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Any idea's on how to slow down operative/scoundrels?


Ruwe

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Let me first start off by saying this is not a rage fest, I am not QQ'ing about their damage. I think their damage is fine, they should have high counter caster damage.

 

What I don't understand though, is how in bloody ell do I kill one??? Unless we get two or three people to focus one down they just don't die!!! Pop outta stealth, I'm dead (or the caster near me) usually can get me down to half health if they killed the other caster first, then they stealth out right as more than one person starts to focus them, sometimes I get lucky and find them with quake but usually they are gone, to be seen in another minute or two with full health again. Ok, thats a good player, that I can live with too.

 

For a test we took one of our guildies, scoundrel, dps and started dueling. Now remember he has no stealth, it's same faction dueling, you can see friendlies. Stun, DoT, focus dps, stun again, he breaks stun, gets close with 1/2 health left, and wins. Sometimes not by much, but in dueling I think I saw him lose 1 in 10 matches, and this was head on. None of us are "pro" players, but we are all fairly decent so no L2P comments please, constructive criticism, I am here to L2P not get trolled.

 

So my question is, how do you stop this class? I'm fine with their insane dps, every game needs one of these, but their not usually so hard to kill when you catch them out of stealth.

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As a gunslinger my advise is get a premade. Only way.

If you prefer to solo, then pray he is well geared so you can respawn faster after quick painless kill.

 

Also fun fact: Did you know they can have self heal healing them for 2% every 3s for 45sec when dps specced?

Edited by Lerdoc
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Let me first start off by saying this is not a rage fest, I am not QQ'ing about their damage. I think their damage is fine, they should have high counter caster damage.

 

What I don't understand though, is how in bloody ell do I kill one??? Unless we get two or three people to focus one down they just don't die!!! Pop outta stealth, I'm dead (or the caster near me) usually can get me down to half health if they killed the other caster first, then they stealth out right as more than one person starts to focus them, sometimes I get lucky and find them with quake but usually they are gone, to be seen in another minute or two with full health again. Ok, thats a good player, that I can live with too.

 

For a test we took one of our guildies, scoundrel, dps and started dueling. Now remember he has no stealth, it's same faction dueling, you can see friendlies. Stun, DoT, focus dps, stun again, he breaks stun, gets close with 1/2 health left, and wins. Sometimes not by much, but in dueling I think I saw him lose 1 in 10 matches, and this was head on. None of us are "pro" players, but we are all fairly decent so no L2P comments please, constructive criticism, I am here to L2P not get trolled.

 

So my question is, how do you stop this class? I'm fine with their insane dps, every game needs one of these, but their not usually so hard to kill when you catch them out of stealth.

 

First... I was dueling a fellow level 50 Scoundrel testing how fast you could stun someone and I'm pretty sure he and I could stealth and the other guy could not see you... and when he stealthed to Shoot First me I'm pretty certain I couldn't see him (though I wasn't paying much attention to that... only how quickly I could get restunned after trinketting).

 

Second... if your a Sorc/Sage you need to put points into the talent that mezzes an opponent after breaking your shield. Almost every Sorc I go against in WZ's on my server has this, I stun myself on their shield and they just run away. Burst damage you say we have? Not when your sitting there CC'd because you broke their shield.

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Let me first start off by saying this is not a rage fest, I am not QQ'ing about their damage. I think their damage is fine, they should have high counter caster damage.

 

What I don't understand though, is how in bloody ell do I kill one??? Unless we get two or three people to focus one down they just don't die!!! Pop outta stealth, I'm dead (or the caster near me) usually can get me down to half health if they killed the other caster first, then they stealth out right as more than one person starts to focus them, sometimes I get lucky and find them with quake but usually they are gone, to be seen in another minute or two with full health again. Ok, thats a good player, that I can live with too.

 

For a test we took one of our guildies, scoundrel, dps and started dueling. Now remember he has no stealth, it's same faction dueling, you can see friendlies. Stun, DoT, focus dps, stun again, he breaks stun, gets close with 1/2 health left, and wins. Sometimes not by much, but in dueling I think I saw him lose 1 in 10 matches, and this was head on. None of us are "pro" players, but we are all fairly decent so no L2P comments please, constructive criticism, I am here to L2P not get trolled.

 

So my question is, how do you stop this class? I'm fine with their insane dps, every game needs one of these, but their not usually so hard to kill when you catch them out of stealth.

 

If he is a scrapper dont let him get behind you and use your ranged,scrappers have to get close and when they do they will slow,stun you and beat you with their punch,backblast.

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First... I was dueling a fellow level 50 Scoundrel testing how fast you could stun someone and I'm pretty sure he and I could stealth and the other guy could not see you... and when he stealthed to Shoot First me I'm pretty certain I couldn't see him (though I wasn't paying much attention to that... only how quickly I could get restunned after trinketting).

 

Second... if your a Sorc/Sage you need to put points into the talent that mezzes an opponent after breaking your shield. Almost every Sorc I go against in WZ's on my server has this, I stun myself on their shield and they just run away. Burst damage you say we have? Not when your sitting there CC'd because you broke their shield.

 

 

Test again for the dueling part, You can see all friendly faction players in stealth, at least last night I could. :) (although we were grouped at the time... that may have been it, I will do some more testing)

 

The mez is two seconds, it's on force lift, and it's only if the shield is broken on damage, you have to almost full balance spec to get that, kind of precludes being a good healer, good advice for a balance spec sage though, def worth keeping in mind as I like to swap it up every now and again :)

edit: Ah, I just realized what proc you were talking about, not the break lift/whirlwind, but when they burst my bubble :p

I'll take a look at what it takes to get that, that's in the telekinetics spec and I'm only in that tree far enough to get the +20% to shield absorb, maybe worth looking into! Thanks for the advice!

Edited by Ruwe
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Test again for the dueling part, You can see all friendly faction players in stealth, at least last night I could. :) (although we were grouped at the time... that may have been it, I will do some more testing)

 

The mez is two seconds, it's on force lift, and it's only if the shield is broken on damage, you have to almost full balance spec to get that, kind of precludes being a good healer, good advice for a balance spec sage though, def worth keeping in mind as I like to swap it up every now and again :)

 

Well, I fight this premade of Sorc's on my server (and generally most Sorcs have this talent on my server sadly) and I'll give you a rundown on what happens every freakin time I see them.

 

I knock one down and stun myself if I crit (and hit for about 1k-2k damage). If I don't crit my next attack (backblast) certainly drops the shield and I stun myself (they still probably down 1k-2k damage).

 

They run away. I vanish, run up to them, and knock them down again (sometimes 5k crit). They trinket and stun me right away with their lightning stun thing, or I get my backblast off (3kish crit) and they stun me. They start running away, I trinket and cripple, they cyclone me, run away. And basically kill me with lightning/whatever because I can never reach them again before I die (I have lots of champion stuff). It is excessively annoying because I rolled Scoundrel just to beat on Sorc's because it's my 2nd level 50 and I rolled it directly to beat Sorc's on my server (which is basically the only class played by empire on my server).

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The odds are incredibly stacked against you, so all you can do is to grab everything that can help. My experience so far:

 

Offensive:

 

1) If you see an operative in your range:

- dot him. Make this your habit. Every time you see an operative without dot, dot him.

- if you see a enemy cloaky near you, take him out of stealth immediately and dot him.

- did I say dot him?

 

2) If he is fighting against someone:

- everything that can create a space between the attacker and his victim is golden.

- the next best thing is reduction in incoming damage. Bubble, taunt, guard, whatever your class has available.

- heals, if you have them.

- focus him down so even if he takes down his target, he will not survive either. Being on a receiving side of stealth ambush is NOT fun, aim to ruin their fun as well.

 

Defensive:

- Stay with team mates.

- Try to keep your CC break preserved for Operative ambush. Most CC is relatively harmless compared to OP's opener. If you can get your resolve bar filled from other enemies wasting their CC on you, even better.

- Stealth opener should give you full resolve bar, so you can use your CC break without worries. Dot the guy, get some separation and run towards your teammates. Use medpak if you can, and continue to kite him.

- Do everything you can to stay out of his melee range during the first 15s of his ambush. That should take care of his relic buffs and adrenals, if he used them.

- keep dots on him at all times, you don't want him to vanish.

Edited by Riulassher
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The mez is two seconds, it's on force lift, and it's only if the shield is broken on damage, you have to almost full balance spec to get that, kind of precludes being a good healer

 

In order to maximize your effectiveness as a healer in PvP, you have to sometimes take talents that don't directly affect your heals. This is why some healing operatives might spec into concealment for the stealth enhancement or stealth detection talents.

 

People who PvP in non-PvP specs shouldn't cry when they get whooped. On the contrary, they should expect to get whooped if they can't be bothered to spec for the task at hand. :]

Edited by belialle
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Also if you are a trooper/BH/Op/Scoundrel or a healing spec'd sorc/sage, you can remove his root/slow.

 

Do not reserve your cooldowns strictly for yourself. Shoot First and Hidden strike make a very very distinct sound. When you hear it look around and help the victim.

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