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Make Warzone objectives count.


sithbrewery

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Playing as intended isn't profitable. I opened every door on voidstar and got 2 medals cause I didn't hit/guard anyone on offense. Primarily because I was so far ahead of both teams. This is counter-productive to how the warzones should be played. Make contributing to the warzone count and not dps/healing meters. It would be great if everyone was fighting to open a door/ capture a huttball instead of killing the squishy.
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Hopefully they will change it sometime. Right now they have an all-in-one medal system instead of a per-warzone system, just sucks that the all-in-one system punishes those trying to win warzones and rewards people staying in the middle farming kills. Edited by sithbrewery
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I have submitted several (12 to be exact) in-game feedbacks about this issue.

 

This seems like a no brainer to the players...why is the concept of objectives counting for objective points completely and utterly lost on the Dev Team?

 

Of course, this can be said about a lot of things:

 

1) Open world PvP kills should count for valor/xp/comms

- No brainer to players

- Devs have no clue

 

2) Battlemaster gear should be purchased with Battle Master Commendations NOT failtarded RNG bags

-No brainer to players

-Devs have no clue

 

3) CC immunity should 3x the length of the last CC cast on you (hit by 5 second stun = after it wears/breaks you are immune for 15 seconds)

- No brainer to players

- Devs have no clue

 

4) All forms of CC should count as CC (Slow, Root, Mez, Stun, Silence) and be effected by whatever CC immunity system that is in place

- No brainer to players

- Devs have no clue

 

 

Anyhow, the Devs are genius at some things and complete failures at others. It is infuriating to know that this game is on the verge of being great but a few idiots in an office somewhere are holding it back.

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