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PvP Item Progression: Seriously Flawed at the design level.


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Posted (edited)

I'd just like to bring this to the attention of the Bioware developers, in particular those who handle the PvP gear, and how it's obtained.

 

PvP currently has a large barrier of entry in regards to expertise. As of this post, the only way to obtain PvP gear is through the loot bags which are not favourable due to their design.

 

Champion Gear Bags always contain Centurion Commendations, while also having a chance to contain a piece of Champion PvP gear.

 

It is not logical to have bags that award a mid tier PvP item on chance, and if you're unlucky you get 1/5th of a low tier PvP item (eg. 14 Centurion Commendations for a relic, which is the cheapest item). This is just bad design, as it increases the barrier of entry. It also makes progression unpredictable and it can be depressing.

 

My suggestion:

 

Change Champion Gear Bags to always contain Champion Commendations (instead of Centurion Commendations), while keeping the chance to also contain a piece of Champion PvP gear. This should also be carried over to the Battlemaster Gear Bags. And in turn, make Centurion Commendations purchasable via Warzone Commendations.

 

This makes the progression less dependant on luck, as people will gain the commendations over time that they actually need, allowing them to purchase the gear corresponding to the level of tokens they are acquiring. It also lowers the barrier of entry for new players, because Centurion PvP gear will be highly accessible.

 

Progression can and should be gated via Valor ranks, and not through depressing RNG.

Edited by Grunternz
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