild is still levelling and we don't have enough ppl @ lvl 50 just yet to run an 8 man. We're trying to make relationships with other guilds in a similar boat to help each other out in making an 8 man and also trying to recruit a few more lvl 50s. Edited for shameless recruiting Sunrider Knights (Juyo - republic) recruiting lvl 50s for HMs and Ops - need more DPS and another heals. Our guild is fun, mature and extremely friendly and welcoming. We currently do HM FPs, premade PVP, world boss runs, etc in a casual way with no pressure to join or do anything if you don't feel like it. We help each other out with questing/ leveling, crafting and share goodies . PM me if interested for more details/ interview Edited February 16, 2012 by Elyssandra Link to comment Share on other sites More sharing options...
Recommended Posts