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im kill on site for stoping kill trade


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Posted
Fun and goodtimes? Are we playing the same game?...The system is way too broken to be "fun." As a melee, the system just sucks. The slide show isn't all that great either.

 

The slideshow problem isn't so bad for me. Granted a 40v20+ situation can hiccup a bit, but I prefer to avoid zergfests like that unless I just feel like Imp Fishing. However, that's not what the screenshot showed. Looked closer to 16v12 or so, and I have never experienced any fps issues in a fight with those counts.

 

The system is absolutely not too broken to have fun in Ilum. I am proof positive of this as I go out to Ilum every night and have fun, even on a melee toon. I either roam solo or group up with Guildmates. We usually never have more than 4 in a group and never have fps issues. Lots of good fights to be had. You keep flipping objectives, the Imp zerg at Pub base or Central Assault will break up. Imps don't like not having control of Ilum and a full Valor buff. You will find fights. You will get kills.

 

The only days I have not finished my Ilum daily were Raid nights. I have finished every weekly without any difficulty, sometimes in two days, and that is on a server where the Imps outnumber Pub 3-4:1.

 

We are playing the same game, but obviously playing it differently. Some peeps know how to PvP and find fights. For those people, Ilum is not too broken to still have fun (albeit the zone is still jacked up lol). Other players are afraid to venture outside the comfort of the zerg or Ops group (many don't even leave the base). Those peeps probably have a lot of fps issues and struggle to have "fun."

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Posted (edited)
im on prophecy of the five .......

 

 

whats funny is i know a few guilds on that server from WoW days and I See their guilds in that screenshot loool, what bads

Edited by nerfAvari
Posted (edited)

With the current state of Ilum PvP, I, along with many, many others, have zero incentive to do my dailies/weekly the "non-carebear" way. Our server imbalance is insane and the republic group had 14 players in this screenshot. I logged onto a republic toon to check their numbers and they had 24 players on the fleet and 15 in Ilum. Imps, on the other hand, had upwards of 60 players cramping Ilum 1. So before you guys try to reason your way to thinking kill trading is horrible, why don't you consider this:

 

1) Skill Level- Base fishing/camping/zerging Republic groups versus kill trading requires an equal amount of skill. You click a buff and sit in a raid group. There's no such thing as "earning your kills/valor" in Ilum because no effort was ever necessary. Zero skill is required to be BM valor+ in full BM gear right now.

 

2) Fun- Base fishing vs. Kill trading.... hmm. Both are boring as hell.

 

3) Time Consumption- 3+ Hours for the weekly completion vs. 30 minutes. Is this even a question?

 

4) Incentives/rewards- The incentives would easily outweigh the risks... if there were risks. Check the post on the PvP forums from late January. A GM responds to a petition about kill trading and he says it's "Working as intended". Ilum is a huge joke. Why should any of us condone Bioware's lack of responsibility?

 

 

Republic toons have no reason to even come to Ilum unless they plan on base fishing. Does this look enticing? http://imageshack.us/photo/my-images/269/screenshot2012012617050.jpg/

 

Kill trade and both factions are rewarded.

________________________________________________________________________

 

So in the end, Cerberus, who actually didn't stop the kill trade at all (in fact, he and his 3 buddies were continuously destroyed and simply contributed to the Republic's weekly effort), is the only one here being trolled. Bioware is playing a huge joke on him and the rest of the PvP community and he's simply too blind and shortsighted to see that. See you next Tuesday Cerb <3

Edited by Virbius
Posted

Good on ya, Cerb. I'm still going to shoot you any time I see you, but glad to see you have some principles.

 

I was pretty disappointed when Virb got on his rep alt and started /t bombing anyone in fleet, begging for people to fill out his little kill trade group. Glad to see how poor the turnout was, rep side.

 

As for Virb's justification:

 

Some of your points do have merit. I, however, would rather work for my rewards rather than being given a handout. Yes, I'll always be at a numeric disadvantage. But that is part of the challenge for me. Can I get 30 kills before dying 5 times, despite 5v1 odds? Perhaps, perhaps not, but either way, I find that preferable to shooting an enemy that isn't even going to fight.

 

If we're stuck in the base, I'm going to work with a small group and go after your stragglers. If we have a decent turnout, but are still hopelessly outnumbered, I'll fight at the SW bridge, or any of a dozen other choke points that lessen the effect of your numeric advantage. I'll find a fight any way I can, even if it is a hopeless fight. To me, that will always be more enjoyable than "AOE that pre-formed clump of willing targets."

Posted

I feel bad for all of you force to KT.

 

On Keller's void, Tuesday rolled around and both factions picked up the bat phone and suddenly it was ~40 on 30. It was awesome. The Imps won, but wow it was just amazing. In fact, not just on Tuesdays, but everyday for about an hour and a half there are large battles while the pubs get their dailies done. It really is awesome.

Posted (edited)
mad why would i be mad, its was crazzy fun trolling them

 

^ this.

 

Pissing off kill traders is just about all the value that Ilum holds anymore, and yes, they are pathetic.

 

To all legitimate and illegitimate battlemasters, your titles mean nothing, and they never will. You have kill traders to thank for that.

 

To kill traders, you're not PvPers, you're gear grinders at best, I didn't think it was possible, but you're even more scrubby than PvE carebears. At least it takes a modicum of skill to accomplish an op, where getting to BM just requires that you jump on the kill trade bandwagon in general chat.

 

Get good. :)

 

I feel bad for all of you force to KT.

 

Stop placing the blame on anyone but the players themselves. You're excusing cheating and exploiting as something people are "forced" to do, which is a pile.

Edited by Celebrus
Posted

I'm starting to believe that Bioware was clueless when they implemented the Ilum changes... and now they just don't even know how to fix it.

 

Pretty sad when your PvP Valor system has lost all credibility so soon after launch.

 

To me it seems like people are being given easy PvP rewards for... not PvPing at all.

 

Doesn't make alot of sense.

Posted

Zero skill is required to be BM valor+ in full BM gear right now.

 

 

Umm when did becoming a Battlemaster require any skill at all? All it takes (and still took before they awarded Valor for kills in Ilum) is TIME to get Battlemaster. There is NO skill whatsoever in gaining Valor Rank 60. Stop acting like it requires "effort" or "hard work" to obtain Battlemaster. If I could play 6+ hours a day like some unemployed basement dwellers, I could have hit Battlemaster before the Ilum changes as well.

 

Now if the Valor difference between winning and losing Warzones was huge enough to matter, then I would agree with you that it took a bit of effort. But since the difference is miniscule, you could lose WZ after WZ and still hit Battlemaster both pre-patch and post-patch.

Posted
If I was Republic there wouldn't be a problem right now. I'd be running around ganking kids all day long having great amounts of fun. The problem is, you guys chill in your base relying on your turret to get kills. It's base fishing. If you think that is earning kills any more than kill trading is you're horribly mistaken.
Posted (edited)

Not that I endorse Kill Trading, or take part in it, because I do not. However, if Bioware is allowing it, then who are you to grief players doing it? Let them play how they want, it's their perogative and their 15$. If they want to kill trade and get gear the easy way, then let them. It's not hurting you, you already admit you are full BM and have no need to go to Ilum, so why are you being a jerk and griefing people? Because they don't play like you? Get over it.

 

It's Biowares job to police their own game, not yours. Griefers are griefers, so stop trying to justify it.

Edited by Lividcalm
Posted
When Bioware implements a fix to Ilum, which I'm sure they will do as the game matures, I will absolutely enjoy killing Republic players for my daily/weekly the "right way". Until then, however, I don't feel like I should be paying them good money for them to waste my time base fishing for 1 kill per 2 minutes. When they balance factions and Ilum is functional again, I'll be the last guy to be kill trading. I'm only be reasonable.
Posted
With the current state of Ilum PvP, I, along with many, many others, have zero incentive to do my dailies/weekly the "non-carebear" way. Our server imbalance is insane and the republic group had 14 players in this screenshot. I logged onto a republic toon to check their numbers and they had 24 players on the fleet and 15 in Ilum. Imps, on the other hand, had upwards of 60 players cramping Ilum 1. So before you guys try to reason your way to thinking kill trading is horrible, why don't you consider this:

 

1) Skill Level- Base fishing/camping/zerging Republic groups versus kill trading requires an equal amount of skill. You click a buff and sit in a raid group. There's no such thing as "earning your kills/valor" in Ilum because no effort was ever necessary. Zero skill is required to be BM valor+ in full BM gear right now.

 

2) Fun- Base fishing vs. Kill trading.... hmm. Both are boring as hell.

 

3) Time Consumption- 3+ Hours for the weekly completion vs. 30 minutes. Is this even a question?

 

4) Incentives/rewards- The incentives would easily outweigh the risks... if there were risks. Check the post on the PvP forums from late January. A GM responds to a petition about kill trading and he says it's "Working as intended". Ilum is a huge joke. Why should any of us condone Bioware's lack of responsibility?

 

 

Republic toons have no reason to even come to Ilum unless they plan on base fishing. Does this look enticing? http://imageshack.us/photo/my-images/269/screenshot2012012617050.jpg/

 

Kill trade and both factions are rewarded.

________________________________________________________________________

 

So in the end, Cerberus, who actually didn't stop the kill trade at all (in fact, he and his 3 buddies were continuously destroyed and simply contributed to the Republic's weekly effort), is the only one here being trolled. Bioware is playing a huge joke on him and the rest of the PvP community and he's simply too blind and shortsighted to see that. See you next Tuesday Cerb <3

 

 

You're completely, utterly wrong. Kill trading solves nothing. If you give both sides a new set of gear, they are still in the exact same position as before. The only thing you accomplish is being a spineless scrub who can trade kills. At least grinding warzones meant you had to work for your valor (either because you win, or you did tons of them because you kept losing). Your quest completion means dick all to anyone, because your logic is circular. Pvp sucks, so you kill trade, so you can pvp.. wait, you can't pvp because it sucks? What did you solve with kill trading? Nothing. THere's no friggin reward when 60 imps got bm... it just cancels out your bm. All you do is give new 50s an even bigger gap to conquer (and they will probably need to killtrade their way there). The whole damn thing is endemic, and brings the whole system down. YOu have invalidated everyone who plays legit, you got some shiny loots, like everybody else, with no skill or effort. This isn't pvp, it isn't fun, and it doesn't solve anything. Kill trading is the equivalent of watching the milk pour out all over the floor after you've discovered it was bad. You just make more problems for yourself.

Posted

Don't blame the players- blame the system. Stat padding is annoying, and I don't think you can be truly rid of it. However, a few tweaks to the system (and open world pvp) it could at least be reduced.

 

 

First step is to make it less lucrative to trade kills...

Posted

People will always find ways to beat the system no mater what the developer dose. What I don't get personally is why people care so much. Its not like Battlemaster gear is so much better than Champ gear that your forced to grind out BM to be competitive.

 

All you need is 7-10% Exp rating. I have a 54, and 46 when they get BM they get it. I don;t see the need to zerg grind it out personally.

 

Same thing with people rushing to grind out Rakata gear over Columi I don't get it. Its minimally better.

Posted
You're completely, utterly wrong. Kill trading solves nothing. If you give both sides a new set of gear, they are still in the exact same position as before. The only thing you accomplish is being a spineless scrub who can trade kills. At least grinding warzones meant you had to work for your valor (either because you win, or you did tons of them because you kept losing). Your quest completion means dick all to anyone, because your logic is circular. Pvp sucks, so you kill trade, so you can pvp.. wait, you can't pvp because it sucks? What did you solve with kill trading? Nothing. THere's no friggin reward when 60 imps got bm... it just cancels out your bm. All you do is give new 50s an even bigger gap to conquer (and they will probably need to killtrade their way there). The whole damn thing is endemic, and brings the whole system down. YOu have invalidated everyone who plays legit, you got some shiny loots, like everybody else, with no skill or effort. This isn't pvp, it isn't fun, and it doesn't solve anything. Kill trading is the equivalent of watching the milk pour out all over the floor after you've discovered it was bad. You just make more problems for yourself.

 

With your reasoning why do we even play the game? Who needs better gear? Why progress? You need to realize I'm doing what you're doing... just alot faster. Your opinion doesn't mean anything to me or anyone else.

Posted

Step 1: Reset everyone in the screenshot to Valor 1 (and any others that do it)

Step 2: Strip all PvP gear from said participants

Step 3: Post the consequences for kill trading

 

There you go. Ilum fixed. Nothing will ever change until BW actually grows a sack and punished people for these actions.

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