DaniWes Posted January 27, 2012 Share Posted January 27, 2012 I currently have a level 50 Operative with about 1/2 Champion gear. I don't think really think that our class is overpowered at all, the high damage is needed to supplement our lack of defenses and utilty. I can however understand that hidden strike as it stands, with buffs, can be a bit too devastating on an unsuspecting target. Therefore I think there's one simple thing that balances this, while still making sure Operatives are a competitive class: Change meticulously kept blades (the talent right below acid blade) to increase the extra critical damage on hidden strike to 5%, 10%, 15% damage per talent point spent. Or perhaps remove hidden strike from this multiplier at all. Link to comment Share on other sites More sharing options...
Recommended Posts