Mcskeet Posted January 20, 2012 Share Posted January 20, 2012 (edited) I respecced around 20 times in the last few days, researching each specs maximum capability in each of the warzones, and I finally landed on the perfect hybrid build. http://www.torhead.com/skill-calc#201uMrkZfc0MzMZfR0Rs0z.1 This build is based on a few factors, maximum damage, survivability, and medals. In this build, attacking a 1v1 would look something like: Force lightningchain lightning instadeath fieldforce lightning yup, thats about it. If they get to close, you have that 100% root after using your overload, so grab some distance, snare, and rinse and repeat. In group situations, you don't want to waste a global cooldown on any of your dots of course, so just stick with the same exact flow as your 1v1 for maximum damage potential. With this build, you can easily gain each of these medals every match: 2.5k heal ( 1st )5k heal ( 2nd )2.5k damage (3rd )deathblow ( 4th )solo kill ( 5th )10 kills ( 6th )75k damage ( 7th )75k heal ( 8th )25 kills ( 9th )1k defense ( 10th )3k defense (11th )300k damage ( 12th ) This is the order you will most of the time get these medals. You should be able to get the first 5 medals in the first minute of any game if circumstances are right. You will need some moderate gear, and a relic that gives a 300+ power boost, or adrenal, and recklessness. Use these and it will net you the 2.5k damage, and the 5k heal. This build is completely useful as far as helping win huttball etc, and it primarily will keep you at the top of the board once you learn how to use it. The whole idea for switching to a hybrid spec with points into healing, is because the rakata medpacks no longer give the 5k medal. Hell, thats 50 valor and 5 commendations every match i'm missing out on now. And it turned into something that blew every other spec out of the water. DO NOT USE for pve, this is a horrible spec for pve. Edited January 20, 2012 by Mcskeet Crisper title Link to comment Share on other sites More sharing options...
Mintawno Posted January 20, 2012 Share Posted January 20, 2012 Looks good, as long as you don't mind being a Turret. I'm sure this will get you more love in the end, but I just love being able to move around a lot more than being tied to force lightning so much But on another note, that rotation actually rocks in PVE Link to comment Share on other sites More sharing options...
Mcskeet Posted January 20, 2012 Author Share Posted January 20, 2012 (edited) Well, I meant Hardmode's, since you normally have a few things cc'd and your damage here is focused more on aoe, it would not be suitable. Much rather in a hardmode spec the DOT rotation, creeping terror and keep dot stacking, and force lightning in between. As a turret, I'm completely fine with that lol, as long as I can sit there and freecast on groups of players bunching up, I'm totally fine with 15k damage each time I cast chain lightning. Oh, and to further clarify, this spec works fantastic in solo pve. Edited January 20, 2012 by Mcskeet Link to comment Share on other sites More sharing options...
HeXiF Posted January 20, 2012 Share Posted January 20, 2012 Does this have a higher damage output then 0/13/28? Link to comment Share on other sites More sharing options...
spellegren Posted January 20, 2012 Share Posted January 20, 2012 Does this have a higher damage output then 0/13/28? No, it is more utility hybrid. OP this is virtually the build that Hoko posted with a minor variation: http://www.swtor.com/community/showthread.php?t=101500 Link to comment Share on other sites More sharing options...
Mcskeet Posted January 20, 2012 Author Share Posted January 20, 2012 Yes it does, having been the 0/13/28 most of the time I was 50 and even before, I was building that. I was dissatisfied with sticking dots on people that ticked for 200-300 each. that's 1% of most peoples life. Whereas this spec, each force lightning does 15% or so, chain lightning 20%, death field 20%, just burns people down. I rarely get under the 300k mark. Link to comment Share on other sites More sharing options...
Mcskeet Posted January 20, 2012 Author Share Posted January 20, 2012 No, it is more utility hybrid. OP this is virtually the build that Hoko posted with a minor variation: http://www.swtor.com/community/showthread.php?t=101500 Wrong, this is strictly dps, with enhanced survivability. Hoko's build is flawed, because he uses DOT's, but didn't spec in anything to enhance the dots. Even if he did, it would do less damage than my build. Use the rotation I listed, mixing it up as necessary to stay alive, and enjoy. Link to comment Share on other sites More sharing options...
Cesip Posted January 20, 2012 Share Posted January 20, 2012 Haunting Presence and Sith Defiance are pretty useless. 2% less Dmg? C'mon...2% more Heal...same. Better max out Force Bending and Dark Mending...will get you higher heal stats than 2% flat increase... And still. It's 90% Hoko's spec. Link to comment Share on other sites More sharing options...
spellegren Posted January 20, 2012 Share Posted January 20, 2012 Wrong, this is strictly dps, with enhanced survivability. Hoko's build is flawed, because he uses DOT's, but didn't spec in anything to enhance the dots. Even if he did, it would do less damage than my build. Use the rotation I listed, mixing it up as necessary to stay alive, and enjoy. It is strictly DPS without Electric Bindings over Lightning Barrage? You haven't a clue. Link to comment Share on other sites More sharing options...
Mcskeet Posted January 20, 2012 Author Share Posted January 20, 2012 Haunting Presence and Sith Defiance are pretty useless. 2% less Dmg? C'mon...2% more Heal...same. Better max out Force Bending and Dark Mending...will get you higher heal stats than 2% flat increase... And still. It's 90% Hoko's spec. Haunting presence and Sith Defiance are pretty useless, your right. They were fillers that were better than any of the others I could spec in to get to the next tier. 2% heals and 6% presence makes this ability more worthwhile than the other fillers because it accompodates pve as well. Force bending and Dark Mending have nothing to do with the purpose of this build, which is to get the 5k medal. With this build, you won't be sitting around healing yourself while people are pumping you with damage, so theres no need for force bending and dark mending, they were merely the last 2 points I put into the build. Duh it's 90% Hoko's, thats what I just said. The only difference, as I just said, is that Hoko uses DOT's in his build, which decreases his dps by about 20% from what mine is. Link to comment Share on other sites More sharing options...
Drack Posted January 20, 2012 Share Posted January 20, 2012 Thia does not look like a maximum dmg spec at all, you will not do more than than 13/28 garanteed Link to comment Share on other sites More sharing options...
Mcskeet Posted January 20, 2012 Author Share Posted January 20, 2012 It is strictly DPS without Electric Bindings over Lightning Barrage? You haven't a clue. Are you slow? I have 2/2 in Electric Bindings, and Lightning Barrage is useless, I don't use dots so that I may maximize Sorc dps potential, so why in the hell would I spec in Lightning Barrage? Way to be observant. Link to comment Share on other sites More sharing options...
Mcskeet Posted January 20, 2012 Author Share Posted January 20, 2012 Thia does not look like a maximum dmg spec at all, you will not do more than than 13/28 garanteed Ok, your right. I'm making all this up. 13/28 is fine, if thats what you like to do, then do it. While your focused on keeping dots on people, i'm focused on force lightning till it procs wrath for chain lightning, I gaurantee this spec does more overall damage, as i've only gotten below 300k in 2 out of the 14 warzones i have played as this spec today. If you can top it with 13/28, be my guest. It's not possible, because I was 13/28 9/10'ths of the time since I have been 50, and I always broke 200k sure, but never 300k, as well as 11 other medals a match. Thank you, I gaurantee it. Link to comment Share on other sites More sharing options...
Abadus Posted January 20, 2012 Share Posted January 20, 2012 This idea intregues me. I have gone split spec to off heal. http://www.torhead.com/skill-calc#201GorRZZcMcRsrkrc.1 I too am starting to dislike dots. With the huge GCD spamming all those instas that tick for low damage may not be the way to go. Force lightening is nice damage. I use the proc for crushing darkness. Crushing seems more single target damage than chain but not sure if that matters. I am looking to kill people not put up hollow numbers. I may try this soon.... Link to comment Share on other sites More sharing options...
Mcskeet Posted January 20, 2012 Author Share Posted January 20, 2012 My last warzone in huttball: 297,852 damage ( almsot had it dangit ) 37 kills 3 deaths 143,701 healing 1600 protection = 9 medals. Link to comment Share on other sites More sharing options...
dollarfiveo Posted January 20, 2012 Share Posted January 20, 2012 (edited) er, lightning barrage is one of the best talents we have because you can double-dip with it and have three seconds in a row of half cast force lightning (which does about 4.5k damage in addition to giving you just about a guaranteed wrath proc) edit: also it's the main thing that makes killing healers easy and getting the 5k heal medal is easy without any points into healing, not sure why you would need that. you can get like 5.6k heal crits if you pop a trinket or something. i don't even need to pop anything to get my 5k heal medal as long as you do it out of combat Edited January 20, 2012 by dollarfiveo Link to comment Share on other sites More sharing options...
SageLaL Posted January 20, 2012 Share Posted January 20, 2012 Thia does not look like a maximum dmg spec at all, you will not do more than than 13/28 garanteed I'd have to agree with this, just because you're hyped up about your build doesn't mean its actually a superiors build. There are talents you've skipped that have great synergy and your whole hypothesis that dots are useless is based merely on the fact that you're not satisfied that their damage is spread out over their duration. Link to comment Share on other sites More sharing options...
PSpiner Posted January 20, 2012 Share Posted January 20, 2012 It's common for me to get 300k+ dmg in a hutball with the 13/28 spec and with only 310 expertise. Gonna try a spec with the 10% dmg from force suffusion to see if I like it better. Link to comment Share on other sites More sharing options...
fratricide Posted January 20, 2012 Share Posted January 20, 2012 (edited) What's the most damage you've done with this spec? i.e in a map such as voidstar. 300k damage is decent, however I've seen sorcerers do 700k damage on voidstar or 300k dmg AND 300k healing in a single match of huttball. Edited January 20, 2012 by fratricide Link to comment Share on other sites More sharing options...
Orikx Posted January 20, 2012 Share Posted January 20, 2012 Basically you tried to optimize this spec for to be a medal whore but in doing so you've sacrificed tons to good skills and synergy. 1v1 against either a 13/28 or Hoko you would get eaten because your single target is going to be much lower and so is your survivability. It may work for what your are trying to do, which is whore medals, but any of the common 13/28, 0/25/18, or Hoko variations work for that as well and would be more help to your team after you've finished whoring your medals. Not to mention with this junk you'd need to respec anytime you wanted to actually do real PvP instead of farm valor while your team does the work. Link to comment Share on other sites More sharing options...
Terrestrial Posted January 20, 2012 Share Posted January 20, 2012 Orlix is correct. I fail to see how this beats a 13/28 spread in terms of what is MOST important in PvP: survivability. I do like the healing, but I would have to see the real world application. DOTs are what Madness really is about. Very curious about the damage amps of the build but I'll have to see. Link to comment Share on other sites More sharing options...
CicadaDDR Posted January 20, 2012 Share Posted January 20, 2012 It may work for what your are trying to do, which is whore medals, but any of the common 13/28, 0/25/18, or Hoko variations work for that as well and would be more help to your team after you've finished whoring your medals. Not to mention with this junk you'd need to respec anytime you wanted to actually do real PvP instead of farm valor while your team does the work. agreed. however, the thread is titled accordingly. [we all know how much everyone got their panties in a bunch with the "Best PvP Spec" Thread...] Link to comment Share on other sites More sharing options...
Daellia Posted January 20, 2012 Share Posted January 20, 2012 (edited) Ok, your right. I'm making all this up. 13/28 is fine, if thats what you like to do, then do it. While your focused on keeping dots on people, i'm focused on force lightning till it procs wrath for chain lightning, I gaurantee this spec does more overall damage, as i've only gotten below 300k in 2 out of the 14 warzones i have played as this spec today. If you can top it with 13/28, be my guest. It's not possible, because I was 13/28 9/10'ths of the time since I have been 50, and I always broke 200k sure, but never 300k, as well as 11 other medals a match. Thank you, I gaurantee it. You do realize that 13/28 gets Chain Lightning as well, right? And that the DoTs are just icing (and a way to proc Lightning Barrage)? 13/28, just by virtue of sacrificing several of the healing talents you've gotten while maintaining all of your damage talents, as well as picking up a good number in addition, will by definition deal more damage than your spec. Edited January 20, 2012 by Daellia Link to comment Share on other sites More sharing options...
HeXiF Posted January 20, 2012 Share Posted January 20, 2012 Just wtb a spec I can get a 5k CL crit from. Getting a 5k heal/75k healing is easy in any warzone. Link to comment Share on other sites More sharing options...
Orikx Posted January 20, 2012 Share Posted January 20, 2012 After looking at it again. I assume your healing(75K medal) is coming from Resurgence spam? If not drop the Haunting Presence and put the points into Dark Mending and Lucidity. You will likely get the same amount of outgoing healing and at least have a slightly higher chance of surviving an attack. Although still unlikely you may be able to get off a Resurgence and a 1.5 second Dark Infusion, with a lucky Force Bending proc, to keep you alive. Even with that you will have a hard time getting the cast off with only 1 in Lucidity. If all you are doing is using Resurgence to heal then it's a moot point I guess. Link to comment Share on other sites More sharing options...
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