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BW took the fun out of Scoundrel


ohnam

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The reduction of the our skills has made this class not as fun anymore. Their first correction to balance the classes only affect one advanced class. Is it because the least played class (according to different polls) caused the most played class so much anguish that it was the only class you looked at?

 

I tried to play the other spec (dirty fighting) but that spec has so many flaws and its probably so low on the priority list that it might be months to a year before it gets looked at.

 

I look at the damage output from the only tool we have which is the warzone results board and sorc/sage dps is so much better. They have all kinds of bonuses that I will either reroll to play a sage or just quit the game. Their impact on Huttball alone gives them the edge. Its too bad that Sage's aren't as sexy as Inquisitor.

 

Your walking a slippery slope when you make decisions with no transparency to your customers. Why should I believe anything you do is good for the game now since you don't show us any data. Its a game not mission critical software you are writing. Show us your numbers to back up these decisions. Maybe you don't even have numbers.

 

I would have liked to give input on PTR but you have no way of giving us 50's? Come on man! have you not played a mmo before and know that end game is the most important aspect of the game. Especially on how fast it is to level in this game.

 

EA/Bioware have spent alot of money on this game, do you want it to be the next Wow or do you want it to be the next Warhammer?

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What I can't even fathom is how we got nerfed in PvE. Why did we get nerfed in PvE?! It is of no consequence to any cry baby imps. Soon this MMO will become a 1 faction and 1 class game. I had high hopes for this game.

 

 

The nerf came with a glitch as well, Shoot First is now nothing but a piece of crap. Everytime you shoot someone you have to wait for them to turn around...look at your ugly face then drop down for a face plant. Why? Just why? I shoot first then I have to run around for a back blast only to have the mob keep an eye contact with me till he drops to which it keeps on eating the CC countdown which is already down to 1.5s

 

 

Motherfrakkers get it right!!!!

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KO is also bugged like hell! It was bugged before but now they warp even further. 50% of the time I use Shoot First the Imp gets KO'ed... Back Blast... target not in range... wt*f he is right in front of me... enemy warps 10 meters away and gets up!
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Do people still find the class fun? For me it was a tight rope to be honest. When I did destroy someone it made me giggle but then I got easily destroyed myself. If I didn't have my cd's up then it was a joke and I died.

 

So it was fun and it wasn't, to me that feeling seem right. Maybe we did need a small nerf than we got but to be honest I think sage/sorc needed one before us. There's a problem when most of the republic opponent's are one ac compared to the rest. If I was BW I would compare Battle Master number per advanced class. That info would speak volumes on what class they really should be looking at.

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We did the best burst damage. We were most susceptible to being burst down ourselves. We were the perfect example of a glass cannon.

 

We had stunlock, and after that an enemy could easily escape us with knockback/snare/force speed/cc/etc.

 

It was like playing a chess match. We could be extremely effective if we stayed to the edges of battles and chose the most effective targets to focus. We could be horribly ineffective if we try to mix it up at the center of a melee.

 

All that is gone.

 

The glass cannon is now a glass sling shot. Our effectiveness is now relegated to stunlocking, but not killing a healer, hoping our teammates kill someone before we die gasping.

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We did the best burst damage. We were most susceptible to being burst down ourselves. We were the perfect example of a glass cannon.

 

We had stunlock, and after that an enemy could easily escape us with knockback/snare/force speed/cc/etc.

 

It was like playing a chess match. We could be extremely effective if we stayed to the edges of battles and chose the most effective targets to focus. We could be horribly ineffective if we try to mix it up at the center of a melee.

 

All that is gone.

 

The glass cannon is now a glass sling shot. Our effectiveness is now relegated to stunlocking, but not killing a healer, hoping our teammates kill someone before we die gasping.

 

All true the easiest target was a Scoundrel

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