Makar Posted January 30, 2012 Share Posted January 30, 2012 You can maybe say that if all melee closers and CC were taken away. Ranged have their own CC/Roots/Snares, I can say that now... Link to comment Share on other sites More sharing options...
Kuari Posted January 30, 2012 Share Posted January 30, 2012 (edited) Ranged have their own CC/Roots/Snares, I can say that now... They have almost as many in other games too, but in ones with what you want, melee heavy groups always beat range heavy, unlike the fairly even state things are in now. The only ones there is significant issue with are merc/commandos, and arguably sorcs/sages, but that's more AoE damage that's easily healed and their shield. Edited January 30, 2012 by Kuari Link to comment Share on other sites More sharing options...
Makar Posted January 30, 2012 Share Posted January 30, 2012 They have almost as many in other games too, but in ones with what you want, melee heavy groups always beat range heavy, unlike the fairly even state things are in now. I don't see the problem.... Melee are supposed to overrun ranged, there's no point of them being ranged if it were otherwise. Else they'd just be melee casters. Link to comment Share on other sites More sharing options...
Dee-Jay Posted January 30, 2012 Share Posted January 30, 2012 Wait...wait...what? Are you telling me ranged classes automatically face their targets? OLOLOLOLOLOLOLOL... That explains so much.... OLOLOLOLOLOLOLOL.... I still can't fathom it... Is this what Bioware's "vast PvP experience" gave us? Link to comment Share on other sites More sharing options...
Kuari Posted January 30, 2012 Share Posted January 30, 2012 I don't see the problem.... Melee are supposed to overrun ranged, there's no point of them being ranged if it were otherwise. Else they'd just be melee casters. Uhh, no, games are supposed to have some state of balance. There's plenty of point to ranged without getting their asses constantly kicked. Getting overrun with ease is not balance. Link to comment Share on other sites More sharing options...
Kuari Posted January 30, 2012 Share Posted January 30, 2012 Wait...wait...what? Are you telling me ranged classes automatically face their targets? So do melee, and there's plenty of use of LoS and ability to use positionals if you know what you're doing. Link to comment Share on other sites More sharing options...
Ipsemeter Posted January 30, 2012 Share Posted January 30, 2012 oh boy... On topic though - gunslingers/snipers arent considered "OP" as sorcs and mercs so they can either have their autoface on only while in cover or, preferably, BW can add some animation for turning around in cover (or use the one when you shoot). Easy, right? How is it trolling when a change is being discussed to range class, and many of you haven't any clue how some of the range classes work, or as has been discussed, that Gunslingers and Snipers do not have auto-facing abilities unless in Cover? Vying to remove an ability and not even understanding how it will affect other classes outside your personal opinion of what is op and what is not is just... irresponsible. Link to comment Share on other sites More sharing options...
JediMasterShake Posted January 31, 2012 Share Posted January 31, 2012 (edited) If you're standing toe to toe with melee, then you can't really complain when they run behind you... You have abilities to keep people at range, because you're a ranged class ^^ If you are implying that, as a ranged class, you never target a player who is within 12 meters of you with a straight cast (since a player can easily cover 12 meters in 2 seconds), you are bad at video games. Edited January 31, 2012 by JediMasterShake Link to comment Share on other sites More sharing options...
Doxxs Posted January 31, 2012 Share Posted January 31, 2012 as far as I know a sniper can't pivot in cover without popping himself out of cover...so this deal won't fly. You have to give snipers something to allow them to counter bunny hopping and stay in cover. Link to comment Share on other sites More sharing options...
olagaton Posted January 31, 2012 Share Posted January 31, 2012 easy fix - only allow autofacing within a 4 meter range. Link to comment Share on other sites More sharing options...
Stealthsultan Posted January 31, 2012 Author Share Posted January 31, 2012 Kuari: I'm not really talking about gunslingers: I feel your pain. You are forced into being immobile as a slinger and due to the fact that you can't turn in cover: you need autoface until they change cover. Basically gunslinger needs a revamp in pvp to be less dependent on cover. I am talking about the other ranged classes as the representation is low for slingers. Link to comment Share on other sites More sharing options...
Evuke Posted January 31, 2012 Share Posted January 31, 2012 (edited) your points are solid and i agree. Edited January 31, 2012 by Evuke Link to comment Share on other sites More sharing options...
Kuari Posted January 31, 2012 Share Posted January 31, 2012 (edited) Kuari: I'm not really talking about gunslingers: I feel your pain. You are forced into being immobile as a slinger and due to the fact that you can't turn in cover: you need autoface until they change cover. Basically gunslinger needs a revamp in pvp to be less dependent on cover. I am talking about the other ranged classes as the representation is low for slingers. I'm also talking from an assassin perspective though... and having played some guardian/juggarnaut. I understand that mercs/commandos for sure need some nerfing given how powerful they are. Ridiculously so, but their autofacing is far from the reason. And the only other real true ranged combo is sage/sorc.. that's all shield and AoE damage that people complain about. Force lightning some, but channels aren't exactly something removing auto facing from works well with. I'll teach Juggs/Guards and Sents/Maras a trick... did the range hitting you make you target them? OK.. stop moving, press charge. You're next to them now if they aren't a cover class . Edited January 31, 2012 by Kuari Link to comment Share on other sites More sharing options...
JediMasterShake Posted January 31, 2012 Share Posted January 31, 2012 (edited) Anyone who thinks WoW is credentials for anything is a little deluded, infact saying you used to play WoW should be a dirty little secret that you don't tell anyone, like watching Sex and the City. But your points are solid and i agree. And playing TOR should mean what exactly... because it is exactly the same game as WoW, except tons of story and worse gameplay. Oh and lightsabers. Can't forget those. Edited January 31, 2012 by JediMasterShake Link to comment Share on other sites More sharing options...
Bazookahero Posted January 31, 2012 Share Posted January 31, 2012 2.4k rating rival titles in wizcleave rofl It was a good post though, I totally agree with the autoface/interrupt points you made Link to comment Share on other sites More sharing options...
Daeth Posted January 31, 2012 Share Posted January 31, 2012 (edited) I agree that interrupts should lock out the whole 'family' of spells - like all healing spells, or all DPS spells, depending on what was interrupted. However individual recast of this should be significantly raised. 6s cooldown with a 4s lockout for melee is too powerful. Raise that to 15s recast if you make it lock out all spells, so you still need to work as a team to shut down a healer. And I dont think autofaced should be changed. We dont really need to promote melee classes bunnyhopping around casters, it looks stupid and thankfully in this game its pointless. Edited January 31, 2012 by Daeth Link to comment Share on other sites More sharing options...
TibbyKnight Posted January 31, 2012 Share Posted January 31, 2012 If anyone is against this honestly they prob never PvPed before. They like being able to faceroll everyone without any skill needed. TRUE hardcore PvPers like challenges. Running through people is a defense in PvP. If you are even smart before you start casting a HARD hitting spell that has a cast time you will have space. You are agreeing you should be able to stand still free cast hard hitting spells with some classes have 1 interrupt that is 2 min? How does that take skill or make it even fun? Also think about in game collision. If they REALLY could do it accuratly it would still benifit melee. Your cast would be interrupted. I could walk into you constantly knocking you down getting few hits here and there. I would support the "smart range" players who want this. Also why it would be terrible. WHere you are on your computer isn't where you are on my computer. and visa versa. There is lag and it would have to have a huge box for it and again all range would complain. It is very fair to turn off autofacing. Range is so OP right now it should be balanced. If you think Range isn't op...... You need to learn to PvP honestly. Just because you are doing bad doesn't mean there are not tons of other range that just dominate PvP grounds. Link to comment Share on other sites More sharing options...
Nocorras Posted January 31, 2012 Share Posted January 31, 2012 Anyone who thinks WoW is credentials for anything is a little deluded, infact saying you used to play WoW should be a dirty little secret that you don't tell anyone, like watching Sex and the City. But your points are solid and i agree. People need to get over the WoW hate when you do it people find it hard to take you seriously. Link to comment Share on other sites More sharing options...
Kuari Posted January 31, 2012 Share Posted January 31, 2012 It is very fair to turn off autofacing. Range is so OP right now it should be balanced. If you think Range isn't op...... You need to learn to PvP honestly. Just because you are doing bad doesn't mean there are not tons of other range that just dominate PvP grounds. And what about the melee who are doing well? Hmm? Not thinking about them? Again, autofacing isn't the reason why the most OP ranged classes are OP. Not even close. Link to comment Share on other sites More sharing options...
Stealthsultan Posted January 31, 2012 Author Share Posted January 31, 2012 Statements are just opinions unless backed with examples Link to comment Share on other sites More sharing options...
Wyrdstar Posted January 31, 2012 Share Posted January 31, 2012 Bunny hopping ,speed circle strafing and run through the ultimate in leet pvp skills. You know it takes a true pro to do this. /sarcasm Link to comment Share on other sites More sharing options...
GrumpySwe Posted January 31, 2012 Share Posted January 31, 2012 (edited) If anyone is against this honestly they prob never PvPed before. They like being able to faceroll everyone without any skill needed. TRUE hardcore PvPers like challenges. Running through people is a defense in PvP. If you are even smart before you start casting a HARD hitting spell that has a cast time you will have space. You are agreeing you should be able to stand still free cast hard hitting spells with some classes have 1 interrupt that is 2 min? How does that take skill or make it even fun? Also think about in game collision. If they REALLY could do it accuratly it would still benifit melee. Your cast would be interrupted. I could walk into you constantly knocking you down getting few hits here and there. I would support the "smart range" players who want this. Also why it would be terrible. WHere you are on your computer isn't where you are on my computer. and visa versa. There is lag and it would have to have a huge box for it and again all range would complain. It is very fair to turn off autofacing. Range is so OP right now it should be balanced. If you think Range isn't op...... You need to learn to PvP honestly. Just because you are doing bad doesn't mean there are not tons of other range that just dominate PvP grounds. I dont need to play other mmo pvp games to know how full of ******** you are... Running through someone IS NOT SKILL ITS RETARDED AND SHOULD NOT STOP CASTS!!! Use your gosh darn interrupts, ohh what was that Mercs/commandos are the ONLY classes without interrupts oh dear^^ I can agree that only the cast should continue and not auto face the character for the next cast however i guess ive never tried it since i follow people automatically . And all of you that say ranged is so overpowered, do you even know how to play? There are plenty of CC and gap closers available to melee and frankly if you cant keep close to a merc/commando for example you suck. And yes one of my characters is a merc Edited January 31, 2012 by GrumpySwe Link to comment Share on other sites More sharing options...
Orduno Posted January 31, 2012 Share Posted January 31, 2012 Once the server and I more consistently agree with where my target is standing, I'll agree that autofacing should be addressed. But for the time being, it's not "autofacing". It's a "Prevent Server Communication From Crippling You" checkbox option permanently set to on. Link to comment Share on other sites More sharing options...
BegaTasty Posted January 31, 2012 Share Posted January 31, 2012 If anyone is against this honestly they prob never PvPed before. They like being able to faceroll everyone without any skill needed. TRUE hardcore PvPers like challenges. Running through people is a defense in PvP. If you are even smart before you start casting a HARD hitting spell that has a cast time you will have space. You are agreeing you should be able to stand still free cast hard hitting spells with some classes have 1 interrupt that is 2 min? How does that take skill or make it even fun? Also think about in game collision. If they REALLY could do it accuratly it would still benifit melee. Your cast would be interrupted. I could walk into you constantly knocking you down getting few hits here and there. I would support the "smart range" players who want this. Also why it would be terrible. WHere you are on your computer isn't where you are on my computer. and visa versa. There is lag and it would have to have a huge box for it and again all range would complain. It is very fair to turn off autofacing. Range is so OP right now it should be balanced. If you think Range isn't op...... You need to learn to PvP honestly. Just because you are doing bad doesn't mean there are not tons of other range that just dominate PvP grounds. lol pvpers wouldn't play tor BG farming. That isn't pvp an everyone knows it isn't. it's purely ab out getting shinys nothing more. Proper pvp is world pvp where your not in a silly little round arena an you know where or when its gonna happen an who it's gonna be. I certainly dont rate BG farmers as pvpers. Link to comment Share on other sites More sharing options...
Doxxs Posted January 31, 2012 Share Posted January 31, 2012 The whole thing is moot...you will wreck the cover mechanic even worse than it is if you remove autoface... Circle strafe to pop a sniper out of cover..no need to cast a thing. They'll have to revamp cover.... Link to comment Share on other sites More sharing options...
Recommended Posts