Jump to content

The Best View in SWTOR contest has returned! ×

How to get me back in the future


fro_do_fraggins

Recommended Posts

First of all, this games leveling experience is second to none. If there were no monthly fee I'd stay and level alts for quite some time. In order to continue playing under a subscription any of the following will get me back in the future:

 

1) Dungeon finder - All I ask is that it incorporates a porting system like PvP. Just let me queue up, run dailies or whatever. Just like Warzones. I do foresee issues with only 4 person flashpoints as you only have two dps with one tank and one healer. In most games dps already have a decent wait, it will be worse in this situation. And so a simple dungeon finder might not be enough. I'd have to wait and hear how it works out

 

2) X-Wing vs. Tie Fighter style space combat - My guess is this won't even be possible until an expansion. But it will get me back

 

 

3) Balanced PvP matchmaking - I should start by saying that if BW doesn't rollback valor gains in Ilum from patch 1.1 AND cap the daily valor obtainable there, I'm not sure I'll ever care about PvP in this game again.

 

Assuming they do fix the crazy valor gains yesterday, I'd like to see either:

 

a) premades versus premades only and pugs versus pugs OR

b) gear balanced pvp

 

There would need to be other improvements made to the pvp system but this would be a start. I don't think this is feasible without a cross server implementation or by buffing players stats for the instance.

Link to comment
Share on other sites

1) There is already minimal travel. Most of the dungeons are right off of the main hub. I fail to believe you are so lazy that that's too much work, so that leaves incompetence. If you are incapable of putting together a group the traditional way, you probably shouldn't be running group scenarios anyway. Dungeon finder was a terrible addition to WoW. I suggest Bioware stays far away from it.

 

2) While I agree with this point, space combat is a minigame. Instead of trying to turn it into a full blown game, I would rather see them add more minigames. Anyone who participated in any of the giant Cantina Entertainment threads prelaunch knows what I'm talking about.

 

3) Obviously.

Link to comment
Share on other sites

I would love to see pvp space combat it would rock my socks.

 

But cross server stuff just is not needed, about the only thing I would like to see cross server is legacy stuff.

 

But you did present yourself in a seasonable way, so hopefully bioware reads this.

Link to comment
Share on other sites

1) There is already minimal travel. Most of the dungeons are right off of the main hub. I fail to believe you are so lazy that that's too much work, so that leaves incompetence. If you are incapable of putting together a group the traditional way, you probably shouldn't be running group scenarios anyway. Dungeon finder was a terrible addition to WoW. I suggest Bioware stays far away from it.

 

2) While I agree with this point, space combat is a minigame. Instead of trying to turn it into a full blown game, I would rather see them add more minigames. Anyone who participated in any of the giant Cantina Entertainment threads prelaunch knows what I'm talking about.

 

3) Obviously.

 

I don't want to sit in the fleet or anywhere to find a group. I want to log in and keep busy. that's what I find fun. I also don't want to have to keep flying around and dealing with multiple space stations and elevators just to enter an instance.

 

Dungeon finders didn't ruin WOW. Anyone that hated them could still find groups through guilds or friends if they hated the dungeon finder so much.

 

I am just saying what will get me back. I think dungeon finders are high on many peoples lists.

Link to comment
Share on other sites

OP, whether we agree with these things or not, the odds are overwhelmingly in favor of all of them being in the game within the next 60-90 days. (The space combat may take a little longer but it is being improved as we speak.)

 

I choose to ride the first 6 months out. I like the game that much. You may choose to wait it out with another activity.

 

Both choices are valid and thank you for the constructive post.

 

Hope to see you in a couple months.

Edited by Sparklehorse
Link to comment
Share on other sites

OP, whether we agree with these things or not, the odds are overwhelmingly in favor of all of them being in the game within the next 60-90 days. (The space combat may take a little longer but it is being improved as we speak.)

 

I choose to ride the first 6 months out. I like the game that much. You may choose to wait it out with another activity.

 

Both choices are valid and thank you for the constructive post.

 

Hope to see you in a couple months.

 

I have no doubt that I will eventually be back, preferably sooner than later. My main concern is that BW doesn't seem to communicate their plans very well. A rollback and revamp of the valor gains in Ilum would go a long way in showing me they are willing and capable of making things right. But I have no doubt that I could enjoy other aspects of the game once they are addressed.

Link to comment
Share on other sites

I agree on all points.

 

Putting together a group doesn't require competency. It requires spamming general trade, harassing people in tells, and (usually) sitting in Republic Fleet doing very little else.

 

All of those things are stupid. Requiring them is stupid. Supporting that system is stupid.

 

Stop being stupid.

Link to comment
Share on other sites

First of all, this games leveling experience is second to none. If there were no monthly fee I'd stay and level alts for quite some time. In order to continue playing under a subscription any of the following will get me back in the future:

 

1) Dungeon finder

2) X-Wing vs. Tie Fighter style space combat

3) Balanced PvP matchmaking

 

1) Im sorry but I just dont think lossing people who want F2P game a loss really. If $15.00/month is to costly for someone, I dont really think a developer is losing anyone because by their own statements they saying if game was F2P / microtransaction based they woukd do the F2P and not pay for the MTs anyways. Whic makes them a drain on resources and a non productive member of a MMORPG community from the get go.

 

2) Thanks for list on how to keep you gone :)

 

3) As a PAYING Customer I can say I dont want any of your 3 listed demands.

 

4) "Kal how can you say you dont want balanced PVP????"

Reply:

Simple. We all know by balanced he means "he wins most of the time". The biggest complaints you will see in PVP come from those that lose the most.

 

Personally I dont see this imbalance (having rolled and played every character in game now). They are mirror reflections fo each other for the most part with different animations and skill names. The results however are the same.

 

So when you have equal abilities, the imbalance is gone and its left to the players.

 

Now im not going to claim TOR is PVP excellence, fact is because of lag, computer specs, ect. PVP has not been excellent since going real time as 1 person will always have an advantage over another person. Its the nature of the beast and cant be helped.

 

But TOR is as balanced as you can get with the faulty designed system.

 

Yes TOR could be beteer with DAoC style RVR rather then warzones and what not. Bioware designed not to go that direction (for what ever reason) and this is what we have.

 

BUT IT IS BALANCED.

 

5) So cyas, I dont think TOR will ever be the free to play, give you the bonuses to win game you desire. If anything your leaving will only grow the seperation between you and the other players power levels, should you ever come back.

 

Hope you enjoy your next MMORPG but I suspect your balance issue will exist there as well.

Link to comment
Share on other sites

1) Im sorry but I just dont think lossing people who want F2P game a loss really. If $15.00/month is to costly for someone, I dont really think a developer is losing anyone because by their own statements they saying if game was F2P / microtransaction based they woukd do the F2P and not pay for the MTs anyways. Whic makes them a drain on resources and a non productive member of a MMORPG community from the get go.

 

...

 

 

You DO realize he probably never wished for F2P but rather sees SWTOR as the good single player game aka Mass Effekt/Dragonage it is? Because thats about the only thing that works decently in this game, the storymode.

 

And I'm sure as long as YOU WIN in PVP you dont want any balance. Not to speak of all the bugs like skill activation etc. that pretty much break PVP.

 

I have to admit I'm amazed they threw hundreds of millions at this game and its still so riddled with bugs and lacks basic features like a dungeon finder or customizable UI. One would think the developers had a look at MMORPG history and tried to learn from it ...

Edited by Umorrian
Link to comment
Share on other sites

1) Im sorry but I just dont think lossing people who want F2P game a loss really. If $15.00/month is to costly for someone, I dont really think a developer is losing anyone because by their own statements they saying if game was F2P / microtransaction based they woukd do the F2P and not pay for the MTs anyways. Whic makes them a drain on resources and a non productive member of a MMORPG community from the get go.

 

2) Thanks for list on how to keep you gone :)

 

3) As a PAYING Customer I can say I dont want any of your 3 listed demands.

 

4) "Kal how can you say you dont want balanced PVP????"

Reply:

Simple. We all know by balanced he means "he wins most of the time". The biggest complaints you will see in PVP come from those that lose the most.

 

Personally I dont see this imbalance (having rolled and played every character in game now). They are mirror reflections fo each other for the most part with different animations and skill names. The results however are the same.

 

So when you have equal abilities, the imbalance is gone and its left to the players.

 

Now im not going to claim TOR is PVP excellence, fact is because of lag, computer specs, ect. PVP has not been excellent since going real time as 1 person will always have an advantage over another person. Its the nature of the beast and cant be helped.

 

But TOR is as balanced as you can get with the faulty designed system.

 

Yes TOR could be beteer with DAoC style RVR rather then warzones and what not. Bioware designed not to go that direction (for what ever reason) and this is what we have.

 

BUT IT IS BALANCED.

 

5) So cyas, I dont think TOR will ever be the free to play, give you the bonuses to win game you desire. If anything your leaving will only grow the seperation between you and the other players power levels, should you ever come back.

 

Hope you enjoy your next MMORPG but I suspect your balance issue will exist there as well.

 

If bioware actually catered to people as ignorant as you there will be very few people to cater to left playing this game and it will end up free to play. Luckily I don't think they are as anti-convenience as you or as incompetent.

 

The reason the game is in such a broken half finished state is because they were rushed to a deadline and just weren't ready yet. Unfortunately that kills a lot of games. Hopefully this one will survive it and fix what needs fixing ASAP.

 

I support the OP's list and personally would also appreciate macros (not rift macros but restricted reasonable WoW style macros) and UI customization. Also dual specs, Or at least a more reasonable cap on talent respec costs for now (no not AC, just skills).

Link to comment
Share on other sites

You DO realize he probably never wished for F2P but rather sees SWTOR as the good single player game aka Mass Effekt/Dragonage it is? Because thats about the only thing that works decently in this game, the storymode.

 

And I'm sure as long as YOU WIN in PVP you dont want any balance. Not to speak of all the bugs like skill activation etc. that pretty much break PVP.

 

I have to admit I'm amazed they threw hundreds of millions at this game and its still so riddled with bugs and lacks basic features like a dungeon finder or customizable UI. One would think the developers had a look at MMORPG history and tried to learn from it ...

 

I wasn't going to respond to that poster. But since you are defending me I'll elaborate. All I was saying was that I currently only enjoy the single player aspect and won't pay a sub for it.

 

Everything I listed is what would entice me to play and pay a sub. This game has tremendous potential, more than WOW did. I really liked the Warcraft IP from the RTS games. I've loved star wars since I was a kid and collected the figures from the original trilogy. In addition, space has much more potential than the over saturated fantasy genre.

 

PvP is really lacking and they may be better off just fixing the exploits and focusing on PVE and space combat improvements.

Link to comment
Share on other sites

×
×
  • Create New...