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Level 50 brackets: tomorrow (1.1)?


Draksen

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Right?

Someone told me that "no"... huh. I really hope...

Out of 10+ wz today I managed to play one (one!) wz with equal levels, we lost, but damn it was like day and night, good combat, good dps, good healings worth something, dynamic, not getting farmed like cattle.

 

All other wz (all!) I get two or three-shotted, and my own dps is insignificantly low, with half my attacks being *absorbed* :mad:

 

Hopefully that sketch they dare calling "pvp" is over tomorrow :mad:

 

Level faster? How's that, hm?

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People who get farmed like cattle at low levels will be farmed like cattle when they hit the 50 bracket, so nothing changes really.

 

Agreed. I was either top or 2nd in healing on my BH since the late teens. I'll like the 50 bracket, but seriously, I think it really just comes down to the fact that the majority of people are terrible at PvP and need an excuse.

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Agreed. I was either top or 2nd in healing on my BH since the late teens. I'll like the 50 bracket, but seriously, I think it really just comes down to the fact that the majority of people are terrible at PvP and need an excuse.

-shrug- Everyone has their own opinion. I personally believe that the majority of geared 50s that talk down on those who support seperate queues are actually just upset that they are losing their easy farm. No more being the superhero in a room full of mortals.

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I like playing alts, and even my level 13 is getting into matches with mostly 50s.

 

After the patch people will have a reason to play their alts again. Unless someone only plays one character and likes to 'grind' their PvP gear, then there will be less reason to PvP at 50 for many players.

 

I have a feeling the lower level warzones will do just fine.

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Patch 1.1 is slated to come out on the 17th (tomorrow) and the level 50 wz brackets are in that patch.

 

Before you get too angry about the change, give it a chance.

 

 

Pvping on my lower level alts will be enjoyable again, so I'm looking forward to it!

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I like playing alts, and even my level 13 is getting into matches with mostly 50s.

 

After the patch people will have a reason to play their alts again.

 

Looking forward to that too... I'd love more brackets, I think lower level PVP is more based on player skill and, hence, more fun. Less abilities to rely on, more tactics and awareness, and so on. I'll probably start making more alts depending on how 1.1 goes.

Edited by dannythefool
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Agreed. I was either top or 2nd in healing on my BH since the late teens. I'll like the 50 bracket, but seriously, I think it really just comes down to the fact that the majority of people are terrible at PvP and need an excuse.

 

Bolstering works when you are playing against fresh 50s in questing gear. A lot of the cheeto crusted neck beards out there have full sets of PvP gear. You can't do anything to these players without a decent amount of expertise.

 

I can be the best player in the world but if I hit you for 1000 ish damage and your hitting me for 2-4k a hit when you also have about 8k more hitpoints there is no way I can win.

 

I've seen groups of sub 50s outplay geared out 50s but then the problem is the respawn. They just couldn't do enough damage to opponents to give them enough time to hit the objective.

 

Reality is Expertise kills bolstering. It's not a L2P issue.

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Right?

Someone told me that "no"... huh. I really hope...

Out of 10+ wz today I managed to play one (one!) wz with equal levels, we lost, but damn it was like day and night, good combat, good dps, good healings worth something, dynamic, not getting farmed like cattle.

 

All other wz (all!) I get two or three-shotted, and my own dps is insignificantly low, with half my attacks being *absorbed* :mad:

 

Hopefully that sketch they dare calling "pvp" is over tomorrow :mad:

 

50 brackets are a horrible horrible horrible idea. It is a 'quick fix' at best which will cause a chain reaction of everything that a large percentage of the community doesn't want to see.

 

Which is soon we will have super long WZ queues and then people will cry about that, so then that will push BW to make cross server WZ's and then WZ's will have no competition what-so-ever and they will only be a dungeon with players as mobs, used to farm.....but whats the point of farming if there is no point in it? its not like there is any advancement, unlike PvE, which gates you in theory into new content eventually.

 

No, bracketing will be the death of PvP.

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Sweet now level 19's will be able to beat level 40-49 and feel good about there classes.... until the get 40-49 and realize that that the bolster buff is what made them "gdlk"

 

then once they hit 50 they can get creamed by all the geared out 50's for a few weeks longer while thinking about every lose waiting in those longer queue times.

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50 brackets are a horrible horrible horrible idea. It is a 'quick fix' at best which will cause a chain reaction of everything that a large percentage of the community doesn't want to see.

 

Which is soon we will have super long WZ queues and then people will cry about that, so then that will push BW to make cross server WZ's and then WZ's will have no competition what-so-ever and they will only be a dungeon with players as mobs, used to farm.....but whats the point of farming if there is no point in it? its not like there is any advancement, unlike PvE, which gates you in theory into new content eventually.

 

No, bracketing will be the death of PvP.

 

Bioware has already stated that cross sserver BGs are a goal. Personally, I find BGs in general to be a bad thing for PVP, but if you are going to have them, may as well have Cross server and fair queues.

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Looking forward to that too... I'd love more brackets, I think lower level PVP is more based on player skill and, hence, more fun. Less abilities to rely on, more tactics and awareness, and so on. I'll probably start making more alts depending on how 1.1 goes.

 

Unfortunately, tactics and team work is what most pvp matches lack.

Hence why one side looses a lot.

It's easier to blame the high levels with gear when it is in fact the lack of team work and the abundance of players who think they are John McLanes who split off from the main pvp groups to try and solo farm who causes losses.

 

Sure a decently geared high level can be hard to take down.

-Get assistance and gang up on them.

-He not dying? hes probably getting healed - Disrupt healer.

 

Personally, I don't care about brackets either way, as there are mostly L50s in WZs on my server.

People are still going to be farmed by better teams.

 

Addendum: Bad players and lack of team play is not exclusive to low levels, plenty of

L50s who are really really bad team players and cause match losses.

One would think at 50, one knew how to pass the ball...

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Unfortunately, tactics and team work is what most pvp matches lack.

Hence why one side looses a lot.

It's easier to blame the high levels with gear when it is in fact the lack of team work and the abundance of players who think they are John McLanes who split off from the main pvp groups to try and solo farm who causes losses.

 

Care to show me a video of an instance displaying this? I see a lot of people raising this issue, with nothing but circumstantial evidence and back-patting.

 

I'm talking, a full team with maybe one 50, versus a Champ/BM geared PUG group.

Edited by Laikacosmo
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Looking forward to that too... I'd love more brackets, I think lower level PVP is more based on player skill and, hence, more fun. Less abilities to rely on, more tactics and awareness, and so on. I'll probably start making more alts depending on how 1.1 goes.

 

Lower level PVP is like this in EVERY game. Which is why lower level PVP is more fun in EVERY game.

 

Warhammer for example, low level pvp is almost entirely based on tactics and skill. 40's PVP is entirely based on who has the best gear, and skill simply doesn't play into it. For example on my server there was a Warrior Priest named "Herbie" that could solo entire warbands himself only because he was rigged up with Warpforged and playing a grossly OP class endgame. Balance? Forgot it. But PVP in warhammer from 10-39 is actually fairly good. Rift is the same way, PVP is a blast from 10-49, and goes down into the dumpster at level 50 the instant you arrive because you are facing people with Rank8 gear, and exceedingly overpowered armor/weapons.

 

Basically, developers can't seem to understand that there should not be any special progression at 50, no special stats, no special skills, no realm ranks, keep it all even keeled, and the PVP will be fun and skill based, like it is early in the game.

 

This is how older MMO's had fun, balanced PVP that kept people playing. All of the new ones fail because they add progression beyond 50, and special 'stats' and other nonsense that only make it all imbalanced and skill becomes a NON ISSUE. Of course the skilless kids that grind to 50 and farm newbs love it, nobody else does. (1% vs 99%)

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