Sky_walkerPL Posted January 27, 2012 Share Posted January 27, 2012 (edited) I just recently made my Agent character, first non-saber user I got, and to my surprise... all the blasters or sniper rifles I got ignore the color crystals in them! I put the blue color crystal in my Sniper rifle, go into the battle, start shooting and... what color do the rifle shot beam have? Red. Orange. White-ish. What the heck? Why? Why almost every single attack I have IGNORES the color crystal in my rifle?! Now that's a huge immersion-breaker. What's the point of color crystals in weapons then? If we never see actual blaster shots in a proper color? There's only one type of attack I found so far that actually does work properly: Rifle Shot. Something that's used very rarely, in most of encounters: not at all. Meanwhile Jedi and Sith can enjoy using their color crystals ALL THE TIME. And somehow their lightsaber doesn't suddenly change to orange when performing non-basic attack. MIRACLE?! No, it's simply the way it's suppose to work, but doesn't for ranged weapons. Please, fix it! ps. I'm well aware that it's not as big issue as... for example bugged flashpoints we see everywhere, but never the less: it's something that should be fixed, and I have no idea why it even passed through beta tests unfixed. Edited January 27, 2012 by Sky_walkerPL Link to comment Share on other sites More sharing options...
Endilix Posted January 27, 2012 Share Posted January 27, 2012 (edited) I dunno how it works for rifles, but I haven't had this issue on my bounty hunter, and I've changed the color crystals in the same blasters multiple times to different colors as I leveled. Before and at 50, my blaster colors have worked as intended. Edited January 27, 2012 by Endilix Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted January 27, 2012 Author Share Posted January 27, 2012 (edited) Sorry for only 4 samples, but I'm too lazy to picture every single attack. It's just to prove the point anyway. The color issue on pictures I don't know how exactly it looks for every other class, but for sniper something definitely is badly broken. Edited January 27, 2012 by Sky_walkerPL Link to comment Share on other sites More sharing options...
AnotherJaggens Posted January 27, 2012 Share Posted January 27, 2012 It's a snipers' problem yeah. As arsmerc my Unload doesn't ignore crystal. Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted January 27, 2012 Author Share Posted January 27, 2012 It's a snipers' problem yeah. As arsmerc my Unload doesn't ignore crystal. And the other attacks? like... Pinning Fire or Barrage or Rapid Shots or Power Shot? These blaster-based attacks should use the blaster color crystal as well. Do they? But at least unload works for you, that's a good start certainly Link to comment Share on other sites More sharing options...
Ilsildor Posted January 27, 2012 Share Posted January 27, 2012 (edited) Sounds like a poor decision made on snipers. Bh unload and power shot and rapid shots all obey the color crystal. Everything else is either a missile or the rail gun. Except sweeping blasters, i think thats always orange and needs to change as well. Not only that but sweeping blasters doesnt even require a facing nor does it even point you to what youre shooting at. More than one thing wrong with that ability other than its ridiculous high heat cost + no affecting talents. Edited January 27, 2012 by Ilsildor Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted January 27, 2012 Author Share Posted January 27, 2012 (edited) Hm... so it seems like only snipers are broken to such a high degree? What about the mirror class - anyone playing smuggler have broken colors too? Edited January 27, 2012 by Sky_walkerPL Link to comment Share on other sites More sharing options...
CharagonIGN Posted January 27, 2012 Share Posted January 27, 2012 Most smuggler attacks ignore the crystal color. Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted January 27, 2012 Author Share Posted January 27, 2012 Great.... Fix it please, Bioware. Perhaps they made it this way cause they wanted some attacks to feel distinct? But these attacks already work and look differently than the default one (you can see this even on a static screenshot, in game it's far more clear), so please, give us our proper colors so we can enjoy a bit of customization. It won't make them any less distinctive, while will improve the joy and actually start making some sense, cause right now it has as much sense as lightsaber switching colors for different attacks. Ridiculous. Link to comment Share on other sites More sharing options...
AibaTakaya Posted January 27, 2012 Share Posted January 27, 2012 I've noticed with my sniper that skills seem to have their own specific color that doesn't change with the color crystal. Not an excuse, just an observation. But I agree, they should all be the color of the crystal. Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted January 27, 2012 Author Share Posted January 27, 2012 *nods* That's how it works, seems to me like a lazy way to do stuff. (eg. "we'll just put pre-made sprite, noone will notice it anyway, screw the color crystals"). Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted January 29, 2012 Author Share Posted January 29, 2012 *shameless bump* Link to comment Share on other sites More sharing options...
Rigsta Posted January 29, 2012 Share Posted January 29, 2012 I dunno how it works for rifles, but I haven't had this issue on my bounty hunter, and I've changed the color crystals in the same blasters multiple times to different colors as I leveled. Before and at 50, my blaster colors have worked as intended. Speaking as a commando... Attacks that respect the colour crystal: Full auto Hammer shot Attacks that ignore it: Charged bolts (I think), always orange Grav round, always blue lightning and a tiresome noise while we're on the subject of aesthetics. High impact bolt, always white Hail of Bolts, always orange Not including explosives etc. My "solution" was to fit an orange crystal >_> And while we're on the subject, red blaster beams are not evil/dark side! Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted January 29, 2012 Author Share Posted January 29, 2012 Hehe, yea, it's funny anyway when you see space battles where Empire fighters shoot Green (light-side restricted) beams. Perhaps it's just that all the ground troops and sith are evil in the empire, while space corps are good? Either way - it seems like we've found yet another broken class. >_> perhaps we should all start filling the bug reports? Link to comment Share on other sites More sharing options...
emptycoat Posted January 30, 2012 Share Posted January 30, 2012 Now that I think about it, my blaster has never shot a blue bolt ever. I have a blue crystal in it, but it always has been orange. Link to comment Share on other sites More sharing options...
Sylriana Posted February 6, 2012 Share Posted February 6, 2012 Yeah, it annoyed me to no end when my special shots largely remained the default color when I got a blue blaster rifle. I was all psyched up to have a blue laser sniper. Hehe, yea, it's funny anyway when you see space battles where Empire fighters shoot Green (light-side restricted) beams. Perhaps it's just that all the ground troops and sith are evil in the empire, while space corps are good? We should have a sub-plot about an imperial dreadnought that loses in battle to a republic ship because a couple of their main gunners accidentally gained darkside points before the battle started, rendering the weapon systems inoperable. p.s.: Healing missiles are cool. Link to comment Share on other sites More sharing options...
cKBaleFire Posted February 6, 2012 Share Posted February 6, 2012 ive noticed this on my bounty hunter as well. standard attack and unload are the color crystal's color, nothing else. i can get power shot being different as it is a larger shot maybe, but sweeping blasters? it Looks just like unload, but is orange no matter my crystal. i thought it was cool to go lightside and have my blaster represent that with blue shots. but nope, only normal shots and unload. ( Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted February 10, 2012 Author Share Posted February 10, 2012 (edited) I found a new attack that uses my blue color crystal! It's the Series of Shots, roughly an equivalent of Unload for Bounty Hunter. This makes total of two Agent-class attacks that actually respect color crystals. ............................................________............................ ....................................,.-‘”...................``~.,.................. .............................,.-”...................................“-.,............ .........................,/...............................................”:,........ .....................,?......................................................\,...... .................../...........................................................,}.... ................./......................................................,:`^`..}... .............../...................................................,:”........./..... ..............?.....__.........................................:`.........../..... ............./__.(.....“~-,_..............................,:`........../........ .........../(_....”~,_........“~,_....................,:`........_/........... ..........{.._$;_......”=,_.......“-,_.......,.-~-,},.~”;/....}........... ...........((.....*~_.......”=-._......“;,,./`..../”............../............ ...,,,___.\`~,......“~.,....................`.....}............../............. ............(....`=-,,.......`........................(......;_,,-”............... ............/.`~,......`-...............................\....../\.................. .............\`~.*-,.....................................|,./.....\,__........... ,,_..........}.>-._\...................................|..............`=~-,.... .....`=~-,_\_......`\,.................................\........................ ...................`=~-,,.\,...............................\....................... ................................`:,,...........................`\..............__.. .....................................`=-,...................,%`>--==``...... ........................................_\..........._,-%.......`\............... ...................................,<`.._|_,-&``................`\............. We should have a sub-plot about an imperial dreadnought that loses in battle to a republic ship because a couple of their main gunners accidentally gained darkside points before the battle started, rendering the weapon systems inoperable. ROTFL. Sith should really stay away from starships crews! Edited February 10, 2012 by Sky_walkerPL Link to comment Share on other sites More sharing options...
Mephane Posted February 27, 2012 Share Posted February 27, 2012 (edited) It's a snipers' problem yeah. As arsmerc my Unload doesn't ignore crystal. Power Shot and Sweeping Blasters do ignore the color crystal though,as does Rail Shot. I also want to see my color of choice on every blaster attack! Edited February 27, 2012 by Mephane Link to comment Share on other sites More sharing options...
Sky_walkerPL Posted April 24, 2012 Author Share Posted April 24, 2012 Random status update: Looks like it got fixed in 1.2 awesome! Link to comment Share on other sites More sharing options...
Catholicc Posted April 24, 2012 Share Posted April 24, 2012 Random status update: Looks like it got fixed in 1.2 awesome! I'm happy for you, but the smuggler skills still havent been updated. I shoot red/orange when I have green equiped Link to comment Share on other sites More sharing options...
MuratReis Posted October 8, 2012 Share Posted October 8, 2012 Can anyone verify that sniper abilities now show the color of a rifle's crystal? Link to comment Share on other sites More sharing options...
Recommended Posts