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Stats that affect Force Sweep


stevediaman

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I was wondering what stats affect force sweep the most because i am trying to get the maximum damage possible.

 

Im currently running full vindicator pvp gear and even swapped a few of the enhancements for more surge rating and found that critical multiplier caps at around 100% for regular attacks and 130% for force attacks.

 

I use the rataka surge stim, and the critical/surge relic but even then critical multiplier caps so using both together is not necessary.

 

would any other stat make a significant difference in force sweep damage? the best hit ive done in a level 50 bracket was around 5100, but that was once out of maybe 100 sweeps and the average hit i do is around 3000.

 

any advice would be appreciated.

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Power and Surge will give you the most bang for your buck, imo(Surge having higher priority up to the soft cap if there is one). Especially if you spec Focus and rely on the 100% crit chance from the Leaps. Edited by Faolon
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there definitely is a cap on surge cause i think my force multiplier is 120%, and w/ the rataka surge stim it goes to 128% and if i use the crit relic it goes to like 128.25%.

 

so i probably need to get my hands on some power relics or a power stim/adrenal and do some experimenting.

 

is force power the same as regular power?

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I was just looking at this myself... as its a force attack, on paper if you were a willpower build rather than strength then you would do more dmg, as you get 0.22 dmg for evey point in willpower, were strenght only gives 0.20 dmg per point

 

shame there arnt a few more force power skills to the class as a willpower/ force, sentinel could be a option :)

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I was just looking at this myself... as its a force attack, on paper if you were a willpower build rather than strength then you would do more dmg, as you get 0.22 dmg for evey point in willpower, were strenght only gives 0.20 dmg per point

 

shame there arnt a few more force power skills to the class as a willpower/ force, sentinel could be a option :)

 

and then you'd be rolling on shadow/sage gear and alot of QQing would be involved, i'm very glad biowawre devided gear as is.

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and then you'd be rolling on shadow/sage gear and alot of QQing would be involved, i'm very glad biowawre devided gear as is.

 

Not to mention that will and str are usually mutually isolate. I have yet to find a piece of gear (non-custom) that has both. even if you were to add will via a custom piece...your giving up Str with affects all your other skills. Not really sure a minute increase on one skill justifies a similar reduction on all your other skills combined.

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Not to mention that will and str are usually mutually isolate. I have yet to find a piece of gear (non-custom) that has both. even if you were to add will via a custom piece...your giving up Str with affects all your other skills. Not really sure a minute increase on one skill justifies a similar reduction on all your other skills combined.

 

its not really that a minute increase, 0.22 dmg per point over 0.20 in strength, is a 10% increase to all skills that deal force dmg! (by rolling with willpower over strength)

 

im sure every class would like a 10% dmg increase

 

and Force sweep isnt the only Sentinel skill to do force dmg, there are a few... just sadly not enough to be worth doing it :(

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its not really that a minute increase, 0.22 dmg per point over 0.20 in strength, is a 10% increase to all skills that deal force dmg! (by rolling with willpower over strength)

 

im sure every class would like a 10% dmg increase

 

and Force sweep isnt the only Sentinel skill to do force dmg, there are a few... just sadly not enough to be worth doing it :(

 

Thank you for the details, I didn't know that!

 

Still ends up being the same thing tho :D not enough skills to justify the increase...aka you would lose more damage then you would gain overall.

 

Edit: which I'm happy about actually. having to deal with multiple sources for your stats is interesting, but when your the only class that has to do it it really cuts into your productivity. Brings back memories of the WoW Paladin in vanilla and early BC...A tank that used spellpower as well as strength for damage, not counting the defensive stats as well :p major mess

Edited by Elyx
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its not really that a minute increase, 0.22 dmg per point over 0.20 in strength, is a 10% increase to all skills that deal force dmg! (by rolling with willpower over strength)

 

im sure every class would like a 10% dmg increase

 

and Force sweep isnt the only Sentinel skill to do force dmg, there are a few... just sadly not enough to be worth doing it :(

 

sure 10% would be nice but all your abilities that are focused on str as a boost would be 100% worse which would not make up for the 10% gain in force sweep. Altho alot of the abilities we do use are force so... this is interesting.

 

does willpower really increase that stuff that redic

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sure 10% would be nice but all your abilities that are focused on str as a boost would be 100% worse which would not make up for the 10% gain in force sweep. Altho alot of the abilities we do use are force so... this is interesting.

 

does willpower really increase that stuff that redic

 

Str only adds to your bonus dmg, so you wouldnt loose all the dmg for the skills that use str

 

so your str skills should still deliver the dmg they say, just no bonus dmg

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