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Show conversation companion gain, please!


HexHammer

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Grrr! I'm very annoyed with myself, that I sit and cancel the conversation over and over, to get the highest amount of affection points.

 

Please allow us to see the gain/loss of compaion affection, so we won't waste our time with this piontless cancelation.

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or you could just give your companions the right gifts and get 200-300 points per gift. *shrug* Who cares about 20 points... it would take you an entire planet to get the same standing it takes just 2 gift clicks to get.
At higher lvl you can get 40-102 points per right choise in conversations.
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You could just live with the consequence of saying the wrong thing and bribe her later with gifts (kinda like real life :D )

 

Then why do they show light/dark choices in the conversation, makes no sense. I wouldn't have said a word if that wasn't shown but it is.

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No, fix ds/ls/affection gain/subtraction in place so, if you escape, the choices you make the second time around don't change anything up until the last point of conversation. What's the point of the R in RPG if your choices can be reversed and you're only making the choice because of what you know is the outcome.

 

But in turn fix the answers so they're more representative of what your character is going to say and where needed add the tone in brackets to help aid us in the choice.

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Grrr! I'm very annoyed with myself, that I sit and cancel the conversation over and over, to get the highest amount of affection points.

 

Please allow us to see the gain/loss of compaion affection, so we won't waste our time with this piontless cancelation.

 

You're in total control of that. Your companion OCD is your issue, not Bioware's. They can't fix you.

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At higher lvl you can get 40-102 points per right choise in conversations.

 

My record rep gains:

 

Conversation: Single choice: 327, Total gain from ONE conversation: 694

(Final two romance conversations with Ashara)

 

Gift: 459 (Level 5 purple courting gift)

Edited by Taelin
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I did this at first. Trying out every option to max out my companions.

 

Then I realized I was making a ton of money off slicing, and would easily be able to afford gifts after I buy my big ticket money-sinks. Since then, I've simply stuck with my first choice in a conversation and couldn't be happier.

 

You're playing this game for yourself, not your companion.

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Grrr! I'm very annoyed with myself, that I sit and cancel the conversation over and over, to get the highest amount of affection points.

 

Please allow us to see the gain/loss of compaion affection, so we won't waste our time with this piontless cancelation.

 

You are taking the game out of the game! :eek:

 

If its added, I hope its optional.

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I'm not sure how this would help because every companion is different, so they would have to program in those choice points for every companion that can do the quest, and I can see that going over well... No buggy points showing for incorrect companions in the conversations... :rolleyes:

 

Not to mention, I already know when I'm going to Gain / Lose points with my companion by the response I choose. The codex tells you EXACTLY their likes and dislikes. For Instance: I know using force persuade will ALWAYS lose points with Qyzen. I know Theran dislikes when I help someone when the quest involes a dangerous section.

 

I know that Qyzen will always gain effection in a response that is worthy of a Hunter. I know I always get points in an answer to help a pretty woman or something related to science. It should be pretty easy to know what answers will yeild what results.

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I'm not sure how this would help because every companion is different, so they would have to program in those choice points for every companion that can do the quest, and I can see that going over well... No buggy points showing for incorrect companions in the conversations... :rolleyes:

 

Not to mention, I already know when I'm going to Gain / Lose points with my companion by the response I choose. The codex tells you EXACTLY their likes and dislikes. For Instance: I know using force persuade will ALWAYS lose points with Qyzen. I know Theran dislikes when I help someone when the quest involes a dangerous section.

 

I know that Qyzen will always gain effection in a response that is worthy of a Hunter. I know I always get points in an answer to help a pretty woman or something related to science. It should be pretty easy to know what answers will yeild what results.

 

 

Couldn't agree more, if you want to get affection with your companions, at least try to know what they like/dislike, and be aware of what you are saying in the conversations... "spacebar spacebar 1 spacebar spacebar spacebar 1" isnt alwais as good as it seems ...

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I did this at first. Trying out every option to max out my companions.

 

Then I realized I was making a ton of money off slicing, and would easily be able to afford gifts after I buy my big ticket money-sinks. Since then, I've simply stuck with my first choice in a conversation and couldn't be happier.

 

You're playing this game for yourself, not your companion.

That doesn't mean it could be different, that the devs wouldn't change it.
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^ Nothing stops you from doing missions that grant you those.

That requires you to have taken Diplomacy for a crew skill. Anyone can get gifts for their companions without losing out on anything. and most of the time you lose 1 point of affection. You REALLY got to screw up to lose 30.

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