Grafikk Posted January 19, 2012 Share Posted January 19, 2012 In my opinion open pvp is dead in mmos mainly because they funnel u into areas in order to do so. Open world pvp should happen anywhere and across all planets. To me illum is just another wz... why not make an open world pvp currency thaf u only get while killing anywhere in the world outside of a wz. Make it players within 10 lvls award the currency to avoid gankfests. This way it feels way more like open world and way more at war if a imp group starts terrorizing anchorhead a rep group can hwad to defend it... make the best pvp come from this currency. Sure u need to take in consideration unbalanced pops, but at least ur actually engaging in open world, people have reason to do it and u arent forcing them into a badly designed "game". Its up to thefactions to get things going. Just a thought. Link to comment Share on other sites More sharing options...
Acyu Posted January 19, 2012 Share Posted January 19, 2012 Open world pvp 1. Open - ilum is out in the open, an open planet. It's not instanced. 2. World - a planet is a world 3. PvP - players killing players is PvP. Is it FAIL open world pvp? yeah. Is it an "exploit?" No. It's a design flaw. Ilum was basically a clone of Wintergrasp, no matter how hard BW tried to be creative. I'd much rather this just be 100 v 100, or 50 v 50 (on a MUCH SMALLER F'ING PLANET) like wintergrasp, rather than be "lol open world pvp." Link to comment Share on other sites More sharing options...
Nimiuel Posted January 19, 2012 Share Posted January 19, 2012 I consider Ilum a fast way to get to valor rank 100. Just rally all the empire players, and you will overrun their base, and within 1 hour you'll be valour rank 100, easy. Just keep spawn camping them, and keep the lightning on the spawnpoint. Link to comment Share on other sites More sharing options...
Evuke Posted January 19, 2012 Share Posted January 19, 2012 No it's not open world pvp, it's a pathetic, instanced, pve orientated (right click on pve offenses / defenses) mess. Developers have no idea what open world pvp is.......asherons call, everquest, ultima online, vanguard, swg, all did it well, and they're all old mmo's. But all recent mmo's have failed miserably at pvp with their stupid arenas/warzones/instanced crap Link to comment Share on other sites More sharing options...
Mirito Posted January 19, 2012 Share Posted January 19, 2012 SWTOR OPEN WORLD is not real man they lied to us from the start saying that this game was gonna be open world etc its all instanced they are even phasing us in ILUM LOL today we had 35 repubs to 155 imps pretty balance huh i think devs been lying so much to us they even came out with thier own OPen WOrld term lol Link to comment Share on other sites More sharing options...
Dystopic Posted January 19, 2012 Share Posted January 19, 2012 It really annoys me because making an awesome open world pvp zone is conceptually not that hard. You need a zone that is highly trafficked by both factions and on a pvp server you're done. To make the zone work well for this you include some dungeons, world bosses, dailies, raids, maybe some unique stuff, maybe some chests to camp, the list goes on. Make the zone the place to be (rather than sitting in fleet) and on PVP servers you will have your world pvp. Link to comment Share on other sites More sharing options...
DarthHogger Posted January 19, 2012 Share Posted January 19, 2012 (edited) World pvp has always been a joke. World pvp has always meant someone 20 levels above you ganking you. Only way to make it work a little is to have capital cities on both sides people can raid. Edited January 19, 2012 by DarthHogger Link to comment Share on other sites More sharing options...
bicuspid Posted January 19, 2012 Share Posted January 19, 2012 its about as open world pvp as a bunch of max level players going into the noob zone of the other faction and destroying everything so yeah it is....just really fail ... really really fail Link to comment Share on other sites More sharing options...
Drathco Posted January 19, 2012 Share Posted January 19, 2012 Open world pvp means killing anyone anywhere, and having it matter. Ilum is good first step, but just add more valor for killing players on say...Voss, and we got some world pvp going Link to comment Share on other sites More sharing options...
Vant Posted January 19, 2012 Share Posted January 19, 2012 Open world pvp 1. Open - ilum is out in the open, an open planet. It's not instanced. 2. World - a planet is a world 3. PvP - players killing players is PvP. Is it FAIL open world pvp? yeah. Is it an "exploit?" No. It's a design flaw. Ilum was basically a clone of Wintergrasp, no matter how hard BW tried to be creative. I'd much rather this just be 100 v 100, or 50 v 50 (on a MUCH SMALLER F'ING PLANET) like wintergrasp, rather than be "lol open world pvp." Actually, you are wrong. Anything that is a manufactured scenario is NOT open world PvP. It's a manufactured setting and scenario. The term "Open" in this case means there are no real restrictions or obtainable goals. In Ilum, there are, therefore it is not "Open World." Link to comment Share on other sites More sharing options...
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