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50 Bracket Sucks


Nakani

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While I understand the need for lower levels to not face level 50's in champion gear, i'm speaking from a level 50's perspective.

 

On my server, the majority of 50's are Empire, so we get more huttball matches then anything else. Now this wouldn't be a problem, except one of the guilds is already Battlemasters... They group up, and it's basically a 100% chance that they are going to win. Even if they are up against another premade.

 

While this bracket was necessary, it came to soon for the level 50 population. Our queues are way to long, and in the case of my server, if your playing during a certain part of the day, your going to end up facing the battlemasters...

 

My guild doesn't have enough 50's for operations, so PvP was the thing I was doing to keep myself entertained. I loved it. After two hours of PvP today, I dont ever want to PvP on my level 50 again...

 

TLDR:

Level 50 PvP sucks now. Bracket screwed over the 50's.

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OH MY GOD! This is friggin EPIC! Empire player QQing about loosing to Empire premade!

Dude, you just made my day, no you just made my WEEK!

 

 

You are EPIC, seriously, I want to give you some awards, so here, have three internetz from me!

 

Can't farm lowbies for free empire gear enymore? You poor thing.

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valor rank 55 assassin here, ever since they made PvP bracket for 50's, None of us high ranked/decked out PvPers on Shii'Cho ever solo queue. We run full champion/battlemaster premades because we have to wait 20 minutes for queue, we HAVE to win. We also coordinate our premades so that we never fight each other, we just roll disorganized PuG's. I liked it better when queues were fast and we'd all solo queue, so at least each team had a few good players. Oh well, people wanted this for their alts, so now their mains pay the price. Doesn't affect me either way.
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While I understand the need for lower levels to not face level 50's in champion gear, i'm speaking from a level 50's perspective.

 

On my server, the majority of 50's are Empire, so we get more huttball matches then anything else. Now this wouldn't be a problem, except one of the guilds is already Battlemasters... They group up, and it's basically a 100% chance that they are going to win. Even if they are up against another premade.

 

While this bracket was necessary, it came to soon for the level 50 population. Our queues are way to long, and in the case of my server, if your playing during a certain part of the day, your going to end up facing the battlemasters...

 

My guild doesn't have enough 50's for operations, so PvP was the thing I was doing to keep myself entertained. I loved it. After two hours of PvP today, I dont ever want to PvP on my level 50 again...

 

TLDR:

Level 50 PvP sucks now. Bracket screwed over the 50's.

Well then you shouldn't have chosen Empire if you didn't wan't huttball.

Republic is almost never huttball <3

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It's not their fault that good pre-mades roll pugs.

 

All you can do is counter them ***-for-tat with your own good premade.

 

It's not a matter of a "good pre-made". My friends and I make a great team, were mostly in champion gear. Doesn't matter. These people just PvP. Thats all they do.

 

The point was is: The population of 50's is to low. So we end up facing the same people, and the queues take forever.

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valor rank 55 assassin here, ever since they made PvP bracket for 50's, None of us high ranked/decked out PvPers on Shii'Cho ever solo queue. We run full champion/battlemaster premades because we have to wait 20 minutes for queue, we HAVE to win. We also coordinate our premades so that we never fight each other, we just roll disorganized PuG's. I liked it better when queues were fast and we'd all solo queue, so at least each team had a few good players. Oh well, people wanted this for their alts, so now their mains pay the price. Doesn't affect me either way.

 

 

This is what i'm talking about! Right here! >.<

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Blame BW they made levelling easier on the Empire side, true storey. Zones are smaller = less travel time = less time to level epic.

 

It is not entirely Bioware's fault, but there is a levelling disparity.

 

These are a couple of issues I have noted, one obvious and having a large impact, one not so obvious and not having that much of an impact, but even slight changes accumulate to help swing that balance.

 

Firstly, grouping for Heroic. Heroics are good xp, but getting a group for them on republic servers can be very hard, easier for Flashpoints, but still not easy. On my Imp alt getting groups is pretty easy due to the large population.

 

Secondly, trash mobs between objectives.

 

While playing my Republic character, I routinely have to clear vast amounts of trash mobs, both to the objective and back out again. On my Imp character those trash mobs are usually cleared, or at least cleared to some degree, thus he gets to run most of the way to the objective over clear ground, and then back again.

 

Saves quite a lot of time when running back and forth.

 

These are just two of the things I have noticed that slow down republic levelling as compared to Imp levelling, and I assume there are probably more.

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Yep, they massively improved 10-49 pvp (No really, it's bloody fantastic now) at the cost of any viability in 50 pvp outside of a full battlemaster premade.

 

PVP is fun on my alts now, but at what cost? Until most players have a level 50, too high of a cost.

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In my PVP server, there are hundreds of 50s PVPing at any time. I think that my que times might have been even faster and I had just as much variety as I did before. The only change that I really noticed is that the games were much closer and people did not get nearly as many medals. Even the best premades were forced to earn their wins. This is probably the best change that I think they could have made.
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I am only valor 36, leveled both PvE and PvP, the 50 bracket has one flaw and one flaw only......

 

QUEUE TIMES SUCK.

 

My experience with PvP from 10->50:

--Pre-Patch at best win rate was 30%

 

--Post-Patch ~50%

 

The games against Imps is WAY different now that it is all 50s vs 50s, different in that it is a TON more fun. I am meeting good players / bad players / well geared and not. It is SO much more fun WHEN WE GET TO PLAY (and not queue ad infinitum).....

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News flash: Aparently PvP guilds didn't do premades before the 50 brackets were released.

 

More at 11

 

Not quite true, and your sarcasm has no real basis in reality.

 

There are about 20 battlemasters on my server and about 30 champions that I can think of. Before: we would rarely all get together for premades. Maybe during prime time, but we actually had a lot of fun solo queueing and running into each other.

 

me personally, out of 20 queues a day, I'd probably do 5 as a premade. Most high end swtor PvPers felt and acted the same. But now.... Now PvPing without a premade is a retarded idea. Wait 20 minutes in Queue only to lose because your PuG teammates won't pass the ball? Yeah right. All bioware did this patch was:

 

1 - Ensure battlemasters/champion players trying to get battlemaster will NOT PvP out of a premade.

 

2 - increase queues from 1-2 minutes to 15-20 minutes. It was WAY to early to seperate brackets, there just aren't enough 50's.

 

3 - Gaurentee imperial players play 95% huttball, instead of 75%. There are extremely few 50 republic players on my server anyways.

 

4 - Gaurentee that if you aren't ALREADY in full PvP gear with 500 expertise, you can't join a premade for PvPing.

 

So pretty much, if you don't already have PvP gear on imperial, you're not going to get it nearly as fast as you could have last week.

 

GOOD WORK BIOWARE! Punishing Casual players, once more! Again, I don't care. I feel like a shark in a goldfish tank, thanks Bioware :p

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GOOD WORK BIOWARE! Punishing Casual players, once more! Again, I don't care. I feel like a shark in a goldfish tank, thanks Bioware :p

 

Well you do realize that you are currently doing everything to make that problem even more severe?

Coordinating premades (to not face eachother thereby reducing the pug vs pug games) who then steamroll pugs only leads to less pug players joining the 50s queue (instead they make an alt and pvp there if they want to have pvp fun)... which leads to even longer queue times etc

 

Well you will have hour long queue times before long... and you know what in the end you reap the harvest you deserve :rolleyes:

 

 

But please don´t come whining in the forums then that the queue times suck... oh wait you did already nvm :p

Edited by Garbald
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While I understand the need for lower levels to not face level 50's in champion gear, i'm speaking from a level 50's perspective.

 

On my server, the majority of 50's are Empire, so we get more huttball matches then anything else. Now this wouldn't be a problem, except one of the guilds is already Battlemasters... They group up, and it's basically a 100% chance that they are going to win. Even if they are up against another premade.

 

While this bracket was necessary, it came to soon for the level 50 population. Our queues are way to long, and in the case of my server, if your playing during a certain part of the day, your going to end up facing the battlemasters...

 

My guild doesn't have enough 50's for operations, so PvP was the thing I was doing to keep myself entertained. I loved it. After two hours of PvP today, I dont ever want to PvP on my level 50 again...

 

TLDR:

Level 50 PvP sucks now. Bracket screwed over the 50's.

 

Your guild needs to get better.

 

You chose how you wanted to develop your guild and now you complain because there are guilds organised in a way that beats your guild in a certain % of WZs.

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While I understand the need for lower levels to not face level 50's in champion gear, i'm speaking from a level 50's perspective.

 

On my server, the majority of 50's are Empire, so we get more huttball matches then anything else. Now this wouldn't be a problem, except one of the guilds is already Battlemasters... They group up, and it's basically a 100% chance that they are going to win. Even if they are up against another premade.

 

While this bracket was necessary, it came to soon for the level 50 population. Our queues are way to long, and in the case of my server, if your playing during a certain part of the day, your going to end up facing the battlemasters...

 

My guild doesn't have enough 50's for operations, so PvP was the thing I was doing to keep myself entertained. I loved it. After two hours of PvP today, I dont ever want to PvP on my level 50 again...

 

TLDR:

Level 50 PvP sucks now. Bracket screwed over the 50's.

 

 

Seems like you feel like Republic now :D:eek:

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While I understand the need for lower levels to not face level 50's in champion gear, i'm speaking from a level 50's perspective.

 

On my server, the majority of 50's are Empire, so we get more huttball matches then anything else. Now this wouldn't be a problem, except one of the guilds is already Battlemasters... They group up, and it's basically a 100% chance that they are going to win. Even if they are up against another premade.

 

While this bracket was necessary, it came to soon for the level 50 population. Our queues are way to long, and in the case of my server, if your playing during a certain part of the day, your going to end up facing the battlemasters...

 

My guild doesn't have enough 50's for operations, so PvP was the thing I was doing to keep myself entertained. I loved it. After two hours of PvP today, I dont ever want to PvP on my level 50 again...

 

TLDR:

Level 50 PvP sucks now. Bracket screwed over the 50's.

 

most of it is due to overpowerd and unbalanced class's and builds.

 

you will find everyone is either a trooper/BH a operative/scoundrel or a sroce/sage spaming lightning.

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Well you do realize that you are currently doing everything to make that problem even more severe?

Coordinating premades (to not face eachother thereby reducing the pug vs pug games) who then steamroll pugs only leads to less pug players joining the 50s queue (instead they make an alt and pvp there if they want to have pvp fun)... which leads to even longer queue times etc

 

Well you will have hour long queue times before long... and you know what in the end you reap the harvest you deserve :rolleyes:

 

 

But please don´t come whining in the forums then that the queue times suck... oh wait you did already nvm :p

 

 

 

Actually, you're the one whining. I'm reveling lol And I'll be done with my battlemaster grind in another day or two, so I really don't care what the long term damage is, that's biowares problem and the problem of everyone who really loves PvP and wants to be a battlemaster, but have to do it in this current system. Once I get battlemaster here, I'll do it on a republic character, since it's easy for them now.

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