VioletZero Posted January 17, 2012 Share Posted January 17, 2012 I come from an era of adventure gaming where puzzles, at the very least, required you to get out a pen and paper to solve. And then beyond that, it required some creative and critical thinking to get right. In an MMORPG, a puzzle could serve as a fun diversion. Something just to provide that little extra variety and use that part of your noggin every once in a while. But the most complex puzzle I've seen thus far was memorizing four letters. That's it. I mean, come on. Having puzzles in an MMORPG is a legitimately good idea. It's a lot better if players need to stop and think for a sec. Link to comment Share on other sites More sharing options...
WickedThump Posted January 17, 2012 Share Posted January 17, 2012 Some of the puzzles might include conversation puzzles in order to unlock side quests. Link to comment Share on other sites More sharing options...
Jordanonfire Posted January 17, 2012 Share Posted January 17, 2012 This is why, despite really enjoying SWTOR, I am very intrigued/looking forward to The Secret World. Link to comment Share on other sites More sharing options...
Tzian Posted January 17, 2012 Share Posted January 17, 2012 (edited) i would like to have seen puzzles in the game, would be a nice change from acrobatic jumping to get things. Edited January 17, 2012 by Tzian Link to comment Share on other sites More sharing options...
Melkathi Posted January 17, 2012 Share Posted January 17, 2012 The most complicated I have found was having to power up relays so that they all would be switched on. One of those puzzles where you toggle one object and it then toggles the two it is connected to... Took me a long time. Mostly though because the view you have in an MMO is deffinitly not ideal. Some of the datacrons were really fun to figure out. Link to comment Share on other sites More sharing options...
Jaick Posted January 17, 2012 Share Posted January 17, 2012 This is why, despite really enjoying SWTOR, I am very intrigued/looking forward to The Secret World. FuncomLOL Link to comment Share on other sites More sharing options...
Clova Posted January 17, 2012 Share Posted January 17, 2012 (edited) I'd imagne its because it seems the majority of thodays gamers want to just "spacebar" through things fast and not have to think deeply too much. As much as puzzles frustrate me, nothing compares to the feeling you get after solving one of them. Edited January 17, 2012 by Clova Link to comment Share on other sites More sharing options...
WLpride Posted January 17, 2012 Share Posted January 17, 2012 it's just not the trend with MMO's. people want to quest bubble and know exactly where to go next. Link to comment Share on other sites More sharing options...
Jordanonfire Posted January 17, 2012 Share Posted January 17, 2012 FuncomLOL *shrug* Still have hopes. A preview explained a questline that involved searching up a line from the bible, solving a riddle, entering a passcode, etc. Sounds awesome to me. Link to comment Share on other sites More sharing options...
CharagonIGN Posted January 17, 2012 Share Posted January 17, 2012 Puzzles would be awesome. WAY more interesting than "Kill 10 Space Boars" for every zone. Link to comment Share on other sites More sharing options...
Daedricshots Posted January 17, 2012 Share Posted January 17, 2012 you want puzzles? Skyrim -> Link to comment Share on other sites More sharing options...
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