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Stackable Windows!


lucasomega

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For my sanity's sake, please give us the option to have UI windows that stack, or at the very least the option to have mission reward / quest reward screens moved to the pending area.

 

It is incredibly frustrating for a crew member to return from a mission and destroy everything you are doing. Trying to modify equipiment, sell stuff on the GTN, or even submit a bug report gets less priority than a returning crew member...

 

Again:

-UI windows that stack

-Option to move mission rewards to pending

 

Thanks!

 

EDIT: This would be great. Thanks for the feedback!

From my observation there seems to be a limit of two UI windows so..

 

The way it would work:

If the player has elected to receive all notifications to pending, then send to pending.

else

If there is no windows being viewed display to player.

If there is one window being viewed display to player.

If there is two windows being viewed send to pending.

Edited by lucasomega
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Totally agree with this.

 

I would go as far to also allow players to toggle how they want notifications to perform by adding an 'All notifications to pending' option.

 

From my observation there seems to be a limit of two UI windows so..

 

The way it would work:

If the player has elected to receive all notifications to pending, then send to pending.

else

If there is no windows being viewed display to player.

If there is one window being viewed display to player.

If there is two windows being viewed send to pending.

 

Personally, I would like everything to go to pending because too often I am mid way through something and bang... everything is reset.

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For my sanity's sake, please give us the option to have UI windows that stack [...]

It is incredibly frustrating for a crew member to return from a mission and destroy everything you are doing. Trying to modify equipiment, sell stuff on the GTN, or even submit a bug report gets less priority than a returning crew member...

 

Yes, absolutely. If I want ALL of my windows open at once, I should be able to do so. We need to be able to move the windows around, change their size, etc.

 

Example: a quest reward. I can choose from various items including armoring mods. So, I open my character window, ctrl right click my chest piece to see what mods I have... and the quest reward window goes to pending. Now, what were those numbers on the pending quest reward again?? Ok, so one of my issues is horrible short term memory lol... but why can't we have all of these windows open at once?

 

Please oh please!!

Edited by Lunazen
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Yes, absolutely. If I want ALL of my windows open at once, I should be able to do so. We need to be able to move the windows around, change their size, etc.

 

Example: a quest reward. I can choose from various items including armoring mods. So, I open my character window, ctrl right click my chest piece to see what mods I have... and the quest reward window goes to pending. Now, what were those numbers on the pending quest reward again?? Ok, so one of my issues is horrible short term memory lol... but why can't we have all of these windows open at once?

 

Please oh please!!

 

Yes this particularly annoyed me - you can alter the UI in the preferences to display specific detailed MOD info in the tooltips. so now i see which mods are installed and what specific benefits each mods contributes in the tooltip and dont need to open the modification window. Solves this quirk at least.

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Yes this particularly annoyed me - you can alter the UI in the preferences to display specific detailed MOD info in the tooltips. so now i see which mods are installed and what specific benefits each mods contributes in the tooltip and dont need to open the modification window. Solves this quirk at least.

 

Excellent advice! Thanks :)

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