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The stats on my companions gear make no sense.


Zinny

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I'm a BH and would like to use Skadge. He's a melee tank yet ALL his gear has aim on it and other stuff designed for a ranged character. He has no ranged abilities, he uses a vibrosword. As a tank he has like 70 strength. How does that work?

 

I've heard other class companions such as Qyzen Fess have the same deal.

 

Why do SPECIFIC character items come with absolutely worthless stats?

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I'm a BH and would like to use Skadge. He's a melee tank yet ALL his gear has aim on it and other stuff designed for a ranged character. He has no ranged abilities, he uses a vibrosword. As a tank he has like 70 strength. How does that work?

 

I've heard other class companions such as Qyzen Fess have the same deal.

 

Why do SPECIFIC character items come with absolutely worthless stats?

because aim isn't worthless to him, all his abilities use it instead of str, and he double dips off of it like a trooper would?
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I'm a BH and would like to use Skadge. He's a melee tank yet ALL his gear has aim on it and other stuff designed for a ranged character. He has no ranged abilities, he uses a vibrosword. As a tank he has like 70 strength. How does that work?

 

I've heard other class companions such as Qyzen Fess have the same deal.

 

Why do SPECIFIC character items come with absolutely worthless stats?

They're not worthless. Those characters run on that stat. It's different than how that stat works with players, but the companions are still getting the proper boost out of that kind of gear.
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I'm a BH and would like to use Skadge. He's a melee tank yet ALL his gear has aim on it and other stuff designed for a ranged character. He has no ranged abilities, he uses a vibrosword. As a tank he has like 70 strength. How does that work?

 

I've heard other class companions such as Qyzen Fess have the same deal.

 

Why do SPECIFIC character items come with absolutely worthless stats?

 

Like, why do Assassins use Willpower even though they melee? Oh thats right, their BASE class still uses that stat, so do they.

Edited by Meluna
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I'm a BH and would like to use Skadge. He's a melee tank yet ALL his gear has aim on it and other stuff designed for a ranged character. He has no ranged abilities, he uses a vibrosword. As a tank he has like 70 strength. How does that work?

 

I've heard other class companions such as Qyzen Fess have the same deal.

 

Why do SPECIFIC character items come with absolutely worthless stats?

 

All his abilities are based off of Aim. Its hardly worthless for him.

 

Maybe so its easier to gear him up. Its quite nice not having to worry about a whole new gear set and being able to pass down armor to him.

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They're not worthless. Those characters run on that stat. It's different than how that stat works with players, but the companions are still getting the proper boost out of that kind of gear.

 

Why? Strength is more damage to melee hits so wouldn't he use that too? Or do they just make it so all companions use your own stats?

Edited by Meluna
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iven never played an MMO before this. I realised the "every character has endurance and ______" almost instantly after getting a companion.

 

there is only ever 2 stats a character needs to boost. not counting presence and pvp.

If you put strength armor on an aim guy. YOU ARE GIMPING HIM and DOING IT WRONG.

 

* which also means you were probably "needing" on gear that was of no use for you... ha

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I've heard other class companions such as Qyzen Fess have the same deal.

 

Qyzen does have the same deal and I think it's stupid.

 

Not sure why some games are doing this now, but they're making it so the actual stat name carries little to no relevance to what it does. Instead of stats meaning something, it's just about cranking up one of your other unrelated abilities to do the same thing.

 

Might as well just rename all the stats, "Primary Stat", "Secondary Stat", "Additional Stat #1", etc.

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Why? Strength is more damage to melee hits so wouldn't he use that too? Or do they just make it so all companions use your own stats?

 

Companions use stats of all kinds, depending on what they are being modeled after. Skadge is modeled after a BH/Trooper. BH/Trooper's main stat is Aim. Other companions use Strength, or Willpower, or Cunning. It's irrelevant what you're thinking they should use...because it's already determined by their role.

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If you hover over a companion's stats in the character popup, the one that affects 4 things is the primary ability. If you toggle his melee stats at the bottom, you'll see that its being affected by the primary stat.

 

One of the primary classes (Trooper) has an AC (Vanguard) that does plenty of damage based off of using his gun as a club. And it's all based on Aim, not STR.

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Companions use stats of all kinds, depending on what they are being modeled after. Skadge is modeled after a BH/Trooper. BH/Trooper's main stat is Aim. Other companions use Strength, or Willpower, or Cunning. It's irrelevant what you're thinking they should use...because it's already determined by their role.

 

How is he modeled after a BH or Trooper? He tanks and uses melee. He's modeled after a Warrior from what I've seen unlike ones like Blizz who are very BH modeled.

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Companions use stats of all kinds, depending on what they are being modeled after. Skadge is modeled after a BH/Trooper. BH/Trooper's main stat is Aim. Other companions use Strength, or Willpower, or Cunning. It's irrelevant what you're thinking they should use...because it's already determined by their role.

 

Quoted for truth.

 

And for Skadge in particular, they made your life easier because you can hand your old gear down to him. Stop being so ungrateful and whiny OP.

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It's all down to the appearance of gear.

 

For example: Qyzen Fess and Skadge may be melee fighters and (from our knowledge of the stats) supposedly use strength. However, BioWare doesn't want them wearing Jedi robes or Sith armour. Instead they wanted them wearing trooper and hunter gear because it fits their characters.

Edited by chalkwhite
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Why? Strength is more damage to melee hits so wouldn't he use that too? Or do they just make it so all companions use your own stats?

If aim is for ranged attacks, is it stupid then that Mako and Gault use cunning, shouldn't they use aim?

Edited by Meluna
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How is he modeled after a BH or Trooper? He tanks and uses melee. He's modeled after a Warrior from what I've seen unlike ones like Blizz who are very BH modeled.

 

Just because you have limited number of companion abilities, Skadge's lean towards melee. But he has just as many non-melee and tech related abilities as he does melee ones (EMP, Shield, Flare gun etc.) He's just a different kind of BH and an alternative to Blizz as a melee tank vs ranged tank.

 

You keep trying to find some sort of rationalization beyond "that's just how it is" and you're not likely to get it. Because in the end...that's just how it is...and it really makes no difference at all as long as you're aware of what your companion needs. Party hard.

Edited by TradewindNQ
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How am I being ungrateful or whiny? Because I ask a question like why does a MELEE character need a stat called AIM? My god, how dare I be so ungrateful!

 

Trooper Vanguards aren't entirely melee based, but plenty of their tanking is melee range and using their gun as a club. They use AIM. That's what your companion is modeled after with his limited set of skills.

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You keep trying to find some sort of rationalization beyond "that's just how it is" and you're not likely to get it. Because in the end...that's just how it is...and it really makes no difference at all as long as you're aware of what your companion needs. Party hard.

 

True. It seems stupid though. Like they didn't know what to do so they just left it as is.

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If you look at his character sheet and what his stats do, you'll notice that aim affects his melee and tech attacks (or at least that's the way it works with Qyzen). I believe the agent has a droid that's the same way.

 

Strength will only affect his melee attacks, letting his tech attacks fall behind, damage wise.

 

Its sort of a silly system, but basically what they've done is included melee companions that use tech abilities and tank, something that doesn't exist in the playable classes. For heavy armor there are two options: Strength heavy armor that has force power on weapons and shields, or aim heavy armor that has tech power on weapons and shields. Since Qyzen, that droid, and your guy don't use the force, instead of making strength shields and hilts/melee weapons with tech power, they instead made the primary stat of these melee attacking tech users Aim, which does drastically reduce the clutter or items out there, but has led to a massive amount of confusion.

 

TL;DR: Use Aim heavy armor with Skadge, with the appropriate DPS or tanking stats (crit, power, surge or defense, shield, absorb) depending on how you intend to use him.

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Why? Strength is more damage to melee hits so wouldn't he use that too? Or do they just make it so all companions use your own stats?

 

Strength is not "for more damage to melee hits", it is "for more damage to melee hits if you are a Jedi Knight or Sith Warrior". Troopers and Bounty Hunters have all of their damage increased by Aim (even Melee damage); Smugglers and Imperial Agents get increased damage from Cunning (even Melee damage); and Consulars and Inquisitors get increased damage from Willpower (even Melee damage).

Edited by Meluna
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