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Simple fix for Ilum


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Posted (edited)

Ilum is plagued with problems - One of the biggest, at least on my server is population imbalance lots of Imps very few republic.

 

My idea to help alleviate the imbalance and stop the base camping (where the imps just camp the republic base) is to get rid of every single taxi/spawn point in ilum except for the two bases.

 

I have no idea why you would put spawn points next to the enemy base, this means every single time an imp gets pulled or runs into the rep base and dies they spawn seconds away and just run back into the fight.

 

I think this would also allow for smaller groups to be more successful and soloers - currently if I solo someone they just spawn at the nearest spawn points and run right back.

 

This also would make it easier for sides to control the points nearest their base (which makes sense) and harder for the imps to gain complete control of Ilum all the time.

 

There should be only two entrances and spawn points on Ilum and those should be at each base. There should be NO TAXI POINTS IN THE MIDDLE OF A BATTLEFIELD.

Edited by Sullydog
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