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Would Alderaan be a good Huttball map? It would be a nice change.


Kentontudor

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The concept of Huttball is great. The problem is that some people fail to realize the importance of:

  • Passing the ball
  • Protecting the ball carrier
  • Healing the ball carrier
  • Bubbling the ball carrier
  • Passing the ball
  • Not fighting 1v1 for medals on the side
  • Getting into position to receive a pass
  • Passing the ball
  • Using the fire/acid traps smartly
  • Not standing at your own goal to allow enemy ball carrier from pulling to you
  • Using AoE push to clear enemies chasing ball carrier
  • Passing the ball
  • Using defensive buffs when you have the ball, not 1v1
  • Getting to the ball spawn if you or the enemy are about to score
  • Knowing the best route to get to goal
  • Using push, pull, speed to get to goal faster
  • And last, PASSING THE FREAKING BALL

Edited by KilmarFyrewynd
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The concept of Huttball is great. The problem is that some people fail to realize the importance of:

  • Passing the ball
  • Protecting the ball carrier
  • Healing the ball carrier
  • Bubbling the ball carrier
  • Passing the ball
  • Not fighting 1v1 for medals on the side
  • Getting into position to receive a pass
  • Passing the ball
  • Using the fire/acid traps smartly
  • Not standing at your own goal to allow enemy ball carrier from pulling to you
  • Using AoE push to clear enemies chasing ball carrier
  • Passing the ball
  • Using defensive buffs when you have the ball, not 1v1
  • Getting to the ball spawn if you or the enemy are about to score
  • Knowing the best route to get to goal
  • Using push, pull, speed to get to goal faster
  • And last, PASSING THE FREAKING BALL

 

Lol, it really amazes me that people at level 50 and have PvP gear and they still don't know how to play.

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