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bioware has no idea how to make an mmo


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Thats a player issue, not a developer one.




It's the developer's job to anticipate possible outcomes (even player-based ones) and make adjustments to compensate.


This game has a ton of design decesions that should have been obvious as potential points of abuse.


So I kind of agree with the OP. Bioware has a lot to learn about how to make a successful MMORPG.

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