USLeatherneck Posted February 13, 2012 Share Posted February 13, 2012 Though I primarily enjoy end-game content in MMOs, I must say that side dailies, Easter Eggs, and social activities help break some of the monotony or downtime inherent in this genre. Because of this, I believe Space Missions and Datacron hunting were great features in SWTOR and the MMO space. My question is: will Bioware feature some new social activities (with rewards) such as podracing, casino gambling, holiday events, mini-games, team Space Mission battles, or world events (which would require a server-wide effort to complete) outside of PvP, Flashpoints, and Operations in the near future? Link to comment Share on other sites More sharing options...
Sabarok Posted February 13, 2012 Share Posted February 13, 2012 In the suggestion box, I have yet to see a single post from a dev responding to feedback. This leads me to believe that Bioware's policy on the suggestion box is to read & report, but not respond. There have also been wondering on where the feedback for the upcoming UI changes came from. If it was in response to psot-launch complaints, or if it was in feedback during the beta that didn't make it time for the launch. This has all led me to wonder how it works behind the scenes. With the possibility of using UI Customization as an example, what is the process & timeline for collecting all the feedback and getting it into the live servers? Link to comment Share on other sites More sharing options...
DarthWarduke Posted February 13, 2012 Share Posted February 13, 2012 When will same gender romance options be available? Link to comment Share on other sites More sharing options...
Racoy Posted February 13, 2012 Share Posted February 13, 2012 Any chance there will be better pvp gear then battlemaster? Also to give diversity in the gear are you going to allow us to colour our gear or get more diverse gear? Link to comment Share on other sites More sharing options...
Lordgeneral Posted February 13, 2012 Share Posted February 13, 2012 Can you give us a brief overview or rough release date for patch 1.2 (early march etc) ? Link to comment Share on other sites More sharing options...
Duckfather Posted February 13, 2012 Share Posted February 13, 2012 What, if anything, can you tell us about the future of the Space element / ships etc in game? Link to comment Share on other sites More sharing options...
bakanamatt Posted February 13, 2012 Share Posted February 13, 2012 There seems to be a very severe lack of Dark Side and Light Side gear available for Sith Marauders. On Dark 1 for example, there are 2 items each available for the Heavy Armor classes, Juggernaughts and Bounty Hunters aswell as one modifiable heavy armor, 1 item each for the Inquisitor and Agent classes but nothing in medium armor for the Maruader class. Any plans to add to the variety of items available? Link to comment Share on other sites More sharing options...
Saaz Posted February 13, 2012 Share Posted February 13, 2012 Can you guys help me with my SWTOR addiction when not online? The security ap for iPhone is just awesome but what about GTN access, crafting or just simply an easier way to navigate the forums / get updates - thanks Link to comment Share on other sites More sharing options...
Nomaad Posted February 13, 2012 Share Posted February 13, 2012 Just wondering if any plans are in the works for new playable races. Link to comment Share on other sites More sharing options...
THE_FUZ Posted February 13, 2012 Share Posted February 13, 2012 i was wondering what Bioware could do with light side / dark side? The obvious paths i can see are having select (upcoming) planets questing divided by light side / dark side (so Empire and Republic quest together depending on their alignment). The other simpler path I can see is having some PVP content light vs dark (so you have teams of Empire and Republic players fighting other Empire and Republic players) Say you come to a planet, you step off your ship and are presented with an option to stop and prevent some petty crime or participate in the crime. Whichever option you pick you get drawn into that side of the story for that planet. Which could be helping empower a crime syndicate or destroying the syndicate (via 2 different story lines that revolve around 2 different groups of people that have no affiliation with the Republic or Empire) My question to you is... Are there any plans (or whisperings) for something along these lines implemented in either the short term or long term? Link to comment Share on other sites More sharing options...
NihiluX Posted February 13, 2012 Share Posted February 13, 2012 During starting on Flashpoints and Heroic missions we are waiting to find party members and wasting so much time to reach the mission area. Do you think an automatic member selection system for group missions in future? Link to comment Share on other sites More sharing options...
Novastinger Posted February 13, 2012 Share Posted February 13, 2012 When can we expect to see combat logging added to the game? Link to comment Share on other sites More sharing options...
Dulark Posted February 13, 2012 Share Posted February 13, 2012 (edited) Are there any plans to take a look at the scoundrel/operative. After significantly decreasing the damage these classes can dish out a plethora of problems made themselves apparent for the players. 1.) Low utility. One of 2 classes without a displacement ability. Marauder and Operative are the only classes without some form of push or pull mechanic. However the Marauder makes up for this with vastly superior mobility and they also have access to a short duration stealth. This brings us to point number 2. 2.) Low mobility. The operative is the only melee class without some form of mobility enhancing ability, be is a charge, a speed boost or even a crowd control negating ability. 3.) Very low survivability. The burst an Operative could dish out used to make fights end before this became an issue. However now this just isnt the case anymore and Operatives need some way to survive prolonged fights. Are there any plans to address any of these issues and how? Edited February 13, 2012 by Dulark Link to comment Share on other sites More sharing options...
DukeLucas Posted February 13, 2012 Share Posted February 13, 2012 It has been said that there are new flashpoints, operations, warzones and the like in store for new content, but I'm wondering when we can expect to receive expanded class storylines? Link to comment Share on other sites More sharing options...
CaptainBlink Posted February 13, 2012 Share Posted February 13, 2012 Will you find the hood problem with the race twi'lek anytime soon ? Link to comment Share on other sites More sharing options...
scionave Posted February 13, 2012 Share Posted February 13, 2012 Will there be any attempt to implement Mouseover healing? For example, an interface for health bars which cast a certain healing ability (decided by the player) based on which mouse button or combination you click while within the health bar. Link to comment Share on other sites More sharing options...
varrangian Posted February 13, 2012 Share Posted February 13, 2012 What plans do you have for new and greater character customization both during character generation and after? Link to comment Share on other sites More sharing options...
Sovjohn Posted February 13, 2012 Share Posted February 13, 2012 Do you plan to provide answers to non-Sorcerer / Sage healers (especially Operatives / Scoundrels) who feel there is a great disparity in healing utility and modus operandi among the healing classes? Can you post a healing-related blog post explaining your thoughts and plans in depth? Link to comment Share on other sites More sharing options...
Shadowink Posted February 13, 2012 Share Posted February 13, 2012 What are you planning about world PvP? What will be implemented in the future to push players of opposite factions to battle around the planets? Link to comment Share on other sites More sharing options...
Anyankin Posted February 13, 2012 Share Posted February 13, 2012 Are we going to get a combat log back into the game? Is there any reason it was removed? Link to comment Share on other sites More sharing options...
wjreinhard Posted February 13, 2012 Share Posted February 13, 2012 Is there a possibility of adding additional character slots (above 8) on a server? I want to create one character for each class, but have been thinking I'd like to create one for an additional AC as well. I'd prefer to not have to do that on a seperate server. Thanks and keep up the great work! Link to comment Share on other sites More sharing options...
Cytheria Posted February 13, 2012 Share Posted February 13, 2012 Hi, At present heal specc'd Scoundrels (and i guess Op's?) seem to suffer quite harshly from the fact that they are possibly too "general" a class to really excel in PvP or PvE, and whilst very skillful players can really master them and do well, a lot of people seem to report that they just can't output enough DPS/HPS to keep up with any other class, and can even find themselves out healed by DPS specc'd players in other classes. Consequently we can take a lot of abuse in PvP (oh god, a sawbones, may as well be a man down) and are finding that some raid groups will refuse to take them. Are you aware of the problem at all (via your metrics and ingame measurements, feedback, etc) and are we likely to see some kind of change that will help make us a little more viable in future? Link to comment Share on other sites More sharing options...
berserknick Posted February 13, 2012 Share Posted February 13, 2012 I understand the larger the setup the more damage an ability is suppose to do concept. Why is this concept not being applied to scoundrel's dirty fighting wounding shot and the like. requires two bleeds to be put on and kept on, and requires an upper hand proc to be active. Link to comment Share on other sites More sharing options...
Jenovan Posted February 13, 2012 Share Posted February 13, 2012 Could we get further clarification on how same-gender romances will be implemented (current companions vs. new companions is a big question that comes to mind), and when? Link to comment Share on other sites More sharing options...
Guarrand Posted February 13, 2012 Share Posted February 13, 2012 Might have been asked before... but here goes: - Are there any plans to create/add Arena type pvp ?? As it is now, PVP is kinda pointless besides getting nice looking gear. Link to comment Share on other sites More sharing options...
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